沙蝎
野兽
属类: 海妖
组别: 蜘蛛
科目: 洞穴
中毒持续时间延长 100%
击中时使目标中毒
Sand Scorpion
幽魂Y
地区贫瘠之地, 绿洲, 卡兰德之湖
标签beast, extra_extra_small_height, hard_armour, insect, insect_blood, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, spider
Packs
  • 贫瘠之地: 沙蝎
  • 绿洲: 沙蝎
  • 沙蝎
  • 沙蝎, 黑蝎, 掠食天蝎
  • 生命
    80%
    护甲
    +50%
    异常状态临界值
    80%
    抗性
    30 0 0 30
    伤害
    130%
    命中
    100%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 8
    攻击间隔
    1.5 秒
    伤害分布
    ±20%
    经验值
    100%
    Model Size
    100%
    类型
    Scorpion
    Metadata
    YellowScorpion
    等级
    61
    生命
    3,154
    护甲
    24,686
    闪避值
    3,689
    能量护盾
    0
    伤害
    340
    法术伤害
    340
    命中
    220
    攻击间隔
    1.5
    经验值
    8,525
    异常状态临界值
    3,154
    冰缓
    10
    Shock
    10
    Brittle
    56
    Scorch
    10
    Sap
    28
    Melee
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
    普通攻击
    基本伤害: 272–408
    暴击几率: 5%
    攻击间隔: 1.5 秒
    对你的敌人无情痛击。
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Emerge"
    }
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Scorpion/YellowScorpion"] = {
        name = "Sand Scorpion",
        life = 0.8,
        fireResist = 30,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 30,
        damage = 1.3,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 8,
        accuracy = 1,
        skillList = {
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    中毒持续时间延长 100%
    击中时使目标中毒
    IdParasitePoisonOnHit
    FamilyRatTalismanPoisonOnHit
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • global poison on hit Min: 1 Max: 1 全域
  • base poison duration +% Min: 100 Max: 100 全域
  • Craft Tagspoison chaos ailment
    沙蝎
    野兽
    中毒持续时间延长 100%
    击中时使目标中毒
    Sand Scorpion
    幽魂Y
    标签beast, extra_extra_small_height, hard_armour, insect, insect_blood, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, spider
    生命
    80%
    护甲
    +50%
    异常状态临界值
    80%
    抗性
    30 0 0 30
    伤害
    130%
    命中
    100%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 8
    攻击间隔
    1.5 秒
    伤害分布
    ±20%
    经验值
    100%
    Model Size
    100%
    类型
    Scorpion
    Metadata
    YellowScorpionShakari__
    等级
    68
    生命
    5,147
    护甲
    43,185
    闪避值
    4,739
    能量护盾
    0
    伤害
    486
    法术伤害
    486
    命中
    290
    攻击间隔
    1.5
    经验值
    10,255
    异常状态临界值
    5,147
    冰缓
    16
    Shock
    16
    Brittle
    92
    Scorch
    16
    Sap
    45
    Melee
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
    普通攻击
    基本伤害: 388–583
    暴击几率: 5%
    攻击间隔: 1.5 秒
    对你的敌人无情痛击。
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Scorpion/Scorpion"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Scorpion/Scorpion"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Scorpion/YellowScorpionShakari__"] = {
        name = "Sand Scorpion",
        life = 0.8,
        fireResist = 30,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 30,
        damage = 1.3,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 8,
        accuracy = 1,
        skillList = {
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    中毒持续时间延长 100%
    击中时使目标中毒
    IdParasitePoisonOnHit
    FamilyRatTalismanPoisonOnHit
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • global poison on hit Min: 1 Max: 1 全域
  • base poison duration +% Min: 100 Max: 100 全域
  • Craft Tagspoison chaos ailment
    沙蝎
    野兽
    区域: 绝地求生
    中毒持续时间延长 100%
    击中时使目标中毒
    royale monster armour drop chance permyriad [80]
    royale monster currency drop chance permyriad [200]
    royale monster flask drop chance permyriad [0]
    royale monster skill gem drop chance permyriad [300]
    royale monster support gem drop chance permyriad [75]
    royale monster unique drop chance permyriad [8]
    royale monster weapon drop chance permyriad [80]
    Sand Scorpion
    幽魂Y
    地区绝地求生
    标签beast, extra_extra_small_height, hard_armour, insect, insect_blood, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, spider
    Packs
  • 绝地求生: 黑蝎, 沙蝎
  • 生命
    96%
    护甲
    +50%
    异常状态临界值
    96%
    抗性
    30 0 0 30
    伤害
    64%
    命中
    100%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 8
    攻击间隔
    1.5 秒
    伤害分布
    ±20%
    经验值
    120%
    Model Size
    100%
    类型
    ScorpionRoyale
    Metadata
    ScorpionYellowRoyale
    等级
    2
    生命
    25
    护甲
    35
    闪避值
    86
    能量护盾
    0
    伤害
    4
    法术伤害
    4
    命中
    15
    攻击间隔
    1.5
    经验值
    24
    异常状态临界值
    25
    冰缓
    0
    Shock
    0
    Brittle
    0
    Scorch
    0
    Sap
    0
    Melee
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
    普通攻击
    基本伤害: 3–4
    暴击几率: 5%
    攻击间隔: 1.5 秒
    对你的敌人无情痛击。
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Emerge"
    }
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Scorpion/ScorpionYellowRoyale"] = {
        name = "Sand Scorpion",
        life = 0.96,
        fireResist = 30,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 30,
        damage = 0.64,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 8,
        accuracy = 1,
        skillList = {
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    中毒持续时间延长 100%
    击中时使目标中毒
    IdParasitePoisonOnHit
    FamilyRatTalismanPoisonOnHit
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • global poison on hit Min: 1 Max: 1 全域
  • base poison duration +% Min: 100 Max: 100 全域
  • Craft Tagspoison chaos ailment
    royale monster armour drop chance permyriad [80]
    royale monster currency drop chance permyriad [200]
    royale monster flask drop chance permyriad [0]
    royale monster skill gem drop chance permyriad [300]
    royale monster support gem drop chance permyriad [75]
    royale monster unique drop chance permyriad [8]
    royale monster weapon drop chance permyriad [80]
    IdRoyaleAdditionalMonsterDrops
    FamilyRoyaleAdditionalMonsterDrops
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • royale monster flask drop chance permyriad Min: 0 Max: 0 全域
  • royale monster armour drop chance permyriad Min: 80 Max: 80 全域
  • royale monster unique drop chance permyriad Min: 8 Max: 8 全域
  • royale monster weapon drop chance permyriad Min: 80 Max: 80 全域
  • royale monster currency drop chance permyriad Min: 200 Max: 200 全域
  • royale monster skill gem drop chance permyriad Min: 300 Max: 300 全域
  • royale monster support gem drop chance permyriad Min: 75 Max: 75 全域