利爪沙蟹
幽魂 | N |
---|---|
地区 | 魅影船墓洞穴, 怨忿之窟, 永恒的实验室, 奇异洞窟, 奇异洞窟, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片 |
标签 | animal_claw_weapon, beast, crustacean_beast, extra_extra_small_height, hard_armour, insect, is_unarmed, melee, not_dex, not_int, physical_affinity, red_blood, unusable_corpse, very_slow_movement |
Packs |
生命
140%
护甲
+25%
异常状态临界值
140%
抗性
40 0 0 0
伤害
185%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
3 ~ 7
攻击间隔
0.93 秒
伤害分布
±20%
经验值
100%
Model Size
100%
类型
ShieldCrab
Metadata
ShieldCrab1VulnerabilityCurse
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
83
生命
44,823
护甲
115,596
闪避值
7,860
能量护盾
0
伤害
1,666
法术伤害
1,666
命中
518
攻击间隔
0.93
经验值
13,132
异常状态临界值
44,823
冰缓
142
Shock
142
Brittle
802
Scorch
142
Sap
392
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 1333–1999
暴击几率: 5%
攻击间隔: 0.93 秒
对你的敌人无情痛击。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/ShieldCrabs/ShieldCrab"
Object Type Codes
version 2 extends "Metadata/Monsters/ShieldCrabs/ShieldCrab" BaseEvents { on_construction_complete = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/sandspitter_claw/claw_glow_in.epk ); RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/sandspitter_claw/claw_glow_out.epk ); " } Animated { on_attack1 = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/sandspitter_claw/claw_glow_out.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/sandspitter_claw/claw_glow_in.epk ); " on_event_epk_for_attack1 = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/sandspitter_claw/claw_glow_out.epk ); RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/sandspitter_claw/claw_glow_in.epk ); " on_attack2 = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/sandspitter_claw/claw_glow_out.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/sandspitter_claw/claw_glow_in.epk ); " on_event_epk_for_attack2 = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/sandspitter_claw/claw_glow_out.epk ); RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/sandspitter_claw/claw_glow_in.epk ); " } Actor { on_end_or_destroy_Melee = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/sandspitter_claw/claw_glow_in.epk ); RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/sandspitter_claw/claw_glow_out.epk ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/ShieldCrabs/ShieldCrab1VulnerabilityCurse"] = { name = "Scrabbling Menace", life = 1.4, fireResist = 40, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.85, damageSpread = 0.2, attackTime = 0.93, attackRange = 7, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
击中时对敌人附加脆弱诅咒。
Id | MonsterCurseOnHitVulnerability |
---|---|
Family | MonsterCurseOnHit |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster curse |
additional item drop slots when deleted on death [0]
monster inherent experience granted +% final if deleted on death [100]
Id | AdditionalExperienceWhenDeletedOnDeathShieldCrab |
---|---|
Family | AdditionalDropSlotsAndExperienceWhenDeletedOnDeath |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |