幽魂 | Y |
---|---|
地区 | 前哨原野, 危机叉路, 帝国平原, 永恒的实验室 |
标签 | bone_armour, bones, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, puncturing_weapon, skeleton, slow_movement, undead |
Packs |
生命
70%
护甲
+25%
异常状态临界值
70%
抗性
0 0 40 0
伤害
225%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 9
攻击间隔
1.335 秒
伤害分布
±30%
经验值
100%
Model Size
100%
类型
ScarecrowMeleeReach
Metadata
ScarecrowMeleePitchfork__
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
4,503
护甲
35,988
闪避值
4,739
能量护盾
0
伤害
840
法术伤害
840
命中
290
攻击间隔
1.335
经验值
10,255
异常状态临界值
4,503
冰缓
14
Shock
14
Brittle
81
Scorch
14
Sap
39
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 588–1093
暴击几率: 5%
攻击间隔: 1.335 秒
对你的敌人无情痛击。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/Skeletons/Skeleton"
Object Type Codes
version 2 extends "Metadata/Monsters/Skeletons/Skeleton"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Skeletons/Scarecrow/ScarecrowMeleePitchfork__"] = { name = "Scarecrow", life = 0.7, fireResist = 0, coldResist = 0, lightningResist = 40, chaosResist = 0, damage = 2.25, damageSpread = 0.3, attackTime = 1.335, attackRange = 9, accuracy = 1, weaponType1 = "Two Hand Mace", skillList = { "MeleeAtAnimationSpeed", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
undead description [1]
Id | MonsterNecromancerRaisable |
---|---|
Family | MonsterNecromancerRaisable |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Adds Tags | necromancer_raisable |
稻草人
亡灵
undead description [1]
Scarecrow
幽魂 | Y |
---|---|
标签 | bone_armour, bones, has_two_hand_mace, has_two_handed_melee, melee, not_dex, not_int, physical_affinity, puncturing_weapon, skeleton, slow_movement, undead |
Packs |
生命
70%
护甲
+25%
异常状态临界值
70%
抗性
0 0 40 0
伤害
225%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 9
攻击间隔
1.335 秒
伤害分布
±30%
经验值
100%
Model Size
100%
类型
ScarecrowMeleeReach
Metadata
ScarecrowMeleePitchfork__Hellscape
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
4,503
护甲
35,988
闪避值
4,739
能量护盾
0
伤害
840
法术伤害
840
命中
290
攻击间隔
1.335
经验值
10,255
异常状态临界值
4,503
冰缓
14
Shock
14
Brittle
81
Scorch
14
Sap
39
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 588–1093
暴击几率: 5%
攻击间隔: 1.335 秒
对你的敌人无情痛击。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/Skeletons/Skeleton"
Object Type Codes
version 2 extends "Metadata/Monsters/Skeletons/Skeleton"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Skeletons/Scarecrow/ScarecrowMeleePitchfork__Hellscape"] = { name = "Scarecrow", life = 0.7, fireResist = 0, coldResist = 0, lightningResist = 40, chaosResist = 0, damage = 2.25, damageSpread = 0.3, attackTime = 1.335, attackRange = 9, accuracy = 1, weaponType1 = "Two Hand Mace", skillList = { "MeleeAtAnimationSpeed", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
undead description [1]
Id | MonsterNecromancerRaisable |
---|---|
Family | MonsterNecromancerRaisable |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Adds Tags | necromancer_raisable |
幽魂 | Y |
---|---|
地区 | 前哨原野, 危机叉路, 帝国平原, 永恒的实验室 |
标签 | bone_armour, bones, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, puncturing_weapon, skeleton, slow_movement, undead |
Packs |
生命
70%
护甲
+25%
异常状态临界值
70%
抗性
0 0 40 0
伤害
225%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 9
攻击间隔
1.335 秒
伤害分布
±30%
经验值
100%
Model Size
100%
类型
ScarecrowMeleeReach
Metadata
ScarecrowFarmerSkeletonMeleeRake01
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
4,503
护甲
35,988
闪避值
4,739
能量护盾
0
伤害
840
法术伤害
840
命中
290
攻击间隔
1.335
经验值
10,255
异常状态临界值
4,503
冰缓
14
Shock
14
Brittle
81
Scorch
14
Sap
39
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 588–1093
暴击几率: 5%
攻击间隔: 1.335 秒
对你的敌人无情痛击。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/Skeletons/Skeleton"
Object Type Codes
