MirageVillageShippingSanctumArchnemesisExpeditionDetonatorUltimatumAltarRitualRuneHeistSumgglersCacheHarvestPortalAfflictionInitiatorBlightCoreLegionInitiatorBetrayalSymbolCatarinaDelveMineralVeinIncursionCraftingBenchBestiaryRareMonsterAbyssBreachEssenceStrongboxShrine
Cressie, Tamed Behemoth
Beast
IconEnemyResistanceFireStrong IconEnemyResistanceColdStrong IconEnemyResistanceLightningStrong IconEnemyResistanceChaos
monster dropped item rarity +% [15000]
monster slain experience +% [100]
Action Speed cannot be modified to below 50% of base value
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Cannot be Knocked Back
Spectre
Tagsbeast, cold_affinity, immobile, lightning_affinity, not_dex, not_int, red_blood, unusable_corpse
Life
5850%
Armour
+50%
Ailment Threshold
5850%
Resistance
IconEnemyResistanceFireStrong50% IconEnemyResistanceColdStrong50% IconEnemyResistanceLightningStrong50% IconEnemyResistanceChaos30%
Damage
300%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 18
Attack Time
1.5 Second
Damage Spread
±20%
Experience
300%
Model Size
100%
Type
DeepwaterEelBoss
Metadata
EelBoss
Level
68
Life
8,151,762
Armour
43,185
Evasion Rating
4,739
Damage
1,276
Spell Damage
1,905
Accuracy
580
Attack Time
1.005
Experience
169,208
Minion Life
1,768,189
Minion Damage
1,019
Ailment Threshold
5,135,610
Chill
16,239
Shock
16,239
Brittle
91,871
Scorch
16,239
Sap
44,865
Phys Convert Ele
240%
MPSEelBossLightningSpit
Spell, Projectile, ProjectilesFromUser, Triggerable
Cast Time: 1 sec
Cooldown Time: 4 sec
Projectiles Pierce all Targets
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [291]
projectile ballistic angle from reference event [1]
projectile uses contact position [1]
use scaled contact offset [1]
GSEelBossLightningSpitImpact
Spell, Triggerable
Critical Strike Chance: 5%
Cast Time: 1 sec
Deals 374.4 to 1123 Lightning Damage
is area damage [1]
MPSEelBossWaterSpit
Spell, Projectile, ProjectilesFromUser, Triggerable
Cast Time: 1 sec
Projectiles Pierce all Targets
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [292]
projectile ballistic angle from reference event [1]
projectile uses contact position [1]
use scaled contact offset [1]
GAEelBossWaterSpitImpact
Triggerable, Attack
Base Damage: 20273041
Critical Strike Chance: 5%
Attack Damage: 130%
Attack Damage: 130%
Attack Time: 1.5 sec
Deals 30% more Attack Damage
is area damage [1]
SOEelBossLightningBlob
Triggerable, Spell
Cast Time: 1 sec
GSEelBossLightningBlobZap
Spell, Triggerable
Critical Strike Chance: 5%
Cast Time: 1 sec
Deals 441.3 to 1324 Lightning Damage
is area damage [1]
GAEelBossBodySlam
Triggerable, Attack
Base Damage: 20273041
Critical Strike Chance: 5%
Attack Damage: 140%
Attack Damage: 140%
Attack Time: 1.5 sec
Deals 40% more Attack Damage
60% of Physical Damage Converted to Lightning Damage
action attack or cast time uses animation length [1]
attack maximum action distance + [40]
is area damage [1]
EASEelBossWaterJetStart
Spell
Cast Time: 1 sec
Cooldown Time: 8 sec
action attack or cast time uses animation length [1]
action do not face target [1]
skill cannot be interrupted [1]
skill cannot be stunned [1]
EASEelBossWaterJetLeft
Spell
Cast Time: 1 sec
action attack or cast time uses animation length [1]
action do not face target [1]
skill cannot be interrupted [1]
skill cannot be stunned [1]
EASEelBossWaterJetRight
Spell
Cast Time: 1 sec
action attack or cast time uses animation length [1]
action do not face target [1]
skill cannot be interrupted [1]
skill cannot be stunned [1]
TBEelBossRiderGroundBeam
Spell, Triggerable
Cast Time: 1 sec
generic skill trigger skills with id [1]
GSEelBossRiderGroundBeamImpact
Spell, Triggerable
Critical Strike Chance: 5%
Cast Time: 1 sec
Deals 267.5 to 802.4 Lightning Damage
generic skill trigger id [1]
is area damage [1]
GSEelBossWaterJetHit
Spell, Triggerable
Critical Strike Chance: 5%
Cast Time: 1 sec
Deals 556.3 to 834.5 Cold Damage
is area damage [1]
EASEelBossArenaCrashSubmerge
Spell
Cast Time: 1 sec
Cooldown Time: 15 sec
action attack or cast time uses animation length [1]
action do not face target [1]
skill cannot be interrupted [1]
skill cannot be stunned [1]
EASEelBossArenaCrashSwim
Spell
Cast Time: 1 sec
action attack or cast time uses animation length [1]
action do not face target [1]
skill cannot be interrupted [1]
skill cannot be stunned [1]
EASEelBossArenaCrashLand
Spell
Cast Time: 1 sec
action attack or cast time uses animation length [1]
action do not face target [1]
skill cannot be interrupted [1]
