예언 페란두스 광란
성유 붓기 스킬 군 주얼 판테온 아이템 패시브 스킬 트리 Fossil 기폭제 환영의 오브 갑충석 Breachstone Emblem 무궁한 주얼 점술 카드 상점
광분에 찬 화염 마녀
[74] 용암의 방
Fire and Fury

광분에 찬 화염 마녀(Fire and Fury)

SpectreN
Area[74] 용암의 방
Modmonster_base_type_attack_cast_speed_+%_and_damage_-%_final [11]
monster_slain_experience_+% [100]
monster_dropped_item_quantity_+% [1500]
monster_dropped_item_rarity_+% [2000]
unique_boss_curse_effect_on_self_+%_final [-33]
cannot_be_taunted_when_taunted_ms [0]
lava_buff_effect_on_self_+% [-100]
base_life_regeneration_per_minute_%_while_in_lava [180]
cannot_be_stunned_while_stunned [1]
cannot_be_stunned_for_ms_after_stun_finished [2000]
Tagsred_blood, demon
Damage200%
생명력400%
Energy Shield From Life100%
Ailment Threshold400%
치명타 확률5%
TypeSeaWitchMapBoss
Attack Distance6 ~ 8
Attack Time1.5 Second
Damage Spread20%
정확도+100%

Melee
iconbasicattack
기본 공격
Default Attack. 강력한 일격으로 적들을 쓰러트립니다.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
시전 속도: 1 Second

FireOrbs
2920~4380 화염 피해
투사체 15개 추가 발사
이동 속도 85% 감소
active_skill_area_of_effect_radius_+%_final [0]

is_area_damage Hit Area FireSkill Spell Triggerable AreaSpell
시전 속도: 1 Second
재사용 대기시간: 10 Second

SeawitchFireBossLavaCascade
Upheaval
빙하 폭포
Glacial Cascade. 땅에서 고드름이 솟아오르면서 잇달아 작은 폭발을 일으켜 범위 내의 적들에게 피해를 줍니다.
2645~3967 화염 피해
폭발 10회 유발

is_area_damage Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable ColdSkill PhysicalSkill CanRapidFire AreaSpell
시전 속도: 1.5 Second
재사용 대기시간: 10 Second

TriggerSpawnersFireAndFury
active_skill_area_of_effect_radius_+%_final [0]
Triggerable
시전 속도: 1 Second
재사용 대기시간: 1000 Second

TeleportMarkerFireSeawitch
marker_warp_marker_variation [11]
Spell
시전 속도: 1 Second
재사용 대기시간: 15 Second

TeleportMarker2FireSeawitch
marker_warp_marker_variation [12]
Spell
시전 속도: 1 Second
재사용 대기시간: 15 Second

MoltenMortarProjectileMapBoss
일반적인 몬스터 박격포 스킬입니다. 몬스터 투사체와 같지만 충격 효과를 가집니다.
projectile_spread_radius [18]
4079~6119 화염 피해

is_area_damage base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
시전 속도: 1 Second

TriggerSpawnersFireAndFury2
active_skill_area_of_effect_radius_+%_final [0]
Triggerable
시전 속도: 1 Second
재사용 대기시간: 1000 Second

TriggerSpawnersFireAndFury3
active_skill_area_of_effect_radius_+%_final [0]
Triggerable
시전 속도: 1 Second
재사용 대기시간: 1000 Second
레벨이름경험치DamageAttack TimeAlly Life방어구회피에너지 보호막화염 저항냉기 저항번개 저항카오스 저항
84광분에 찬 화염 마녀575052860.61.5304751616185483047540404025

Melee
iconbasicattack
기본 공격
Default Attack. 강력한 일격으로 적들을 쓰러트립니다.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
시전 속도: 1 Second

FireOrbs
2642~3963 화염 피해
투사체 15개 추가 발사
이동 속도 85% 감소
active_skill_area_of_effect_radius_+%_final [0]

is_area_damage Hit Area FireSkill Spell Triggerable AreaSpell
시전 속도: 1 Second
재사용 대기시간: 10 Second

SeawitchFireBossLavaCascade
Upheaval
빙하 폭포
Glacial Cascade. 땅에서 고드름이 솟아오르면서 잇달아 작은 폭발을 일으켜 범위 내의 적들에게 피해를 줍니다.
2421~3631 화염 피해
폭발 10회 유발

is_area_damage Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable ColdSkill PhysicalSkill CanRapidFire AreaSpell
시전 속도: 1.5 Second
재사용 대기시간: 10 Second

TriggerSpawnersFireAndFury
active_skill_area_of_effect_radius_+%_final [0]
Triggerable
시전 속도: 1 Second
재사용 대기시간: 1000 Second

TeleportMarkerFireSeawitch
marker_warp_marker_variation [11]
Spell
시전 속도: 1 Second
재사용 대기시간: 15 Second