version 2 extends "Metadata/Monsters/Skeletons/Skeleton"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Skeletons/Scarecrow/ScarecrowFarmerSkeletonMeleeRake01"] = { name = "Scarecrow", life = 0.7, fireResist = 0, coldResist = 0, lightningResist = 40, chaosResist = 0, damage = 2.25, damageSpread = 0.3, attackTime = 1.335, attackRange = 9, accuracy = 1, weaponType1 = "Two Hand Mace", skillList = { "MeleeAtAnimationSpeed", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
undead description [1]
Id | MonsterNecromancerRaisable |
---|---|
Family | MonsterNecromancerRaisable |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Adds Tags | necromancer_raisable |
稻草人
亡灵
undead description [1]
Scarecrow
幽魂 | Y |
---|---|
标签 | bone_armour, bones, has_two_hand_mace, has_two_handed_melee, melee, not_dex, not_int, physical_affinity, puncturing_weapon, skeleton, slow_movement, undead |
Packs |
生命
70%
护甲
+25%
异常状态临界值
70%
抗性
0 0 40 0
伤害
225%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 9
攻击间隔
1.335 秒
伤害分布
±30%
经验值
100%
Model Size
100%
类型
ScarecrowMeleeReach
Metadata
ScarecrowFarmerSkeletonMeleeRake01Hellscape
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
4,503
护甲
35,988
闪避值
4,739
能量护盾
0
伤害
840
法术伤害
840
命中
290
攻击间隔
1.335
经验值
10,255
异常状态临界值
4,503
冰缓
14
Shock
14
Brittle
81
Scorch
14
Sap
39
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 588–1093
暴击几率: 5%
攻击间隔: 1.335 秒
对你的敌人无情痛击。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/Skeletons/Skeleton"
Object Type Codes
version 2 extends "Metadata/Monsters/Skeletons/Skeleton"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Skeletons/Scarecrow/ScarecrowFarmerSkeletonMeleeRake01Hellscape"] = { name = "Scarecrow", life = 0.7, fireResist = 0, coldResist = 0, lightningResist = 40, chaosResist = 0, damage = 2.25, damageSpread = 0.3, attackTime = 1.335, attackRange = 9, accuracy = 1, weaponType1 = "Two Hand Mace", skillList = { "MeleeAtAnimationSpeed", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
undead description [1]
Id | MonsterNecromancerRaisable |
---|---|
Family | MonsterNecromancerRaisable |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Adds Tags | necromancer_raisable |
幽魂 | Y |
---|---|
地区 | 前哨原野, 危机叉路, 帝国平原, 永恒的实验室 |
标签 | bone_armour, bones, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, puncturing_weapon, skeleton, slow_movement, undead |
Packs |
生命
70%
护甲
+25%
异常状态临界值
70%
抗性
0 0 40 0
伤害
225%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 9
攻击间隔
1.335 秒
伤害分布
±30%
经验值
100%
Model Size
100%
类型
ScarecrowMeleeReach
Metadata
ScarecrowFarmerSkeletonMeleeRake02
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
4,503
护甲
35,988
闪避值
4,739
能量护盾
0
伤害
840
法术伤害
840
命中
290
攻击间隔
1.335
经验值
10,255
异常状态临界值
4,503
冰缓
14
Shock
14
Brittle
81
Scorch
14
Sap
39
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 588–1093
暴击几率: 5%
攻击间隔: 1.335 秒
对你的敌人无情痛击。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/Skeletons/Skeleton"
Object Type Codes
version 2 extends "Metadata/Monsters/Skeletons/Skeleton"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Skeletons/Scarecrow/ScarecrowFarmerSkeletonMeleeRake02"] = { name = "Scarecrow", life = 0.7, fireResist = 0, coldResist = 0, lightningResist = 40, chaosResist = 0, damage = 2.25, damageSpread = 0.3, attackTime = 1.335, attackRange = 9, accuracy = 1, weaponType1 = "Two Hand Mace", skillList = { "MeleeAtAnimationSpeed", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
undead description [1]
Id | MonsterNecromancerRaisable |
---|---|
Family | MonsterNecromancerRaisable |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Adds Tags | necromancer_raisable |
稻草人
亡灵
undead description [1]
Scarecrow
幽魂 | Y |
---|---|
标签 | bone_armour, bones, has_two_hand_mace, has_two_handed_melee, melee, not_dex, not_int, physical_affinity, puncturing_weapon, skeleton, slow_movement, undead |