skill cannot be stunned [1]
EASEelBossArenaCrashEmerge
Spell
Cast Time: 1 sec
action attack or cast time uses animation length [1]
action do not face target [1]
skill cannot be interrupted [1]
skill cannot be stunned [1]
GSEelBossArenaCrashHit
Spell, Triggerable
Critical Strike Chance: 5%
Cast Time: 1 sec
Deals 1070 to 1605 Cold Damage
is area damage [1]
EASEelBossPoolSwap
Spell
Cast Time: 1 sec
Cooldown Time: 9 sec
action attack or cast time uses animation length [1]
action do not face target [1]
GSEelBossLeapLightningBlast
Spell, Triggerable
Critical Strike Chance: 5%
Cast Time: 1 sec
Deals 481.4 to 1444 Lightning Damage
is area damage [1]
EASEelBossDismountStart
Spell
Cast Time: 1 sec
action attack or cast time uses animation length [1]
EASEelBossDismountMiddle
Spell
Cast Time: 1 sec
action attack or cast time uses animation length [1]
EASEelBossDismountEnd
Spell
Cast Time: 1 sec
action attack or cast time uses animation length [1]
EASEelBossLightningSurge
Spell
Cast Time: 1 sec
Cooldown Time: 8 sec
action attack or cast time uses animation length [1]
GSEelBossLightningSurgeEelBlast
Spell, Triggerable
Critical Strike Chance: 5%
Cast Time: 1 sec
Deals 855.9 to 2568 Lightning Damage
100% chance to Shock enemies
is area damage [1]
GSEelBossLightningSurgeRiderBlast
Spell, Triggerable
Critical Strike Chance: 5%
Cast Time: 1 sec
Deals 855.9 to 2568 Lightning Damage
100% chance to Shock enemies
is area damage [1]
GAEelBossHeadSlam
Triggerable, Attack
Base Damage: 20273041
Critical Strike Chance: 5%
Attack Damage: 130%
Attack Damage: 130%
Attack Time: 1.5 sec
Deals 30% more Attack Damage
action attack or cast time uses animation length [1]
is area damage [1]

Object Type

 
-- src\Data\Spectres.lua
minions["Metadata/Monsters/DeepwaterLeague/EelBoss"] = {
    fireResist = 50,
    coldResist = 50,
    lightningResist = 50,
    chaosResist = 30,
    name = "Cressie, Tamed Behemoth",
    life = 58.5,
    damage = 3,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 18,
    accuracy = 1,
    skillList = {
        "MPSEelBossLightningSpit",
        "MPSEelBossWaterSpit",
        "GSEelBossLightningSpitImpact",
        "GAEelBossWaterSpitImpact",
        "GSEelBossLightningBlobZap",
        "GAEelBossBodySlam",
        "GSEelBossRiderGroundBeamImpact",
        "GSEelBossWaterJetHit",
        "GSEelBossArenaCrashHit",
        "GSEelBossLeapLightningBlast",
        "GSEelBossLightningSurgeEelBlast",
        "GSEelBossLightningSurgeRiderBlast",
        "GAEelBossHeadSlam",
        "EASEelBossWaterJetStart",
        "EASEelBossWaterJetLeft",
        "EASEelBossWaterJetRight",
        "EASEelBossArenaCrashSubmerge",
        "EASEelBossArenaCrashSwim",
        "EASEelBossArenaCrashLand",
        "EASEelBossArenaCrashEmerge",
        "EASEelBossPoolSwap",
        "EASEelBossDismountStart",
        "EASEelBossDismountMiddle",
        "EASEelBossDismountEnd",
        "EASEelBossLightningSurge",
        "TBEelBossRiderGroundBeam",
        "SOEelBossLightningBlob",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSEelBossLightningSpit"] = {
    name = "MPSEelBossLightningSpit",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "maintain_projectile_direction_when_using_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
        "use_scaled_contact_offset",
        "base_deal_no_damage",
        "always_pierce",
        "projectile_ballistic_angle_from_reference_event",
    },
    levels = {
        [1] = {291, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSEelBossWaterSpit"] = {
    name = "MPSEelBossWaterSpit",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "maintain_projectile_direction_when_using_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
        "use_scaled_contact_offset",
        "base_deal_no_damage",
        "always_pierce",
        "projectile_ballistic_angle_from_reference_event",
    },
    levels = {
        [1] = {292, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSEelBossLightningSpitImpact"] = {
    name = "GSEelBossLightningSpitImpact",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.5, 1.5, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAEelBossWaterSpitImpact"] = {
    name = "GAEelBossWaterSpitImpact",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {baseMultiplier = 1.3, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSEelBossLightningBlobZap"] = {
    name = "GSEelBossLightningBlobZap",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.5, 1.5, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAEelBossBodySlam"] = {