TeleportMarker2FireSeawitch
marker_warp_marker_variation [12]
Spell
시전 속도: 1 Second
재사용 대기시간: 15 Second

MoltenMortarProjectileMapBoss
일반적인 몬스터 박격포 스킬입니다. 몬스터 투사체와 같지만 충격 효과를 가집니다.
projectile_spread_radius [18]
3649~5473 화염 피해

is_area_damage base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
시전 속도: 1 Second

TriggerSpawnersFireAndFury2
active_skill_area_of_effect_radius_+%_final [0]
Triggerable
시전 속도: 1 Second
재사용 대기시간: 1000 Second

TriggerSpawnersFireAndFury3
active_skill_area_of_effect_radius_+%_final [0]
Triggerable
시전 속도: 1 Second
재사용 대기시간: 1000 Second
레벨이름경험치DamageAttack TimeAlly Life방어구회피에너지 보호막화염 저항냉기 저항번개 저항카오스 저항
82광분에 찬 화염 마녀515042551.31.5253361419879452533640404025

Melee
iconbasicattack
기본 공격
Default Attack. 강력한 일격으로 적들을 쓰러트립니다.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
시전 속도: 1 Second

FireOrbs
2160~3240 화염 피해
투사체 15개 추가 발사
이동 속도 85% 감소
active_skill_area_of_effect_radius_+%_final [0]

is_area_damage Hit Area FireSkill Spell Triggerable AreaSpell
시전 속도: 1 Second
재사용 대기시간: 10 Second

SeawitchFireBossLavaCascade
Upheaval
빙하 폭포
Glacial Cascade. 땅에서 고드름이 솟아오르면서 잇달아 작은 폭발을 일으켜 범위 내의 적들에게 피해를 줍니다.
2025~3038 화염 피해
폭발 10회 유발

is_area_damage Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable ColdSkill PhysicalSkill CanRapidFire AreaSpell
시전 속도: 1.5 Second
재사용 대기시간: 10 Second

TriggerSpawnersFireAndFury
active_skill_area_of_effect_radius_+%_final [0]
Triggerable
시전 속도: 1 Second
재사용 대기시간: 1000 Second

TeleportMarkerFireSeawitch
marker_warp_marker_variation [11]
Spell
시전 속도: 1 Second
재사용 대기시간: 15 Second

TeleportMarker2FireSeawitch
marker_warp_marker_variation [12]
Spell
시전 속도: 1 Second
재사용 대기시간: 15 Second

MoltenMortarProjectileMapBoss
일반적인 몬스터 박격포 스킬입니다. 몬스터 투사체와 같지만 충격 효과를 가집니다.
projectile_spread_radius [18]
2915~4373 화염 피해

is_area_damage base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
시전 속도: 1 Second

TriggerSpawnersFireAndFury2
active_skill_area_of_effect_radius_+%_final [0]
Triggerable
시전 속도: 1 Second
재사용 대기시간: 1000 Second

TriggerSpawnersFireAndFury3
active_skill_area_of_effect_radius_+%_final [0]
Triggerable
시전 속도: 1 Second
재사용 대기시간: 1000 Second
레벨이름경험치DamageAttack TimeAlly Life방어구회피에너지 보호막화염 저항냉기 저항번개 저항카오스 저항
78광분에 찬 화염 마녀398542026.21.5170721094068521707240404025

Melee
iconbasicattack
기본 공격
Default Attack. 강력한 일격으로 적들을 쓰러트립니다.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
시전 속도: 1 Second

FireOrbs
1762~2643 화염 피해
투사체 15개 추가 발사
이동 속도 85% 감소
active_skill_area_of_effect_radius_+%_final [0]

is_area_damage Hit Area FireSkill Spell Triggerable AreaSpell
시전 속도: 1 Second
재사용 대기시간: 10 Second

SeawitchFireBossLavaCascade
Upheaval
빙하 폭포
Glacial Cascade. 땅에서 고드름이 솟아오르면서 잇달아 작은 폭발을 일으켜 범위 내의 적들에게 피해를 줍니다.
1691~2537 화염 피해
폭발 10회 유발

is_area_damage Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable ColdSkill PhysicalSkill CanRapidFire AreaSpell
시전 속도: 1.5 Second
재사용 대기시간: 10 Second

TriggerSpawnersFireAndFury
active_skill_area_of_effect_radius_+%_final [0]
Triggerable
시전 속도: 1 Second
재사용 대기시간: 1000 Second

TeleportMarkerFireSeawitch
marker_warp_marker_variation [11]
Spell
시전 속도: 1 Second
재사용 대기시간: 15 Second

TeleportMarker2FireSeawitch
marker_warp_marker_variation [12]
Spell
시전 속도: 1 Second
재사용 대기시간: 15 Second

MoltenMortarProjectileMapBoss
일반적인 몬스터 박격포 스킬입니다. 몬스터 투사체와 같지만 충격 효과를 가집니다.
projectile_spread_radius [18]
2324~3487 화염 피해

is_area_damage base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
시전 속도: 1 Second