Packs |
生命
70%
护甲
+25%
异常状态临界值
70%
抗性
0 0 40 0
伤害
225%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 9
攻击间隔
1.335 秒
伤害分布
±30%
经验值
100%
Model Size
100%
类型
ScarecrowMeleeReach
Metadata
ScarecrowFarmerSkeletonMeleeRake02Hellscape
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
4,503
护甲
35,988
闪避值
4,739
能量护盾
0
伤害
840
法术伤害
840
命中
290
攻击间隔
1.335
经验值
10,255
异常状态临界值
4,503
冰缓
14
Shock
14
Brittle
81
Scorch
14
Sap
39
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 588–1093
暴击几率: 5%
攻击间隔: 1.335 秒
对你的敌人无情痛击。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/Skeletons/Skeleton"
Object Type Codes
version 2 extends "Metadata/Monsters/Skeletons/Skeleton"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Skeletons/Scarecrow/ScarecrowFarmerSkeletonMeleeRake02Hellscape"] = { name = "Scarecrow", life = 0.7, fireResist = 0, coldResist = 0, lightningResist = 40, chaosResist = 0, damage = 2.25, damageSpread = 0.3, attackTime = 1.335, attackRange = 9, accuracy = 1, weaponType1 = "Two Hand Mace", skillList = { "MeleeAtAnimationSpeed", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
undead description [1]
Id | MonsterNecromancerRaisable |
---|---|
Family | MonsterNecromancerRaisable |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Adds Tags | necromancer_raisable |
幽魂 | Y |
---|---|
地区 | 前哨原野, 危机叉路, 帝国平原, 永恒的实验室 |
标签 | bone_armour, bones, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
Packs |
生命
70%
护甲
+25%
异常状态临界值
70%
抗性
0 0 40 0
伤害
225%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 10
攻击间隔
1.335 秒
伤害分布
±30%
经验值
100%
Model Size
100%
类型
ScarecrowMeleeReach
Metadata
ScarecrowFarmerSkeletonMeleeScythe
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
4,503
护甲
35,988
闪避值
4,739
能量护盾
0
伤害
840
法术伤害
840
命中
290
攻击间隔
1.335
经验值
10,255
异常状态临界值
4,503
冰缓
14
Shock
14
Brittle
81
Scorch
14
Sap
39
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 588–1093
暴击几率: 5%
攻击间隔: 1.335 秒
对你的敌人无情痛击。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/Skeletons/Skeleton"
Object Type Codes
version 2 extends "Metadata/Monsters/Skeletons/Skeleton"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Skeletons/Scarecrow/ScarecrowFarmerSkeletonMeleeScythe"] = { name = "Scarecrow", life = 0.7, fireResist = 0, coldResist = 0, lightningResist = 40, chaosResist = 0, damage = 2.25, damageSpread = 0.3, attackTime = 1.335, attackRange = 10, accuracy = 1, weaponType1 = "Two Hand Mace", skillList = { "MeleeAtAnimationSpeed", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
undead description [1]
Id | MonsterNecromancerRaisable |
---|---|
Family | MonsterNecromancerRaisable |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Adds Tags | necromancer_raisable |
稻草人
亡灵
undead description [1]
Scarecrow
幽魂 | Y |
---|---|
标签 | bone_armour, bones, has_two_hand_mace, has_two_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
Packs |
生命
70%
护甲
+25%
异常状态临界值
70%
抗性
0 0 40 0
伤害
225%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 10
攻击间隔
1.335 秒
伤害分布
±30%
经验值
100%
Model Size
100%
类型
ScarecrowMeleeReach
Metadata
ScarecrowFarmerSkeletonMeleeScytheHellscape
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
4,503
护甲
35,988
闪避值
4,739
能量护盾
0
伤害
840
法术伤害
840
命中
290
攻击间隔
1.335
经验值
10,255
异常状态临界值
4,503
冰缓
14
Shock
14
Brittle
81
Scorch
14
Sap
39
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 588–1093
暴击几率: 5%
攻击间隔: 1.335 秒
对你的敌人无情痛击。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/Skeletons/Skeleton"
Object Type Codes
