稻草人
亡灵
undead description [1]
Scarecrow
幽魂Y
地区前哨原野, 帝国平原, 永恒的实验室
标签bone_armour, bones, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, puncturing_weapon, skeleton, slow_movement, undead
Packs
  • 永恒的实验室: 稻草人, 稻草人, 稻草人, 稻草人, 稻草人
  • 永恒的实验室: 稻草人, 稻草人, 稻草人, 稻草人, 稻草人, 饲鸟人
  • 稻草人, 稻草人, 稻草人, 稻草人, 稻草人, 饲鸟人
  • 生命
    70%
    护甲
    +15%
    异常状态临界值
    70%
    抗性
    0 0 40 0
    伤害
    225%
    命中
    100%
    攻击暴击率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 9
    攻击间隔
    1.335 秒
    伤害分布
    ±30%
    经验值
    100%
    Model Size
    100%
    类型
    ScarecrowMeleeReach
    Metadata
    ScarecrowMeleePitchfork__
    等级
    68
    生命
    4,503
    护甲
    33,109
    闪避值
    4,739
    能量护盾
    0
    伤害
    840
    法术伤害
    840
    命中
    290
    攻击间隔
    1.335
    经验值
    10,255
    异常状态临界值
    4,503
    冰缓
    14
    Shock
    14
    Brittle
    81
    Scorch
    14
    Sap
    39
    MeleeAtAnimationSpeed
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
    普通攻击
    基本伤害: 588–1093
    攻击暴击率: 5%
    攻击间隔: 1.335 秒
    对你的敌人无情痛击。
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Skeletons/Skeleton"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Skeletons/Skeleton"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Skeletons/Scarecrow/ScarecrowMeleePitchfork__"] = {
        name = "Scarecrow",
        life = 0.7,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 40,
        chaosResist = 0,
        damage = 2.25,
        damageSpread = 0.3,
        attackTime = 1.335,
        attackRange = 9,
        accuracy = 1,
        weaponType1 = "Two Hand Mace",
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    undead description [1]
    IdMonsterNecromancerRaisable
    FamilyMonsterNecromancerRaisable
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • undead description Min: 1 Max: 1 全域
  • Adds Tagsnecromancer_raisable
    稻草人
    亡灵
    undead description [1]
    Scarecrow
    幽魂Y
    标签bone_armour, bones, has_two_hand_mace, has_two_handed_melee, melee, not_dex, not_int, physical_affinity, puncturing_weapon, skeleton, slow_movement, undead
    Packs
  • 稻草人, 稻草人, 稻草人, 稻草人, 稻草人, 稻草人
  • 养鸦人, 稻草人, 稻草人, 稻草人, 稻草人, 稻草人
  • 生命
    70%
    护甲
    +15%
    异常状态临界值
    70%
    抗性
    0 0 40 0
    伤害
    225%
    命中
    100%
    攻击暴击率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 9
    攻击间隔
    1.335 秒
    伤害分布
    ±30%
    经验值
    100%
    Model Size
    100%
    类型
    ScarecrowMeleeReach
    Metadata
    ScarecrowMeleePitchfork__Hellscape
    等级
    68
    生命
    4,503
    护甲
    33,109
    闪避值
    4,739
    能量护盾
    0
    伤害
    840
    法术伤害
    840
    命中
    290
    攻击间隔
    1.335
    经验值
    10,255
    异常状态临界值
    4,503
    冰缓
    14
    Shock
    14
    Brittle
    81
    Scorch
    14
    Sap
    39
    MeleeAtAnimationSpeed
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
    普通攻击
    基本伤害: 588–1093
    攻击暴击率: 5%
    攻击间隔: 1.335 秒
    对你的敌人无情痛击。
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Skeletons/Skeleton"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Skeletons/Skeleton"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Skeletons/Scarecrow/ScarecrowMeleePitchfork__Hellscape"] = {
        name = "Scarecrow",
        life = 0.7,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 40,
        chaosResist = 0,
        damage = 2.25,
        damageSpread = 0.3,
        attackTime = 1.335,
        attackRange = 9,
        accuracy = 1,
        weaponType1 = "Two Hand Mace",
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    undead description [1]
    IdMonsterNecromancerRaisable
    FamilyMonsterNecromancerRaisable
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • undead description Min: 1 Max: 1 全域
  • Adds Tagsnecromancer_raisable
