กระบวนท่าโลหิต
คุณอยู่ในกระบวนท่า โลหิต ทำให้การโจมตีประชิดสร้างความเสียหาย พื้นที่ เพิ่มขึ้น อีก และทำให้การโจมตีประชิดมีพื้นที่ส่งผล ลดลง อีก
projectile_attack_damage_+%
in_blood_stance
blood_sand_stance_melee_skills_area_damage_+%_final
blood_sand_stance_melee_skills_area_of_effect_+%_final
spell_area_damage_+%_in_blood_stance
in_blood_stance
blood_sand_stance_melee_skills_area_damage_+%_final
blood_sand_stance_melee_skills_area_of_effect_+%_final
spell_area_damage_+%_in_blood_stance
Blood Stance
Attribute /6
blood_stance
Key | Value |
---|---|
Acronym | Ignite |
IsRemovable | 1 |
IsSkillBuff | 1 |
BuffGroupsID | 10 |
IsBuffDefinition | 1 |
BuffMergeModesID | 2 |
Code | in blood stance |
---|---|
IsPublic | 0 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 1 |
IsVirtual | 0 |
IsScalable | 0 |
StatSemantics | Boolean |
Code | blood sand stance melee skills area of effect +% final |
---|---|
IsPublic | 0 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | Percentage |
Code | blood sand stance melee skills area damage +% final |
---|---|
IsPublic | 0 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | Percentage |
Projectile Attack Damage +%
Code | projectile attack damage +% |
---|---|
IsPublic | 0 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | Percentage |
Code | spell area damage +% in blood stance |
---|---|
IsPublic | 0 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 1 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | Percentage |
กระบวนท่าโลหิต
คุณอยู่ในกระบวนท่า โลหิต คุณมีโอกาสสร้างสถานะ เลือดไหล เมื่อปะทะด้วยการโจมตี
bleed_on_hit_with_attacks_%
in_blood_stance
in_blood_stance
Blood Stance
Attribute /6
blood_triggered
Key | Value |
---|---|
Acronym | Ignite |
IsRemovable | 1 |
IsSkillBuff | 1 |
BuffGroupsID | 12 |
IsBuffDefinition | 1 |
BuffMergeModesID | 2 |
Code | in blood stance |
---|---|
IsPublic | 0 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 1 |
IsVirtual | 0 |
IsScalable | 0 |
StatSemantics | Boolean |
Code | bleed on hit with attacks % |
---|---|
IsPublic | 1 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | Percentage |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.