version 2 extends "Metadata/Monsters/Skeletons/Skeleton"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Skeletons/Scarecrow/ScarecrowFarmerSkeletonMeleeScytheHellscape"] = { name = "Scarecrow", life = 0.7, fireResist = 0, coldResist = 0, lightningResist = 40, chaosResist = 0, damage = 2.25, damageSpread = 0.3, attackTime = 1.335, attackRange = 10, accuracy = 1, weaponType1 = "Two Hand Mace", skillList = { "MeleeAtAnimationSpeed", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
undead description [1]
Id | MonsterNecromancerRaisable |
---|---|
Family | MonsterNecromancerRaisable |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Adds Tags | necromancer_raisable |
幽魂 | Y |
---|---|
地区 | 前哨原野, 危机叉路, 帝国平原, 永恒的实验室 |
标签 | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
Packs |
生命
68%
护甲
+25%
异常状态临界值
68%
抗性
0 0 40 0
伤害
101%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 9
攻击间隔
1.065 秒
伤害分布
±30%
经验值
80%
Model Size
100%
类型
ScarecrowMelee
Metadata
ScarecrowFarmerSkeletonMeleeSickle
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
4,375
护甲
35,988
闪避值
4,739
能量护盾
0
伤害
377
法术伤害
377
命中
290
攻击间隔
1.065
经验值
8,204
异常状态临界值
4,375
冰缓
14
Shock
14
Brittle
78
Scorch
14
Sap
38
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 264–490
暴击几率: 5%
攻击间隔: 1.065 秒
对你的敌人无情痛击。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/Skeletons/Skeleton" Actor { slow_animations_go_to_idle = false }
Object Type Codes
version 2 extends "Metadata/Monsters/Skeletons/Skeleton"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Skeletons/Scarecrow/ScarecrowFarmerSkeletonMeleeSickle"] = { name = "Scarecrow", life = 0.68, fireResist = 0, coldResist = 0, lightningResist = 40, chaosResist = 0, damage = 1.01, damageSpread = 0.3, attackTime = 1.065, attackRange = 9, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { "MeleeAtAnimationSpeed", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
undead description [1]
Id | MonsterNecromancerRaisable |
---|---|
Family | MonsterNecromancerRaisable |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Adds Tags | necromancer_raisable |
稻草人
亡灵
undead description [1]
Scarecrow
幽魂 | Y |
---|---|
标签 | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
Packs |
生命
68%
护甲
+25%
异常状态临界值
68%
抗性
0 0 40 0
伤害
101%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 9
攻击间隔
1.065 秒
伤害分布
±30%
经验值
80%
Model Size
100%
类型
ScarecrowMelee
Metadata
ScarecrowFarmerSkeletonMeleeSickleHellscape
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
4,375
护甲
35,988
闪避值
4,739
能量护盾
0
伤害
377
法术伤害
377
命中
290
攻击间隔
1.065
经验值
8,204
异常状态临界值
4,375
冰缓
14
Shock
14
Brittle
78
Scorch
14
Sap
38
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 264–490
暴击几率: 5%
攻击间隔: 1.065 秒
对你的敌人无情痛击。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/Skeletons/Skeleton" Actor { slow_animations_go_to_idle = false }
Object Type Codes
version 2 extends "Metadata/Monsters/Skeletons/Skeleton"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Skeletons/Scarecrow/ScarecrowFarmerSkeletonMeleeSickleHellscape"] = { name = "Scarecrow", life = 0.68, fireResist = 0, coldResist = 0, lightningResist = 40, chaosResist = 0, damage = 1.01, damageSpread = 0.3, attackTime = 1.065, attackRange = 9, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { "MeleeAtAnimationSpeed", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
undead description [1]
Id | MonsterNecromancerRaisable |
---|---|
Family | MonsterNecromancerRaisable |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Adds Tags | necromancer_raisable |
幽魂 | Y |
---|---|
地区 | 前哨原野, 危机叉路 |
标签 | bone_armour, bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
Packs |
生命
68%
护甲
+25%
异常状态临界值
68%
抗性
0 0 40 0
伤害
101%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 9
攻击间隔
1.065 秒
伤害分布
±30%
经验值
80%
Model Size
100%
类型
ScarecrowMelee
Metadata
ScarecrowFarmerSkeletonMeleeSickleDual
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
15
生命
89
护甲
281
闪避值
397
能量护盾
0
伤害
17
法术伤害
17
命中
29
攻击间隔
