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蠕虫
恶魔
monster no drops or experience [1]
消灭怪物不能获得药剂充能
emerge speed +% [-30,30]
kill and delete on hit [1]
cannot be afflicted [1]
base ailment threshold [35000]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Writhing Worm
幽魂Y
标签animal_claw_weapon, demon, extra_extra_small_height, flesh_armour, insect, is_unarmed, non_attacking, red_blood, very_slow_movement
生命
80%
异常状态临界值
80%
抗性
MonsterResistanceIconFire0 MonsterResistanceIconCold0 MonsterResistanceIconLightning0 MonsterResistanceIconChaos0
伤害
80%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 6
攻击间隔
1.5 秒
伤害分布
±10%
经验值
80%
Model Size
100%
类型
BloodWorm
Metadata
FlaskWorm
等级
68
生命
5,147
护甲
28,790
闪避值
4,739
伤害
299
法术伤害
299
命中
580
攻击间隔
1.5
经验值
8,204
召唤物生命
1,116
召唤物伤害
239
异常状态临界值
5,147
冰缓
16
Shock
16
Brittle
92
Scorch
16
Sap
45
Phys Convert Ele
240%
BloodWormWait
冷却时间: 2.5 秒
基础持续时间为 1

Object Type

version 2
extends "Metadata/Monsters/Monster"

BaseEvents { }

Actor
{
	
	basic_action = "Emerge"
}

DiesAfterTime
{
}

Stats
{
	monster_slain_flask_charges_granted_+% = -100
	monster_do_not_give_soul_to_soul_eater = 1
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/BloodWorm/FlaskWorm"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Writhing Worm",
    life = 0.8,
    damage = 0.8,
    damageSpread = 0.1,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "BloodWormWait",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["BloodWormWait"] = {
    name = "BloodWormWait",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
    },
    levels = {
        [1] = {1000, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
monster no drops or experience [1]
FamilyMonsterNoDropsOrExperience
Domains怪物 (3)
GenerationType传奇 (3)
Req. level1
Stats
  • monster no drops or experience 1 — 1 全域 Unscalable Value
  • 消灭怪物不能获得药剂充能
    FamilyMonsterSlainNoFlaskCharges
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster grants no flask charges 1 — 1 全域 Unscalable Value
  • Craft Tagsflask
    emerge speed +% [-30,30]
    FamilyVariableEmergeSpeed
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • emerge speed +% -30 — 30 全域 Unscalable Value
  • kill and delete on hit [1]
    FamilyMonsterKillAndDeleteOnHit
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • kill and delete on hit 1 — 1 全域 Unscalable Value
  • cannot be afflicted [1]
    FamilyNothing
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • cannot be afflicted 1 — 1 全域 Unscalable Value
  • base ailment threshold [35000]
    FamilyBaseAilmentThreshold
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • base ailment threshold 35000 — 35000 全域 Unscalable Value
  • cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    FamilyNothing
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • cant touch this 1 — 1 全域 Unscalable Value
  • cant possess this 1 — 1 全域 Unscalable Value
  • cannot be afflicted 1 — 1 全域 Unscalable Value
  • monster no talismans 1 — 1 全域 Unscalable Value
  • cannot have azmeri dust 1 — 1 全域 Unscalable Value
  • cannot have affliction mods 1 — 1 全域 Unscalable Value
  • cannot be tagged by sentinel 1 — 1 全域 Unscalable Value
  • Edit

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