    稻草人
    亡灵
    undead description [1]
    Scarecrow
    幽魂Y
    地区前哨原野, 帝国平原, 永恒的实验室
    标签bone_armour, bones, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, puncturing_weapon, skeleton, slow_movement, undead
    Packs
  • 永恒的实验室: 稻草人, 稻草人, 稻草人, 稻草人, 稻草人
  • 永恒的实验室: 稻草人, 稻草人, 稻草人, 稻草人, 稻草人, 饲鸟人
  • 稻草人, 稻草人, 稻草人, 稻草人, 稻草人, 饲鸟人
  • 生命
    70%
    护甲
    +15%
    异常状态临界值
    70%
    抗性
    0 0 40 0
    伤害
    225%
    命中
    100%
    攻击暴击率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 9
    攻击间隔
    1.335 秒
    伤害分布
    ±30%
    经验值
    100%
    Model Size
    100%
    类型
    ScarecrowMeleeReach
    Metadata
    ScarecrowFarmerSkeletonMeleeRake01
    等级
    68
    生命
    4,503
    护甲
    33,109
    闪避值
    4,739
    能量护盾
    0
    伤害
    840
    法术伤害
    840
    命中
    290
    攻击间隔
    1.335
    经验值
    10,255
    异常状态临界值
    4,503
    冰缓
    14
    Shock
    14
    Brittle
    81
    Scorch
    14
    Sap
    39
    MeleeAtAnimationSpeed
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
    普通攻击
    基本伤害: 588–1093
    攻击暴击率: 5%
    攻击间隔: 1.335 秒
    对你的敌人无情痛击。
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Skeletons/Skeleton"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Skeletons/Skeleton"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Skeletons/Scarecrow/ScarecrowFarmerSkeletonMeleeRake01"] = {
        name = "Scarecrow",
        life = 0.7,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 40,
        chaosResist = 0,
        damage = 2.25,
        damageSpread = 0.3,
        attackTime = 1.335,
        attackRange = 9,
        accuracy = 1,
        weaponType1 = "Two Hand Mace",
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    undead description [1]
    IdMonsterNecromancerRaisable
    FamilyMonsterNecromancerRaisable
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • undead description Min: 1 Max: 1 全域
  • Adds Tagsnecromancer_raisable
    稻草人
    亡灵
    undead description [1]
    Scarecrow
    幽魂Y
    标签bone_armour, bones, has_two_hand_mace, has_two_handed_melee, melee, not_dex, not_int, physical_affinity, puncturing_weapon, skeleton, slow_movement, undead
    Packs
  • 稻草人, 稻草人, 稻草人, 稻草人, 稻草人, 稻草人
  • 养鸦人, 稻草人, 稻草人, 稻草人, 稻草人, 稻草人
  • 生命
    70%
    护甲
    +15%
    异常状态临界值
    70%
    抗性
    0 0 40 0
    伤害
    225%
    命中
    100%
    攻击暴击率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 9
    攻击间隔
    1.335 秒
    伤害分布
    ±30%
    经验值
    100%
    Model Size
    100%
    类型
    ScarecrowMeleeReach
    Metadata
    ScarecrowFarmerSkeletonMeleeRake01Hellscape
    等级
    68
    生命
    4,503
    护甲
    33,109
    闪避值
    4,739
    能量护盾
    0
    伤害
    840
    法术伤害
    840
    命中
    290
    攻击间隔
    1.335
    经验值
    10,255
    异常状态临界值
    4,503
    冰缓
    14
    Shock
    14
    Brittle
    81
    Scorch
    14
    Sap
    39
    MeleeAtAnimationSpeed
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
    普通攻击
    基本伤害: 588–1093
    攻击暴击率: 5%
    攻击间隔: 1.335 秒
    对你的敌人无情痛击。
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Skeletons/Skeleton"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Skeletons/Skeleton"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Skeletons/Scarecrow/ScarecrowFarmerSkeletonMeleeRake01Hellscape"] = {
        name = "Scarecrow",
        life = 0.7,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 40,
        chaosResist = 0,
        damage = 2.25,
        damageSpread = 0.3,
        attackTime = 1.335,
        attackRange = 9,
        accuracy = 1,
        weaponType1 = "Two Hand Mace",
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    undead description [1]
    IdMonsterNecromancerRaisable
    FamilyMonsterNecromancerRaisable
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • undead description Min: 1 Max: 1 全域
  • Adds Tagsnecromancer_raisable
    稻草人
    亡灵
    undead description [1]
    Scarecrow
    幽魂Y
    地区前哨原野, 帝国平原, 永恒的实验室
    标签bone_armour, bones, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, puncturing_weapon, skeleton, slow_movement, undead
    Packs
  • 永恒的实验室: 稻草人, 稻草人, 稻草人, 稻草人, 稻草人
  • 永恒的实验室: 稻草人, 稻草人, 稻草人, 稻草人, 稻草人, 饲鸟人
  • 稻草人, 稻草人, 稻草人, 稻草人, 稻草人, 饲鸟人
  • 生命
    70%
    护甲
    +15%
    异常状态临界值
    70%
    抗性
    0 0 40 0
    伤害
    225%
    命中
    100%
    攻击暴击率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 9
    攻击间隔
    1.335 秒
    伤害分布
    ±30%
    经验值
    100%
    Model Size
    100%
    类型
    ScarecrowMeleeReach
    Metadata
    ScarecrowFarmerSkeletonMeleeRake02
    等级
    68
    生命
    4,503
    护甲
    33,109
    闪避值
    4,739
    能量护盾
    0
    伤害
    840
    法术伤害
    840
    命中
    290
    攻击间隔
    1.335
    经验值
    10,255
    异常状态临界值
    4,503
    冰缓
    14
    Shock
    14
    Brittle
    81
    Scorch
    14
    Sap
    39
    MeleeAtAnimationSpeed
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
    普通攻击
    基本伤害: 588–1093
    攻击暴击率: 5%
    攻击间隔: 1.335 秒
    对你的敌人无情痛击。
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Skeletons/Skeleton"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Skeletons/Skeleton"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Skeletons/Scarecrow/ScarecrowFarmerSkeletonMeleeRake02"] = {
        name = "Scarecrow",
        life = 0.7,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 40,
        chaosResist = 0,
        damage = 2.25,
        damageSpread = 0.3,
        attackTime = 1.335,
        attackRange = 9,
        accuracy = 1,
        weaponType1 = "Two Hand Mace",
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    undead description [1]
    IdMonsterNecromancerRaisable
    FamilyMonsterNecromancerRaisable
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • undead description Min: 1 Max: 1 全域
  • Adds Tagsnecromancer_raisable
    稻草人
    亡灵
    undead description [1]
    Scarecrow
    幽魂Y
    标签bone_armour, bones, has_two_hand_mace, has_two_handed_melee, melee, not_dex, not_int, physical_affinity, puncturing_weapon, skeleton, slow_movement, undead
    Packs
  • 稻草人, 稻草人, 稻草人, 稻草人, 稻草人, 稻草人
  • 养鸦人, 稻草人, 稻草人, 稻草人, 稻草人, 稻草人
  • 生命
    70%
    护甲
    +15%
    异常状态临界值
    70%
    抗性
    0 0 40 0
    伤害
    225%
    命中
    100%
    攻击暴击率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 9
    攻击间隔
    1.335 秒
    伤害分布
    ±30%
    经验值
    100%
    Model Size
    100%
    类型
    ScarecrowMeleeReach
    Metadata
    ScarecrowFarmerSkeletonMeleeRake02Hellscape
    等级
    68
    生命
    4,503
    护甲
    33,109
    闪避值
    4,739
    能量护盾
    0
    伤害
    840
    法术伤害
    840
    命中
    290
    攻击间隔
    1.335
    经验值
    10,255
    异常状态临界值
    4,503
    冰缓
    14
    Shock
    14
    Brittle
    81
    Scorch
    14
    Sap
    39
    MeleeAtAnimationSpeed
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
    普通攻击
    基本伤害: 588–1093
    攻击暴击率: 5%
    攻击间隔: 1.335 秒
    对你的敌人无情痛击。
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Skeletons/Skeleton"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Skeletons/Skeleton"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Skeletons/Scarecrow/ScarecrowFarmerSkeletonMeleeRake02Hellscape"] = {
        name = "Scarecrow",
        life = 0.7,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 40,
        chaosResist = 0,
        damage = 2.25,
        damageSpread = 0.3,
        attackTime = 1.335,
        attackRange = 9,
        accuracy = 1,
        weaponType1 = "Two Hand Mace",
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    undead description [1]
    IdMonsterNecromancerRaisable