1.065
经验值
322
异常状态临界值
89
冰缓
0
Shock
0
Brittle
2
Scorch
0
Sap
1
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 12–23
暴击几率: 5%
攻击间隔: 1.065 秒
对你的敌人无情痛击。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/Skeletons/Skeleton" Actor { slow_animations_go_to_idle = false }
Object Type Codes
version 2 extends "Metadata/Monsters/Skeletons/Skeleton"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Skeletons/Scarecrow/ScarecrowFarmerSkeletonMeleeSickleDual"] = { name = "Scarecrow", life = 0.68, fireResist = 0, coldResist = 0, lightningResist = 40, chaosResist = 0, damage = 1.01, damageSpread = 0.3, attackTime = 1.065, attackRange = 9, accuracy = 1, weaponType1 = "One Hand Sword", weaponType2 = "One Hand Sword", skillList = { "MeleeAtAnimationSpeed", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
undead description [1]
Id | MonsterNecromancerRaisable |
---|---|
Family | MonsterNecromancerRaisable |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Adds Tags | necromancer_raisable |
稻草人
亡灵
undead description [1]
Scarecrow
幽魂 | Y |
---|---|
标签 | bone_armour, bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
Packs |
生命
68%
护甲
+25%
异常状态临界值
68%
抗性
0 0 40 0
伤害
101%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 9
攻击间隔
1.065 秒
伤害分布
±30%
经验值
80%
Model Size
100%
类型
ScarecrowMelee
Metadata
ScarecrowFarmerSkeletonMeleeSickleDualHellscape
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
4,375
护甲
35,988
闪避值
4,739
能量护盾
0
伤害
377
法术伤害
377
命中
290
攻击间隔
1.065
经验值
8,204
异常状态临界值
4,375
冰缓
14
Shock
14
Brittle
78
Scorch
14
Sap
38
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 264–490
暴击几率: 5%
攻击间隔: 1.065 秒
对你的敌人无情痛击。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/Skeletons/Skeleton" Actor { slow_animations_go_to_idle = false }
Object Type Codes
version 2 extends "Metadata/Monsters/Skeletons/Skeleton"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Skeletons/Scarecrow/ScarecrowFarmerSkeletonMeleeSickleDualHellscape"] = { name = "Scarecrow", life = 0.68, fireResist = 0, coldResist = 0, lightningResist = 40, chaosResist = 0, damage = 1.01, damageSpread = 0.3, attackTime = 1.065, attackRange = 9, accuracy = 1, weaponType1 = "One Hand Sword", weaponType2 = "One Hand Sword", skillList = { "MeleeAtAnimationSpeed", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
undead description [1]
Id | MonsterNecromancerRaisable |
---|---|
Family | MonsterNecromancerRaisable |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Adds Tags | necromancer_raisable |
稻草人
亡灵
undead description [1]
monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
Scarecrow
幽魂 | N |
---|---|
标签 | bone_armour, bones, has_two_hand_mace, has_two_handed_melee, melee, not_dex, not_int, physical_affinity, puncturing_weapon, skeleton, slow_movement, undead |
生命
70%
护甲
+25%
异常状态临界值
70%
抗性
0 0 40 0
伤害
225%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 9
攻击间隔
1.335 秒
伤害分布
±30%
经验值
100%
Model Size
100%
类型
ScarecrowMeleeReach
Metadata
ScarecrowMeleePitchforkExpedition
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
4,503
护甲
35,988
闪避值
4,739
能量护盾
0
伤害
840
法术伤害
840
命中
290
攻击间隔
1.335
经验值
10,255
异常状态临界值
4,503
冰缓
14
Shock
14
Brittle
81
Scorch
14
Sap
39
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 588–1093
暴击几率: 5%
攻击间隔: 1.335 秒
对你的敌人无情痛击。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/Skeletons/Skeleton"
Object Type Codes
version 2 extends "Metadata/Monsters/Skeletons/Skeleton"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Skeletons/Scarecrow/ScarecrowMeleePitchforkExpedition"] = { name = "Scarecrow", life = 0.7, fireResist = 0, coldResist = 0, lightningResist = 40, chaosResist = 0, damage = 2.25, damageSpread = 0.3, attackTime = 1.335, attackRange = 9, accuracy = 1, weaponType1 = "Two Hand Mace", skillList = { "MeleeAtAnimationSpeed", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
