거물 파수꾼
구조물
monster no drops or experience [1]
Apex Sentinel
SpectreN
Tags시전, construct, fast_movement, not_int, not_str, ranged
생명력
100%
회피
+100%
Ailment Threshold
100%
저항
0 0 0 0
Damage
100%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 40
Attack Time
1.005 Second
Damage Spread
±20%
경험치
100%
Model Size
100%
Type
SentinelDrone
Metadata
Drone3
레벨
68
생명력
6,433
방어도
28,790
회피
9,478
에너지 보호막
0
Damage
374
주문 피해
374
정확도
290
Attack Time
1.005
경험치
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
SentinelTagBeamDrone3
sentinel tag beam number of beams [1]
skill cannot chain from enemies [1]
EASHeistRobotDroneDashForward
Spell
시전 속도: 0.5 초
재사용 대기시간: 3 초
skill cannot be knocked back [1]
skill cannot be stunned [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueSentinel/DroneBase"

Actor
{
	basic_action = "Emerge"
	basic_action = "Emerge2"
	basic_action = "Emerge3"
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueSentinel/DroneBase"

Animated
{
	on_emerge_01 = "PlayAnimationAttached( Metadata/Monsters/LeagueSentinel/LifeBatteryOrb2.ao, emerge );"
	on_submerge_01 = "PlayAnimationAttached( Metadata/Monsters/LeagueSentinel/LifeBatteryOrb2.ao, submerge );"
	on_cast_slow_01 = "PlayAnimationAttached( Metadata/Monsters/LeagueSentinel/LifeBatteryOrb2.ao, cast_slow );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueSentinel/Drone3"] = {
    name = "Apex Sentinel",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.005,
    attackRange = 40,
    accuracy = 1,
    skillList = {
        "EASHeistRobotDroneDashForward",
        "SentinelTagBeamDrone3",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["EASHeistRobotDroneDashForward"] = {
    name = "EASHeistRobotDroneDashForward",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SentinelTagBeamDrone3"] = {
    name = "SentinelTagBeamDrone3",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.2,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "sentinel_tag_beam_number_of_beams",
        "skill_cannot_chain_from_enemies",
    },
    levels = {
        [1] = {1, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
monster no drops or experience [1]
IdMonsterNoDropsOrExperience
FamilyMonsterNoDropsOrExperience
Domains몬스터 (3)
GenerationType고유 (3)
Req. level1
Stats
  • monster no drops or experience Min: 1 Max: 1 Global
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