    FamilyMonsterNecromancerRaisable
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • undead description Min: 1 Max: 1 全域
  • Adds Tagsnecromancer_raisable
    稻草人
    亡灵
    undead description [1]
    Scarecrow
    幽魂Y
    地区前哨原野, 帝国平原, 永恒的实验室
    标签bone_armour, bones, has_two_hand_mace, has_two_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead
    Packs
  • 永恒的实验室: 稻草人, 稻草人, 稻草人, 稻草人, 稻草人
  • 永恒的实验室: 稻草人, 稻草人, 稻草人, 稻草人, 稻草人, 饲鸟人
  • 稻草人, 稻草人, 稻草人, 稻草人, 稻草人, 饲鸟人
  • 生命
    70%
    护甲
    +15%
    异常状态临界值
    70%
    抗性
    0 0 40 0
    伤害
    225%
    命中
    100%
    攻击暴击率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 10
    攻击间隔
    1.335 秒
    伤害分布
    ±30%
    经验值
    100%
    Model Size
    100%
    类型
    ScarecrowMeleeReach
    Metadata
    ScarecrowFarmerSkeletonMeleeScythe
    等级
    68
    生命
    4,503
    护甲
    33,109
    闪避值
    4,739
    能量护盾
    0
    伤害
    840
    法术伤害
    840
    命中
    290
    攻击间隔
    1.335
    经验值
    10,255
    异常状态临界值
    4,503
    冰缓
    14
    Shock
    14
    Brittle
    81
    Scorch
    14
    Sap
    39
    MeleeAtAnimationSpeed
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
    普通攻击
    基本伤害: 588–1093
    攻击暴击率: 5%
    攻击间隔: 1.335 秒
    对你的敌人无情痛击。
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Skeletons/Skeleton"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Skeletons/Skeleton"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Skeletons/Scarecrow/ScarecrowFarmerSkeletonMeleeScythe"] = {
        name = "Scarecrow",
        life = 0.7,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 40,
        chaosResist = 0,
        damage = 2.25,
        damageSpread = 0.3,
        attackTime = 1.335,
        attackRange = 10,
        accuracy = 1,
        weaponType1 = "Two Hand Mace",
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    undead description [1]
    IdMonsterNecromancerRaisable
    FamilyMonsterNecromancerRaisable
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • undead description Min: 1 Max: 1 全域
  • Adds Tagsnecromancer_raisable
    稻草人
    亡灵
    undead description [1]
    Scarecrow
    幽魂Y
    标签bone_armour, bones, has_two_hand_mace, has_two_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead
    Packs
  • 稻草人, 稻草人, 稻草人, 稻草人, 稻草人, 稻草人
  • 养鸦人, 稻草人, 稻草人, 稻草人, 稻草人, 稻草人
  • 生命
    70%
    护甲
    +15%
    异常状态临界值
    70%
    抗性
    0 0 40 0
    伤害
    225%
    命中
    100%
    攻击暴击率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 10
    攻击间隔
    1.335 秒
    伤害分布
    ±30%
    经验值
    100%
    Model Size
    100%
    类型
    ScarecrowMeleeReach
    Metadata
    ScarecrowFarmerSkeletonMeleeScytheHellscape
    等级
    68
    生命
    4,503
    护甲
    33,109
    闪避值
    4,739
    能量护盾
    0
    伤害
    840
    法术伤害
    840
    命中
    290
    攻击间隔
    1.335
    经验值
    10,255
    异常状态临界值
    4,503
    冰缓
    14
    Shock
    14
    Brittle
    81
    Scorch
    14
    Sap
    39
    MeleeAtAnimationSpeed
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
    普通攻击
    基本伤害: 588–1093
    攻击暴击率: 5%
    攻击间隔: 1.335 秒
    对你的敌人无情痛击。
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Skeletons/Skeleton"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Skeletons/Skeleton"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Skeletons/Scarecrow/ScarecrowFarmerSkeletonMeleeScytheHellscape"] = {
        name = "Scarecrow",
        life = 0.7,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 40,
        chaosResist = 0,
        damage = 2.25,
        damageSpread = 0.3,
        attackTime = 1.335,
        attackRange = 10,
        accuracy = 1,
        weaponType1 = "Two Hand Mace",
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    undead description [1]
    IdMonsterNecromancerRaisable