undead description [1]
Id | MonsterNecromancerRaisable |
---|---|
Family | MonsterNecromancerRaisable |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Adds Tags | necromancer_raisable |
monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
Id | ExpeditionReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
稻草人
亡灵
undead description [1]
monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
Scarecrow
幽魂 | N |
---|---|
标签 | bone_armour, bones, has_two_hand_mace, has_two_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
生命
70%
护甲
+25%
异常状态临界值
70%
抗性
0 0 40 0
伤害
225%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 10
攻击间隔
1.335 秒
伤害分布
±30%
经验值
100%
Model Size
100%
类型
ScarecrowMeleeReach
Metadata
ScarecrowFarmerSkeletonMeleeScytheExpedition
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
4,503
护甲
35,988
闪避值
4,739
能量护盾
0
伤害
840
法术伤害
840
命中
290
攻击间隔
1.335
经验值
10,255
异常状态临界值
4,503
冰缓
14
Shock
14
Brittle
81
Scorch
14
Sap
39
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 588–1093
暴击几率: 5%
攻击间隔: 1.335 秒
对你的敌人无情痛击。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/Skeletons/Skeleton"
Object Type Codes
version 2 extends "Metadata/Monsters/Skeletons/Skeleton"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Skeletons/Scarecrow/ScarecrowFarmerSkeletonMeleeScytheExpedition"] = { name = "Scarecrow", life = 0.7, fireResist = 0, coldResist = 0, lightningResist = 40, chaosResist = 0, damage = 2.25, damageSpread = 0.3, attackTime = 1.335, attackRange = 10, accuracy = 1, weaponType1 = "Two Hand Mace", skillList = { "MeleeAtAnimationSpeed", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
undead description [1]
Id | MonsterNecromancerRaisable |
---|---|
Family | MonsterNecromancerRaisable |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Adds Tags | necromancer_raisable |
monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
Id | ExpeditionReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
稻草人
亡灵
undead description [1]
monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
Scarecrow
幽魂 | N |
---|---|
标签 | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
生命
68%
护甲
+25%
异常状态临界值
68%
抗性
0 0 40 0
伤害
101%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 9
攻击间隔
1.065 秒
伤害分布
±30%
经验值
80%
Model Size
100%
类型
ScarecrowMelee
Metadata
ScarecrowFarmerSkeletonMeleeSickleExpedition
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
4,375
护甲
35,988
闪避值
4,739
能量护盾
0
伤害
377
法术伤害
377
命中
290
攻击间隔
1.065
经验值
8,204
异常状态临界值
4,375
冰缓
14
Shock
14
Brittle
78
Scorch
14
Sap
38
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 264–490
暴击几率: 5%
攻击间隔: 1.065 秒
对你的敌人无情痛击。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/Skeletons/Skeleton" Actor { slow_animations_go_to_idle = false }
Object Type Codes
version 2 extends "Metadata/Monsters/Skeletons/Skeleton"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Skeletons/Scarecrow/ScarecrowFarmerSkeletonMeleeSickleExpedition"] = { name = "Scarecrow", life = 0.68, fireResist = 0, coldResist = 0, lightningResist = 40, chaosResist = 0, damage = 1.01, damageSpread = 0.3, attackTime = 1.065, attackRange = 9, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { "MeleeAtAnimationSpeed", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
undead description [1]
Id | MonsterNecromancerRaisable |
---|---|
Family | MonsterNecromancerRaisable |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Adds Tags | necromancer_raisable |
monster beyond portal chance +% final [-35]
monster hellscape charge +% [-35]
Id | ExpeditionReducedBeyondPortalChance |
---|---|
Family | BeyondPortalChance |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |