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길들여진 거대괴수 크레시
야수
IconEnemyResistanceFireStrong IconEnemyResistanceColdStrong IconEnemyResistanceLightningStrong IconEnemyResistanceChaos
monster dropped item rarity +% [15000]
monster slain experience +% [100]
동작 속도가 기본 수치 50% 밑으로 내려가지 않음
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
밀려날 수 없음
Cressie, Tamed Behemoth
Spectre
Tagsbeast, cold_affinity, immobile, lightning_affinity, not_dex, not_int, red_blood, unusable_corpse
생명력
5850%
방어도
+50%
Ailment Threshold
5850%
저항
IconEnemyResistanceFireStrong50% IconEnemyResistanceColdStrong50% IconEnemyResistanceLightningStrong50% IconEnemyResistanceChaos30%
Damage
300%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 18
Attack Time
1.5 Second
Damage Spread
±20%
경험치
300%
Model Size
100%
Type
DeepwaterEelBoss
Metadata
EelBoss
레벨
68
생명력
8,151,762
방어도
43,185
회피
4,739
Damage
1,276
주문 피해
1,905
정확도
580
Attack Time
1.005
경험치
169,208
Minion Life
1,768,189
Minion Damage
1,019
Ailment Threshold
5,135,610
Chill
16,239
Shock
16,239
Brittle
91,871
Scorch
16,239
Sap
44,865
Phys Convert Ele
240%
MPSEelBossLightningSpit
Spell, Projectile, ProjectilesFromUser, Triggerable
시전 속도: 1 초
재사용 대기시간: 4 초
투사체가 모든 대상 관통
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [291]
projectile ballistic angle from reference event [1]
projectile uses contact position [1]
use scaled contact offset [1]
GSEelBossLightningSpitImpact
Spell, Triggerable
치명타 확률: 5%
시전 속도: 1 초
374.4~1123 번개 피해
is area damage [1]
MPSEelBossWaterSpit
Spell, Projectile, ProjectilesFromUser, Triggerable
시전 속도: 1 초
투사체가 모든 대상 관통
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [292]
projectile ballistic angle from reference event [1]
projectile uses contact position [1]
use scaled contact offset [1]
GAEelBossWaterSpitImpact
Triggerable, Attack
Base Damage: 20273041
치명타 확률: 5%
공격 피해: 130%
공격 피해: 130%
Attack Time: 1.5 초
주는 공격 피해 30% 증폭
is area damage [1]
SOEelBossLightningBlob
Triggerable, Spell
시전 속도: 1 초
GSEelBossLightningBlobZap
Spell, Triggerable
치명타 확률: 5%
시전 속도: 1 초
441.3~1324 번개 피해
is area damage [1]
GAEelBossBodySlam
Triggerable, Attack
Base Damage: 20273041
치명타 확률: 5%
공격 피해: 140%
공격 피해: 140%
Attack Time: 1.5 초
주는 공격 피해 40% 증폭
물리 피해의 60%를 번개 피해로 전환
action attack or cast time uses animation length [1]
attack maximum action distance + [40]
is area damage [1]
EASEelBossWaterJetStart
Spell
시전 속도: 1 초
재사용 대기시간: 8 초
action attack or cast time uses animation length [1]
action do not face target [1]
skill cannot be interrupted [1]
skill cannot be stunned [1]
EASEelBossWaterJetLeft
Spell
시전 속도: 1 초
action attack or cast time uses animation length [1]
action do not face target [1]
skill cannot be interrupted [1]
skill cannot be stunned [1]
EASEelBossWaterJetRight
Spell
시전 속도: 1 초
action attack or cast time uses animation length [1]
action do not face target [1]
skill cannot be interrupted [1]
skill cannot be stunned [1]
TBEelBossRiderGroundBeam
Spell, Triggerable
시전 속도: 1 초
generic skill trigger skills with id [1]
GSEelBossRiderGroundBeamImpact
Spell, Triggerable
치명타 확률: 5%
시전 속도: 1 초
267.5~802.4 번개 피해
generic skill trigger id [1]
is area damage [1]
GSEelBossWaterJetHit
Spell, Triggerable
치명타 확률: 5%
시전 속도: 1 초
556.3~834.5 냉기 피해
is area damage [1]
EASEelBossArenaCrashSubmerge
Spell
시전 속도: 1 초
재사용 대기시간: 15 초
action attack or cast time uses animation length [1]
action do not face target [1]
skill cannot be interrupted [1]
skill cannot be stunned [1]
EASEelBossArenaCrashSwim
Spell
시전 속도: 1 초
action attack or cast time uses animation length [1]
action do not face target [1]
skill cannot be interrupted [1]
skill cannot be stunned [1]
EASEelBossArenaCrashLand
Spell
시전 속도: 1 초
action attack or cast time uses animation length [1]
action do not face target [1]
skill cannot be interrupted [1]
skill cannot be stunned [1]
EASEelBossArenaCrashEmerge
Spell
시전 속도: 1 초
action attack or cast time uses animation length [1]
action do not face target [1]
skill cannot be interrupted [1]
skill cannot be stunned [1]
GSEelBossArenaCrashHit
Spell, Triggerable
치명타 확률: 5%
시전 속도: 1 초
1070~1605 냉기 피해
is area damage [1]
EASEelBossPoolSwap
Spell
시전 속도: 1 초
재사용 대기시간: 9 초
action attack or cast time uses animation length [1]
action do not face target [1]
GSEelBossLeapLightningBlast
Spell, Triggerable
치명타 확률: 5%
시전 속도: 1 초
481.4~1444 번개 피해
is area damage [1]
EASEelBossDismountStart
Spell
시전 속도: 1 초
action attack or cast time uses animation length [1]
EASEelBossDismountMiddle
Spell
시전 속도: 1 초
action attack or cast time uses animation length [1]
EASEelBossDismountEnd
Spell
시전 속도: 1 초
action attack or cast time uses animation length [1]
EASEelBossLightningSurge
Spell
시전 속도: 1 초
재사용 대기시간: 8 초
action attack or cast time uses animation length [1]
GSEelBossLightningSurgeEelBlast
Spell, Triggerable
치명타 확률: 5%
시전 속도: 1 초
855.9~2568 번개 피해
100%의 확률로 적을 감전
is area damage [1]
GSEelBossLightningSurgeRiderBlast
Spell, Triggerable
치명타 확률: 5%
시전 속도: 1 초
855.9~2568 번개 피해
100%의 확률로 적을 감전
is area damage [1]
GAEelBossHeadSlam
Triggerable, Attack
Base Damage: 20273041
치명타 확률: 5%
공격 피해: 130%
공격 피해: 130%
Attack Time: 1.5 초
주는 공격 피해 30% 증폭
action attack or cast time uses animation length [1]
is area damage [1]

Object Type

 
-- src\Data\Spectres.lua
minions["Metadata/Monsters/DeepwaterLeague/EelBoss"] = {
    fireResist = 50,
    coldResist = 50,
    lightningResist = 50,
    chaosResist = 30,
    name = "Cressie, Tamed Behemoth",
    life = 58.5,
    damage = 3,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 18,
    accuracy = 1,
    skillList = {
        "MPSEelBossLightningSpit",
        "MPSEelBossWaterSpit",
        "GSEelBossLightningSpitImpact",
        "GAEelBossWaterSpitImpact",
        "GSEelBossLightningBlobZap",
        "GAEelBossBodySlam",
        "GSEelBossRiderGroundBeamImpact",
        "GSEelBossWaterJetHit",
        "GSEelBossArenaCrashHit",
        "GSEelBossLeapLightningBlast",
        "GSEelBossLightningSurgeEelBlast",
        "GSEelBossLightningSurgeRiderBlast",
        "GAEelBossHeadSlam",
        "EASEelBossWaterJetStart",
        "EASEelBossWaterJetLeft",
        "EASEelBossWaterJetRight",
        "EASEelBossArenaCrashSubmerge",
        "EASEelBossArenaCrashSwim",
        "EASEelBossArenaCrashLand",
        "EASEelBossArenaCrashEmerge",
        "EASEelBossPoolSwap",
        "EASEelBossDismountStart",
        "EASEelBossDismountMiddle",
        "EASEelBossDismountEnd",
        "EASEelBossLightningSurge",
        "TBEelBossRiderGroundBeam",
        "SOEelBossLightningBlob",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSEelBossLightningSpit"] = {
    name = "MPSEelBossLightningSpit",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "maintain_projectile_direction_when_using_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
        "use_scaled_contact_offset",
        "base_deal_no_damage",
        "always_pierce",
        "projectile_ballistic_angle_from_reference_event",
    },
    levels = {
        [1] = {291, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSEelBossWaterSpit"] = {
    name = "MPSEelBossWaterSpit",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "maintain_projectile_direction_when_using_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
        "use_scaled_contact_offset",
        "base_deal_no_damage",
        "always_pierce",
        "projectile_ballistic_angle_from_reference_event",
    },
    levels = {
        [1] = {292, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSEelBossLightningSpitImpact"] = {
    name = "GSEelBossLightningSpitImpact",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.5, 1.5, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAEelBossWaterSpitImpact"] = {
    name = "GAEelBossWaterSpitImpact",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {baseMultiplier = 1.3, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSEelBossLightningBlobZap"] = {
    name = "GSEelBossLightningBlobZap",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.5, 1.5, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAEelBossBodySlam"] = {
    name = "GAEelBossBodySlam",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "base_physical_damage_%_to_convert_to_lightning",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {40, 60, baseMultiplier = 1.4, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSEelBossRiderGroundBeamImpact"] = {
