지식의 깃발
구조물
물리 피해의 25%를 추가 냉기 피해로 획득
방어도 40% 증가
Banner of Knowledge
SpectreN
Area솔라리스 사원 2층
Tagsconstruct, ghost_armour, has_claw, has_one_handed_melee, large_height, medium_movement, melee, mud_blood, not_int, not_str, physical_affinity
생명력
63%
회피
+30%
Ailment Threshold
63%
저항
0 40 0 0
Damage
112%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 7
Attack Time
2.505 Second
Damage Spread
±20%
경험치
70%
Model Size
110%
Type
Guardian
Metadata
GuardianBossHeadCold
레벨
28
생명력
252
방어도
922
회피
1,165
Damage
46
주문 피해
46
정확도
108
Attack Time
2.505
경험치
1,092
Minion Life
82
Minion Damage
35
Ailment Threshold
252
Chill
1
Shock
1
Brittle
5
Scorch
1
Sap
2
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 37–55
치명타 확률: 5%
Attack Time: 2.505 초
강력한 일격으로 적들을 쓰러트립니다.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type

version 2
extends "Metadata/Monsters/Guardians/Guardian"

Object Type Codes

version 2
extends "Metadata/Monsters/Guardians/Guardian"

Render
{
	has_light = false
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Guardians/GuardianBossHeadCold"] = {
    name = "Banner of Knowledge",
    life = 0.63,
    fireResist = 0,
    coldResist = 40,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.12,
    damageSpread = 0.2,
    attackTime = 2.505,
    attackRange = 7,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeedUnique",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
물리 피해의 25%를 추가 냉기 피해로 획득
IdMonsterAuraAddedColdDamage
FamilyMonsterAura
Domains몬스터 (3)
GenerationType고유 (3)
Req. level1
Stats
  • physical damage % to add as cold Min: 25 Max: 25 Global
  • Craft Tagsphysical_damage elemental_damage damage physical elemental cold
    냉기 피해의 오라
    적용 반경: 50
    추가 냉기 피해 오라
    물리 피해의 25%를 추가 냉기 피해로 획득
    Cold Damage Aura
    방어도 40% 증가
    IdMonsterImplicitDamageReduction1
    FamilyIncreasedPhysicalDamageReductionRatingPercent
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • physical damage reduction rating +% Min: 40 Max: 40 Global
  • Craft Tagsdefences armour
    Edit

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