Sentinelle alpha
Fabrication
monster no drops or experience [1]
Apex Sentinel
SpectreN
TagsLanceur de sorts, construct, fast_movement, not_int, not_str, ranged
Vie
100%
Évasion
+100%
Ailment Threshold
100%
Résistance
0 0 0 0
Damage
100%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 40
Attack Time
1.005 Second
Damage Spread
±20%
Expérience
100%
Model Size
100%
Type
SentinelDrone
Metadata
Drone3
Niveau
68
Vie
6,433
Armure
28,790
Évasion
9,478
Bouclier d'énergie
0
Damage
374
Dégâts des sorts
374
Précision
290
Attack Time
1.005
Expérience
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
SentinelTagBeamDrone3
sentinel tag beam number of beams [1]
skill cannot chain from enemies [1]
EASHeistRobotDroneDashForward
Spell
Temps d'incantation: 0.5 sec.
Temps de recharge: 3 sec.
skill cannot be knocked back [1]
skill cannot be stunned [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueSentinel/DroneBase"

Actor
{
	basic_action = "Emerge"
	basic_action = "Emerge2"
	basic_action = "Emerge3"
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueSentinel/DroneBase"

Animated
{
	on_emerge_01 = "PlayAnimationAttached( Metadata/Monsters/LeagueSentinel/LifeBatteryOrb2.ao, emerge );"
	on_submerge_01 = "PlayAnimationAttached( Metadata/Monsters/LeagueSentinel/LifeBatteryOrb2.ao, submerge );"
	on_cast_slow_01 = "PlayAnimationAttached( Metadata/Monsters/LeagueSentinel/LifeBatteryOrb2.ao, cast_slow );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueSentinel/Drone3"] = {
    name = "Apex Sentinel",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.005,
    attackRange = 40,
    accuracy = 1,
    skillList = {
        "EASHeistRobotDroneDashForward",
        "SentinelTagBeamDrone3",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["EASHeistRobotDroneDashForward"] = {
    name = "EASHeistRobotDroneDashForward",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SentinelTagBeamDrone3"] = {
    name = "SentinelTagBeamDrone3",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.2,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "sentinel_tag_beam_number_of_beams",
        "skill_cannot_chain_from_enemies",
    },
    levels = {
        [1] = {1, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
monster no drops or experience [1]
IdMonsterNoDropsOrExperience
FamilyMonsterNoDropsOrExperience
Domainsmonstre (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • Edit

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