    name = "GAEelBossBodySlam",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "base_physical_damage_%_to_convert_to_lightning",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {40, 60, baseMultiplier = 1.4, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSEelBossRiderGroundBeamImpact"] = {
    name = "GSEelBossRiderGroundBeamImpact",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "generic_skill_trigger_id",
        "is_area_damage",
    },
    levels = {
        [1] = {0.5, 1.5, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSEelBossWaterJetHit"] = {
    name = "GSEelBossWaterJetHit",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSEelBossArenaCrashHit"] = {
    name = "GSEelBossArenaCrashHit",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSEelBossLeapLightningBlast"] = {
    name = "GSEelBossLeapLightningBlast",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.5, 1.5, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSEelBossLightningSurgeEelBlast"] = {
    name = "GSEelBossLightningSurgeEelBlast",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_chance_to_shock_%",
        "is_area_damage",
    },
    levels = {
        [1] = {0.5, 1.5, 100, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSEelBossLightningSurgeRiderBlast"] = {
    name = "GSEelBossLightningSurgeRiderBlast",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_chance_to_shock_%",
        "is_area_damage",
    },
    levels = {
        [1] = {0.5, 1.5, 100, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAEelBossHeadSlam"] = {
    name = "GAEelBossHeadSlam",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {baseMultiplier = 1.3, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASEelBossWaterJetStart"] = {
    name = "EASEelBossWaterJetStart",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASEelBossWaterJetLeft"] = {
    name = "EASEelBossWaterJetLeft",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASEelBossWaterJetRight"] = {
    name = "EASEelBossWaterJetRight",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASEelBossArenaCrashSubmerge"] = {
    name = "EASEelBossArenaCrashSubmerge",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASEelBossArenaCrashSwim"] = {
    name = "EASEelBossArenaCrashSwim",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASEelBossArenaCrashLand"] = {
    name = "EASEelBossArenaCrashLand",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASEelBossArenaCrashEmerge"] = {
    name = "EASEelBossArenaCrashEmerge",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASEelBossPoolSwap"] = {
    name = "EASEelBossPoolSwap",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASEelBossDismountStart"] = {
    name = "EASEelBossDismountStart",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASEelBossDismountMiddle"] = {
    name = "EASEelBossDismountMiddle",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASEelBossDismountEnd"] = {
    name = "EASEelBossDismountEnd",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASEelBossLightningSurge"] = {
    name = "EASEelBossLightningSurge",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TBEelBossRiderGroundBeam"] = {
    name = "TBEelBossRiderGroundBeam",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "generic_skill_trigger_skills_with_id",
    },
    levels = {
        [1] = {1, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SOEelBossLightningBlob"] = {
    name = "SOEelBossLightningBlob",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
monster dropped item rarity +% [15000]
monster slain experience +% [100]
FamilyMonsterMapBoss
DomainsMonster (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • monster slain experience +% 100 100 Global
  • monster dropped item rarity +% 15000 15000 Global
  • Action Speed cannot be modified to below 50% of base value
    FamilyCannotBeSlowedBelowValue
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • hellscape boots action speed +% minimum value -50 -50 Global
  • Craft TagsSpeed
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be stunned while stunned 1 1 Global — Unscalable Value
  • cannot be stunned for ms after stun finished 2000 2000 Global
  • Cannot be Knocked Back
    FamilyImmuneToKnockback
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be knocked back 1 1 Global — Unscalable Value
  • Edit

    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.