야수 도감 조합법 /2 ⍟
이름Recipe
아이템 분할: 아이템 2개에 각각 속성 절반 적용
영향을 받은 아이템 또는 분할된 아이템에는 적용 불가
아이템 분할: 각각 속성이 2개 부여된 아이템 3개로
영향을 받은 아이템 또는 분할된 아이템에는 적용 불가
페누무스 역병 걸린 거미류
야수
과: 암굴
level 33 or lower life +% final [-20]
Fenumal Plagued Arachnid
SpectreN
Tagsanimal_claw_weapon, beast, bestiary_beast_boss, bestiary_caverns, 시전, chaos_affinity, extra_small_height, flesh_armour, hidden_monster, insect_blood, is_unarmed, melee, no_cannot_die_aura, physical_affinity, slow_movement, spider, unusable_corpse
Packs
  • 페누무스 역병 걸린 거미류, 페누무스 고름 거미류, 페누무스 병독성 거미류
  • 생명력
    450%
    Ailment Threshold
    450%
    저항
    40 40 40 25
    Damage
    150%
    정확도
    100%
    치명타 확률
    +5%
    치명타 피해 배율
    +130%
    Attack Distance
    6 ~ 9
    Attack Time
    1.95 Second
    Damage Spread
    ±20%
    경험치
    300%
    Model Size
    100%
    Type
    SpiderPlagueBestiary
    Metadata
    SpiderPlagueBestiary
    레벨
    68
    생명력
    28,950
    방어구
    28,790
    회피
    4,739
    에너지 보호막
    0
    Damage
    560
    주문 피해
    560
    정확도
    290
    Attack Time
    1.95
    경험치
    30,765
    Ailment Threshold
    28,950
    Chill
    92
    Shock
    92
    Brittle
    518
    Scorch
    92
    Sap
    253
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    기본 공격
    Base Damage: 448–672
    치명타 확률: 5%
    Attack Time: 1.95 초
    강력한 일격으로 적들을 쓰러트립니다.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    BestiarySpiderPlagueSummonClones
    Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
    시전 속도: 1 초
    재사용 대기시간: 10 초
    alternate minion [323]
    number of monsters to summon [1]
    summon specific monsters radius +% [100]
    summoned monsters are minions [1]
    summoned monsters no drops or experience [1]
    BestiarySpiderPlagueMortarElemental
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    박격포
    시전 속도: 1 초
    재사용 대기시간: 2 초
    몬스터 박격포 스킬과 흡사하지만, 충격 시 지면 효과를 남깁니다.
    125.8~188.7 카오스 피해
    기본 지속시간 3
    투사체 2개 추가 발사
    base is projectile [1]
    base projectile ground caustic cloud damage per minute [18344]
    ground caustic art variation [2]
    is area damage [1]
    monster projectile variation [7]
    projectile spread radius [20]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueBestiary/BestiaryMonsterWalkEmergeRare"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueBestiary/BestiaryMonsterWalkEmergeRare"
    Render
    {
         //turn_duration = 0.35
    }
    
    Monster
    {
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueBestiary/SpiderPlagueBestiary"] = {
        name = "Fenumal Plagued Arachnid",
        life = 4.5,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.95,
        attackRange = 9,
        accuracy = 1,
        skillList = {
            "Melee",
            "BestiarySpiderPlagueSummonClones",
            "BestiarySpiderPlagueMortarElemental",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BestiarySpiderPlagueSummonClones"] = {
        name = "BestiarySpiderPlagueSummonClones",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "summoned_monsters_are_minions",
            "summoned_monsters_no_drops_or_experience",
        },
        levels = {
            [1] = {1, 323, 100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BestiarySpiderPlagueMortarElemental"] = {
        name = "Mortar",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Like monster mortar skill, but leaves a ground effect on impact.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_chaos_damage",
            "spell_maximum_base_chaos_damage",
            "base_projectile_ground_caustic_cloud_damage_per_minute",
            "monster_projectile_variation",
            "projectile_spread_radius",
            "ground_caustic_art_variation",
            "base_skill_effect_duration",
            "number_of_additional_projectiles",
            "is_area_damage",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 7, 7, 20, 2, 3000, 2, levelRequirement = 1, statInterpolation = {3, 3, 3},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 7, 7, 20, 2, 3000, 2, levelRequirement = 56, statInterpolation = {3, 3, 3},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 6, 7, 20, 2, 3000, 2, levelRequirement = 82, statInterpolation = {3, 3, 3},  cost = { }, },
        },
    }
    
    level 33 or lower life +% final [-20]
    IdMonsterLifeLessBelowLevel33
    FamilyMoreLifeBelowLevelThreshold
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • level 33 or lower life +% final Min: -20 Max: -20 Global
  • Craft Tagsresource life damage
    Edit

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