    FamilyMonsterNecromancerRaisable
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • undead description Min: 1 Max: 1 全域
  • Adds Tagsnecromancer_raisable
    稻草人
    亡灵
    undead description [1]
    Scarecrow
    幽魂Y
    地区前哨原野, 帝国平原, 永恒的实验室
    标签bone_armour, bones, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead
    Packs
  • 永恒的实验室: 稻草人, 稻草人, 稻草人, 稻草人, 稻草人
  • 永恒的实验室: 稻草人, 稻草人, 稻草人, 稻草人, 稻草人, 饲鸟人
  • 稻草人, 稻草人, 稻草人, 稻草人, 稻草人, 饲鸟人
  • 生命
    68%
    护甲
    +15%
    异常状态临界值
    68%
    抗性
    0 0 40 0
    伤害
    101%
    命中
    100%
    攻击暴击率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 9
    攻击间隔
    1.065 秒
    伤害分布
    ±30%
    经验值
    80%
    Model Size
    100%
    类型
    ScarecrowMelee
    Metadata
    ScarecrowFarmerSkeletonMeleeSickle
    等级
    68
    生命
    4,375
    护甲
    33,109
    闪避值
    4,739
    能量护盾
    0
    伤害
    377
    法术伤害
    377
    命中
    290
    攻击间隔
    1.065
    经验值
    8,204
    异常状态临界值
    4,375
    冰缓
    14
    Shock
    14
    Brittle
    78
    Scorch
    14
    Sap
    38
    MeleeAtAnimationSpeed
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
    普通攻击
    基本伤害: 264–490
    攻击暴击率: 5%
    攻击间隔: 1.065 秒
    对你的敌人无情痛击。
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Skeletons/Skeleton"
    
    Actor
    {
    	
    	slow_animations_go_to_idle = false
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Skeletons/Skeleton"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Skeletons/Scarecrow/ScarecrowFarmerSkeletonMeleeSickle"] = {
        name = "Scarecrow",
        life = 0.68,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 40,
        chaosResist = 0,
        damage = 1.01,
        damageSpread = 0.3,
        attackTime = 1.065,
        attackRange = 9,
        accuracy = 1,
        weaponType1 = "One Hand Sword",
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    undead description [1]
    IdMonsterNecromancerRaisable
    FamilyMonsterNecromancerRaisable
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • undead description Min: 1 Max: 1 全域
  • Adds Tagsnecromancer_raisable
    稻草人
    亡灵
    undead description [1]
    Scarecrow
    幽魂Y
    标签bone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead
    Packs
  • 稻草人, 稻草人, 稻草人, 稻草人, 稻草人, 稻草人
  • 养鸦人, 稻草人, 稻草人, 稻草人, 稻草人, 稻草人
  • 生命
    68%
    护甲
    +15%
    异常状态临界值
    68%
    抗性
    0 0 40 0
    伤害
    101%
    命中
    100%
    攻击暴击率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 9
    攻击间隔
    1.065 秒
    伤害分布
    ±30%
    经验值
    80%
    Model Size
    100%
    类型
    ScarecrowMelee
    Metadata
    ScarecrowFarmerSkeletonMeleeSickleHellscape
    等级
    68
    生命
    4,375
    护甲
    33,109
    闪避值
    4,739
    能量护盾
    0
    伤害
    377
    法术伤害
    377
    命中
    290
    攻击间隔
    1.065
    经验值
    8,204
    异常状态临界值
    4,375
    冰缓
    14
    Shock
    14
    Brittle
    78
    Scorch
    14
    Sap
    38
    MeleeAtAnimationSpeed
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
    普通攻击
    基本伤害: 264–490
    攻击暴击率: 5%
    攻击间隔: 1.065 秒
    对你的敌人无情痛击。
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Skeletons/Skeleton"
    
    Actor
    {
    	
    	slow_animations_go_to_idle = false
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Skeletons/Skeleton"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Skeletons/Scarecrow/ScarecrowFarmerSkeletonMeleeSickleHellscape"] = {
        name = "Scarecrow",
        life = 0.68,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 40,
        chaosResist = 0,
        damage = 1.01,
        damageSpread = 0.3,
        attackTime = 1.065,
        attackRange = 9,
        accuracy = 1,
        weaponType1 = "One Hand Sword",
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    undead description [1]
    IdMonsterNecromancerRaisable
    FamilyMonsterNecromancerRaisable
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • undead description Min: 1 Max: 1 全域
  • Adds Tagsnecromancer_raisable
    稻草人
    亡灵
    区域: 前哨原野
    undead description [1]
    Scarecrow
    幽魂Y
    地区前哨原野
    标签bone_armour, bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, medium_height, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead
    生命
    68%
    护甲
    +15%
    异常状态临界值
    68%
    抗性
    0 0 40 0
    伤害
    101%
    命中
    100%
    攻击暴击率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 9
    攻击间隔
    1.065 秒
    伤害分布
    ±30%
    经验值
    80%
    Model Size
    100%
    类型
    ScarecrowMelee
    Metadata
    ScarecrowFarmerSkeletonMeleeSickleDual
    等级
    14
    生命
    81
    护甲
    228
    闪避值
    368
    能量护盾
    0
    伤害
    16
    法术伤害
    16
    命中
    28
    攻击间隔
    1.065
    经验值
    278
    异常状态临界值
    81
    冰缓
    0
    Shock
    0
    Brittle
    1
    Scorch
    0
    Sap
    1
    MeleeAtAnimationSpeed
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
    普通攻击
    基本伤害: 11–21
    攻击暴击率: 5%
    攻击间隔: 1.065 秒
    对你的敌人无情痛击。
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Skeletons/Skeleton"
    
    Actor
    {
    	
    	slow_animations_go_to_idle = false
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Skeletons/Skeleton"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Skeletons/Scarecrow/ScarecrowFarmerSkeletonMeleeSickleDual"] = {
        name = "Scarecrow",
        life = 0.68,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 40,
        chaosResist = 0,
        damage = 1.01,
        damageSpread = 0.3,
        attackTime = 1.065,
        attackRange = 9,
        accuracy = 1,
        weaponType1 = "One Hand Sword",
        weaponType2 = "One Hand Sword",
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    undead description [1]
    IdMonsterNecromancerRaisable
    FamilyMonsterNecromancerRaisable
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • undead description Min: 1 Max: 1 全域
  • Adds Tagsnecromancer_raisable
    稻草人
    亡灵
    undead description [1]
    Scarecrow
    幽魂Y
    标签bone_armour, bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead
    Packs
  • 稻草人, 稻草人, 稻草人, 稻草人, 稻草人, 稻草人
  • 生命
    68%
    护甲
    +15%
    异常状态临界值
    68%
    抗性
    0 0 40 0
    伤害
    101%
    命中
    100%
    攻击暴击率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 9
    攻击间隔
    1.065 秒
    伤害分布
    ±30%
    经验值
    80%
    Model Size
    100%
    类型
    ScarecrowMelee
    Metadata
    ScarecrowFarmerSkeletonMeleeSickleDualHellscape
    等级
    68
    生命
    4,375
    护甲
    33,109
    闪避值
    4,739
    能量护盾
    0
    伤害
    377
    法术伤害
    377
    命中
    290
    攻击间隔
    1.065
    经验值
    8,204
    异常状态临界值
    4,375
    冰缓
    14
    Shock
    14
    Brittle
    78
    Scorch
    14
    Sap
    38
    MeleeAtAnimationSpeed
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
    普通攻击
    基本伤害: 264–490
    攻击暴击率: 5%
    攻击间隔: 1.065 秒
    对你的敌人无情痛击。
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Skeletons/Skeleton"
    
    Actor
    {
    	
    	slow_animations_go_to_idle = false
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Skeletons/Skeleton"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Skeletons/Scarecrow/ScarecrowFarmerSkeletonMeleeSickleDualHellscape"] = {
        name = "Scarecrow",
        life = 0.68,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 40,
        chaosResist = 0,
        damage = 1.01,
        damageSpread = 0.3,
        attackTime = 1.065,
        attackRange = 9,
        accuracy = 1,
        weaponType1 = "One Hand Sword",
        weaponType2 = "One Hand Sword",