    name = "GSEelBossRiderGroundBeamImpact",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "generic_skill_trigger_id",
        "is_area_damage",
    },
    levels = {
        [1] = {0.5, 1.5, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSEelBossWaterJetHit"] = {
    name = "GSEelBossWaterJetHit",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSEelBossArenaCrashHit"] = {
    name = "GSEelBossArenaCrashHit",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSEelBossLeapLightningBlast"] = {
    name = "GSEelBossLeapLightningBlast",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.5, 1.5, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSEelBossLightningSurgeEelBlast"] = {
    name = "GSEelBossLightningSurgeEelBlast",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_chance_to_shock_%",
        "is_area_damage",
    },
    levels = {
        [1] = {0.5, 1.5, 100, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSEelBossLightningSurgeRiderBlast"] = {
    name = "GSEelBossLightningSurgeRiderBlast",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_chance_to_shock_%",
        "is_area_damage",
    },
    levels = {
        [1] = {0.5, 1.5, 100, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAEelBossHeadSlam"] = {
    name = "GAEelBossHeadSlam",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {baseMultiplier = 1.3, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASEelBossWaterJetStart"] = {
    name = "EASEelBossWaterJetStart",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASEelBossWaterJetLeft"] = {
    name = "EASEelBossWaterJetLeft",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASEelBossWaterJetRight"] = {
    name = "EASEelBossWaterJetRight",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASEelBossArenaCrashSubmerge"] = {
    name = "EASEelBossArenaCrashSubmerge",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASEelBossArenaCrashSwim"] = {
    name = "EASEelBossArenaCrashSwim",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASEelBossArenaCrashLand"] = {
    name = "EASEelBossArenaCrashLand",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASEelBossArenaCrashEmerge"] = {
    name = "EASEelBossArenaCrashEmerge",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASEelBossPoolSwap"] = {
    name = "EASEelBossPoolSwap",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASEelBossDismountStart"] = {
    name = "EASEelBossDismountStart",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASEelBossDismountMiddle"] = {
    name = "EASEelBossDismountMiddle",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASEelBossDismountEnd"] = {
    name = "EASEelBossDismountEnd",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASEelBossLightningSurge"] = {
    name = "EASEelBossLightningSurge",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TBEelBossRiderGroundBeam"] = {
    name = "TBEelBossRiderGroundBeam",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "generic_skill_trigger_skills_with_id",
    },
    levels = {
        [1] = {1, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SOEelBossLightningBlob"] = {
    name = "SOEelBossLightningBlob",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
monster dropped item rarity +% [15000]
monster slain experience +% [100]
FamilyMonsterMapBoss
Domains몬스터 (3)
GenerationType고유 (3)
Req. level1
Stats
  • monster slain experience +% 100 100 Global
  • monster dropped item rarity +% 15000 15000 Global
  • 동작 속도가 기본 수치 50% 밑으로 내려가지 않음
    FamilyCannotBeSlowedBelowValue
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • hellscape boots action speed +% minimum value -50 -50 Global
  • Craft Tags속도
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • cannot be stunned while stunned 1 1 Global — 변경이 불가능한 값
  • cannot be stunned for ms after stun finished 2000 2000 Global
  • 밀려날 수 없음
    FamilyImmuneToKnockback
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • cannot be knocked back 1 1 Global — 변경이 불가능한 값
  • Edit

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