핏빛 태세
핏빛 태세를 취하여 근접 공격의 범위 피해가 증폭하고, 근접 공격 시 효과 범위가 감폭합니다.
projectile_attack_damage_+%
in_blood_stance
blood_sand_stance_melee_skills_area_damage_+%_final
blood_sand_stance_melee_skills_area_of_effect_+%_final
spell_area_damage_+%_in_blood_stance
in_blood_stance
blood_sand_stance_melee_skills_area_damage_+%_final
blood_sand_stance_melee_skills_area_of_effect_+%_final
spell_area_damage_+%_in_blood_stance
Blood Stance
Attribute /6
blood_stance
Key | Value |
---|---|
Acronym | Ignite |
IsRemovable | 1 |
IsSkillBuff | 1 |
BuffGroupsID | 10 |
IsBuffDefinition | 1 |
BuffMergeModesID | 2 |
Code | in blood stance |
---|---|
IsPublic | 0 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 1 |
IsVirtual | 0 |
IsScalable | 0 |
StatSemantics | Boolean |
Code | blood sand stance melee skills area of effect +% final |
---|---|
IsPublic | 0 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | Percentage |
Code | blood sand stance melee skills area damage +% final |
---|---|
IsPublic | 0 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | Percentage |
Projectile Attack Damage +%
Code | projectile attack damage +% |
---|---|
IsPublic | 0 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | Percentage |
Code | spell area damage +% in blood stance |
---|---|
IsPublic | 0 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 1 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | Percentage |
핏빛 태세
핏빛 태세를 취하여 공격 명중 시 일정 확률로 출혈을 유발합니다.
bleed_on_hit_with_attacks_%
in_blood_stance
in_blood_stance
Blood Stance
Attribute /6
blood_triggered
Key | Value |
---|---|
Acronym | Ignite |
IsRemovable | 1 |
IsSkillBuff | 1 |
BuffGroupsID | 12 |
IsBuffDefinition | 1 |
BuffMergeModesID | 2 |
Code | in blood stance |
---|---|
IsPublic | 0 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 1 |
IsVirtual | 0 |
IsScalable | 0 |
StatSemantics | Boolean |
Code | bleed on hit with attacks % |
---|---|
IsPublic | 1 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | Percentage |