裂痕之魂
构造体
无法被伤害
Soul of Breach
幽魂 | N |
---|---|
标签 | 施法, construct, fast_movement, is_unarmed, liquid_armour, medium_height, no_pantheon_mod, non_attacking, puncturing_weapon, unusable_corpse, water |
生命
0%
异常状态临界值
0%
抗性
0 0 0 0
伤害
100%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 6
攻击间隔
1.5 秒
伤害分布
±0%
经验值
100%
Model Size
100%
类型
LeagueAvatarNormal
Metadata
AvatarOfBreach
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
0
护甲
28,790
闪避值
4,739
能量护盾
0
伤害
374
法术伤害
374
命中
290
攻击间隔
1.5
经验值
10,255
异常状态临界值
0
冰缓
0
Shock
0
Brittle
0
Scorch
0
Sap
0
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
AvatarSummonBreachFire
法术, 法术可重复, 可触发, 陷阱技能, 图腾技能, 地雷技能
施放间隔: 1 秒
冷却时间: 2.5 秒
alternate minion [210]
number of monsters to summon [10]
remove parent life on death permyriad [50]
summoned monsters are minions [1]
number of monsters to summon [10]
remove parent life on death permyriad [50]
summoned monsters are minions [1]
AvatarSummonBreachLightning
法术, 法术可重复, 可触发, 陷阱技能, 图腾技能, 地雷技能
施放间隔: 1 秒
冷却时间: 2.5 秒
alternate minion [211]
number of monsters to summon [10]
remove parent life on death permyriad [50]
summoned monsters are minions [1]
number of monsters to summon [10]
remove parent life on death permyriad [50]
summoned monsters are minions [1]
AvatarSummonBreachCold
法术, 法术可重复, 可触发, 陷阱技能, 图腾技能, 地雷技能
施放间隔: 1 秒
冷却时间: 2.5 秒
alternate minion [212]
number of monsters to summon [10]
remove parent life on death permyriad [50]
summoned monsters are minions [1]
number of monsters to summon [10]
remove parent life on death permyriad [50]
summoned monsters are minions [1]
AvatarSummonBreachCommander1
法术, 法术可重复, 可触发, 陷阱技能, 图腾技能, 地雷技能
施放间隔: 1 秒
冷却时间: 100 秒
alternate minion [213]
number of monsters to summon [1]
remove parent life on death permyriad [200]
summoned monsters are minions [1]
number of monsters to summon [1]
remove parent life on death permyriad [200]
summoned monsters are minions [1]
AvatarSummonBreachCommander2
法术, 法术可重复, 可触发, 陷阱技能, 图腾技能, 地雷技能
施放间隔: 1 秒
冷却时间: 100 秒
alternate minion [213]
number of monsters to summon [1]
remove parent life on death permyriad [200]
summoned monsters are minions [1]
number of monsters to summon [1]
remove parent life on death permyriad [200]
summoned monsters are minions [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueAvatars/LeagueAvatar" Stats { harbinger_minion_rare_chance_% = 10 harbinger_minion_magic_chance_% = 10 }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueAvatars/LeagueAvatar"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Avatar/AvatarOfBreach"] = { name = "Soul of Breach", life = 0, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "AvatarSummonBreachFire", "AvatarSummonBreachLightning", "AvatarSummonBreachCold", "AvatarSummonBreachCommander1", "AvatarSummonBreachCommander2", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["AvatarSummonBreachFire"] = { name = "AvatarSummonBreachFire", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "remove_parent_life_on_death_permyriad", "summoned_monsters_are_minions", }, levels = { [1] = {10, 210, 50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AvatarSummonBreachLightning"] = { name = "AvatarSummonBreachLightning", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "remove_parent_life_on_death_permyriad", "summoned_monsters_are_minions", }, levels = { [1] = {10, 211, 50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AvatarSummonBreachCold"] = { name = "AvatarSummonBreachCold", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "remove_parent_life_on_death_permyriad", "summoned_monsters_are_minions", }, levels = { [1] = {10, 212, 50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AvatarSummonBreachCommander1"] = { name = "AvatarSummonBreachCommander1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "remove_parent_life_on_death_permyriad", "summoned_monsters_are_minions", }, levels = { [1] = {1, 213, 200, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AvatarSummonBreachCommander2"] = { name = "AvatarSummonBreachCommander2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "remove_parent_life_on_death_permyriad", "summoned_monsters_are_minions", }, levels = { [1] = {1, 213, 200, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
无法被伤害
Id | MonsterCannotBeDamaged |
---|---|
Family | CannotBeDamaged |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
伤害免疫
免疫所有伤害
无法被伤害
Cannot Be Damaged