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    undead description [1]
    IdMonsterNecromancerRaisable
    FamilyMonsterNecromancerRaisable
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • undead description Min: 1 Max: 1 全域
  • Adds Tagsnecromancer_raisable
    稻草人
    亡灵
    undead description [1]
    monster beyond portal chance +% final [-35]
    monster hellscape charge +% [-35]
    monster no map drops [1]
    Scarecrow
    幽魂N
    标签bone_armour, bones, has_two_hand_mace, has_two_handed_melee, melee, not_dex, not_int, physical_affinity, puncturing_weapon, skeleton, slow_movement, undead
    生命
    70%
    护甲
    +15%
    异常状态临界值
    70%
    抗性
    0 0 40 0
    伤害
    225%
    命中
    100%
    攻击暴击率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 9
    攻击间隔
    1.335 秒
    伤害分布
    ±30%
    经验值
    100%
    Model Size
    100%
    类型
    ScarecrowMeleeReach
    Metadata
    ScarecrowMeleePitchforkExpedition
    等级
    68
    生命
    4,503
    护甲
    33,109
    闪避值
    4,739
    能量护盾
    0
    伤害
    840
    法术伤害
    840
    命中
    290
    攻击间隔
    1.335
    经验值
    10,255
    异常状态临界值
    4,503
    冰缓
    14
    Shock
    14
    Brittle
    81
    Scorch
    14
    Sap
    39
    MeleeAtAnimationSpeed
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
    普通攻击
    基本伤害: 588–1093
    攻击暴击率: 5%
    攻击间隔: 1.335 秒
    对你的敌人无情痛击。
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Skeletons/Skeleton"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Skeletons/Skeleton"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Skeletons/Scarecrow/ScarecrowMeleePitchforkExpedition"] = {
        name = "Scarecrow",
        life = 0.7,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 40,
        chaosResist = 0,
        damage = 2.25,
        damageSpread = 0.3,
        attackTime = 1.335,
        attackRange = 9,
        accuracy = 1,
        weaponType1 = "Two Hand Mace",
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    undead description [1]
    IdMonsterNecromancerRaisable
    FamilyMonsterNecromancerRaisable
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • undead description Min: 1 Max: 1 全域
  • Adds Tagsnecromancer_raisable
    monster beyond portal chance +% final [-35]
    monster hellscape charge +% [-35]
    IdExpeditionReducedBeyondPortalChance
    FamilyBeyondPortalChance
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster hellscape charge +% Min: -35 Max: -35 全域
  • monster beyond portal chance +% final Min: -35 Max: -35 全域
  • monster no map drops [1]
    IdMonsterNoMapDrops
    FamilyMonsterNoMapDrops
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 全域
  • 稻草人
    亡灵
    undead description [1]
    monster beyond portal chance +% final [-35]
    monster hellscape charge +% [-35]
    monster no map drops [1]
    Scarecrow
    幽魂N
    标签bone_armour, bones, has_two_hand_mace, has_two_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead
    生命
    70%
    护甲
    +15%
    异常状态临界值
    70%
    抗性
    0 0 40 0
    伤害
    225%
    命中
    100%
    攻击暴击率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 10
    攻击间隔
    1.335 秒
    伤害分布
    ±30%
    经验值
    100%
    Model Size
    100%
    类型
    ScarecrowMeleeReach
    Metadata
    ScarecrowFarmerSkeletonMeleeScytheExpedition
    等级
    68
    生命
    4,503
    护甲
    33,109
    闪避值
    4,739
    能量护盾
    0
    伤害
    840
    法术伤害
    840
    命中
    290
    攻击间隔
    1.335
    经验值
    10,255
    异常状态临界值
    4,503
    冰缓
    14
    Shock
    14
    Brittle
    81
    Scorch
    14
    Sap
    39
    MeleeAtAnimationSpeed
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
    普通攻击
    基本伤害: 588–1093
    攻击暴击率: 5%
    攻击间隔: 1.335 秒
    对你的敌人无情痛击。
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Skeletons/Skeleton"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Skeletons/Skeleton"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Skeletons/Scarecrow/ScarecrowFarmerSkeletonMeleeScytheExpedition"] = {
        name = "Scarecrow",
        life = 0.7,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 40,
        chaosResist = 0,
        damage = 2.25,
        damageSpread = 0.3,
        attackTime = 1.335,
        attackRange = 10,
        accuracy = 1,
        weaponType1 = "Two Hand Mace",
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    undead description [1]
    IdMonsterNecromancerRaisable
    FamilyMonsterNecromancerRaisable
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • undead description Min: 1 Max: 1 全域
  • Adds Tagsnecromancer_raisable
    monster beyond portal chance +% final [-35]
    monster hellscape charge +% [-35]
    IdExpeditionReducedBeyondPortalChance
    FamilyBeyondPortalChance
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster hellscape charge +% Min: -35 Max: -35 全域
  • monster beyond portal chance +% final Min: -35 Max: -35 全域
  • monster no map drops [1]
    IdMonsterNoMapDrops
    FamilyMonsterNoMapDrops
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 全域
  • 稻草人
    亡灵
    undead description [1]
    monster beyond portal chance +% final [-35]
    monster hellscape charge +% [-35]
    monster no map drops [1]
    Scarecrow
    幽魂N
    标签bone_armour, bones, has_one_hand_sword, has_one_handed_melee, melee, not_dex, not_int, physical_affinity, skeleton, slashing_weapon, slow_movement, undead
    生命
    68%
    护甲
    +15%
    异常状态临界值
    68%
    抗性
    0 0 40 0
    伤害
    101%
    命中
    100%
    攻击暴击率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 9
    攻击间隔
    1.065 秒
    伤害分布
    ±30%
    经验值
    80%
    Model Size
    100%
    类型
    ScarecrowMelee
    Metadata
    ScarecrowFarmerSkeletonMeleeSickleExpedition
    等级
    68
    生命
    4,375
    护甲
    33,109
    闪避值
    4,739
    能量护盾
    0
    伤害
    377
    法术伤害
    377
    命中
    290
    攻击间隔
    1.065
    经验值
    8,204
    异常状态临界值
    4,375
    冰缓
    14
    Shock
    14
    Brittle
    78
    Scorch
    14
    Sap
    38
    MeleeAtAnimationSpeed
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
    普通攻击
    基本伤害: 264–490
    攻击暴击率: 5%
    攻击间隔: 1.065 秒
    对你的敌人无情痛击。
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Skeletons/Skeleton"
    
    Actor
    {
    	
    	slow_animations_go_to_idle = false
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Skeletons/Skeleton"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Skeletons/Scarecrow/ScarecrowFarmerSkeletonMeleeSickleExpedition"] = {
        name = "Scarecrow",
        life = 0.68,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 40,
        chaosResist = 0,
        damage = 1.01,
        damageSpread = 0.3,
        attackTime = 1.065,
        attackRange = 9,
        accuracy = 1,
        weaponType1 = "One Hand Sword",
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    undead description [1]
    IdMonsterNecromancerRaisable
    FamilyMonsterNecromancerRaisable
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • undead description Min: 1 Max: 1 全域
  • Adds Tagsnecromancer_raisable
    monster beyond portal chance +% final [-35]
    monster hellscape charge +% [-35]
    IdExpeditionReducedBeyondPortalChance
    FamilyBeyondPortalChance
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster hellscape charge +% Min: -35 Max: -35 全域
  • monster beyond portal chance +% final Min: -35 Max: -35 全域
  • monster no map drops [1]
    IdMonsterNoMapDrops
    FamilyMonsterNoMapDrops
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 全域
  • Edit

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