TriggerSpawnersFireAndFury2
active_skill_area_of_effect_radius_+%_final [0]
Triggerable
시전 속도: 1 Second
재사용 대기시간: 1000 Second

TriggerSpawnersFireAndFury3
active_skill_area_of_effect_radius_+%_final [0]
Triggerable
시전 속도: 1 Second
재사용 대기시간: 1000 Second
레벨이름경험치DamageAttack TimeAlly Life방어구회피에너지 보호막화염 저항냉기 저항번개 저항카오스 저항
74광분에 찬 화염 마녀315551602.71.511924841058951192440404025
Melee15OnlyLastTarget IHaveNoLavaDebuff
Melee3IHaveNoLavaDebuff
Melee6MeleeRange
MonsterMortar15IHaveLavaDebuff
MonsterMortar6IHaveNoLavaDebuff TargetNotNear
FireOrbs30IHaveNoLavaDebuff TargetIsSelf EnemyNotFarFromTarget
Upheaval30TargetNotNear
MarkerWarp TeleportMarkerFireSeawitch20IHaveNoLavaDebuff
MarkerWarp TeleportMarker2FireSeawitch20IHaveNoLavaDebuff
#Alternate skill for standalone boss
MarkerWarp TeleportMarkerFireSeawitchStandalone100IHaveNoLavaDebuff
TriggerSpawnersTriggerSpawnersFireAndFury100 OnLessThan75PercentLife
TriggerSpawners TriggerSpawnersFireAndFury2100OnLessThan50PercentLife
TriggerSpawners TriggerSpawnersFireAndFury3100OnLessThan25PercentLife

Object Type

version 2
extends "Metadata/Monsters/Seawitch/SeaWitch"

Stats
{
}

Transitionable
{
}

Object Type Codes

version 2
extends "Metadata/Monsters/Seawitch/SeaWitch"

Render
{
     //turn_duration = 0.4
}
화염 저항냉기 저항번개 저항카오스 저항
1515157
30303020
40404025
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Seawitch/MapSeaWitchBossFirestorm"] = {
    name = "Fire and Fury",
    life = 4,
    energyShield = 1,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 2,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 8,
    accuracy = 1,
    skillList = {
        "Melee",
        "TriggerSpawnersFireAndFury",
        "TriggerSpawnersFireAndFury2",
        "TriggerSpawnersFireAndFury3",
        "SeawitchFireBossLavaCascade",
        "MoltenMortarProjectileMapBoss",
        "FireOrbs",
        "TeleportMarkerFireSeawitch",
        "TeleportMarker2FireSeawitch",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["TriggerSpawnersFireAndFury"] = {
    name = "TriggerSpawnersFireAndFury",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_area_of_effect_radius_+%_final",
    },
    levels = {
        [1] = {0, levelRequirement = 1, statInterpolation = {1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["TriggerSpawnersFireAndFury2"] = {
    name = "TriggerSpawnersFireAndFury2",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_area_of_effect_radius_+%_final",
    },
    levels = {
        [1] = {0, levelRequirement = 1, statInterpolation = {1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["TriggerSpawnersFireAndFury3"] = {
    name = "TriggerSpawnersFireAndFury3",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_area_of_effect_radius_+%_final",
    },
    levels = {
        [1] = {0, levelRequirement = 1, statInterpolation = {1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["SeawitchFireBossLavaCascade"] = {
    name = "Glacial Cascade",
    hidden = true,
    color = "3",
    baseEffectiveness = 6.1,
    incrementalEffectiveness = 0.034,
    description = "Icicles emerge from the ground in a series of small bursts, each damaging enemies caught in the area.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.ColdSkill] = true,
        [SkillType.PhysicalSkill] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "upheaval_number_of_spikes",
        "is_area_damage",
    },
    levels = {
        [1] = {0.8, 1.2, 10, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["MoltenMortarProjectileMapBoss"] = {
    name = "MoltenMortarProjectileMapBoss",
    hidden = true,
    color = 4,
    baseEffectiveness = 3.6111,
    incrementalEffectiveness = 0.046,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "projectile_spread_radius",
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {18, 0.8, 1.2, critChance = 5, levelRequirement = 68, statInterpolation = {1, 3, 3},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["FireOrbs"] = {
    name = "FireOrbs",
    hidden = true,
    color = 4,
    baseEffectiveness = 4.1667,
    incrementalEffectiveness = 0.04,
    skillTypes = {
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.FireSkill] = true,
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "number_of_additional_projectiles",
        "base_movement_velocity_+%",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {0.8, 1.2, 15, -85, 0, levelRequirement = 68, statInterpolation = {3, 3, 1, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["TeleportMarkerFireSeawitch"] = {
    name = "TeleportMarkerFireSeawitch",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "marker_warp_marker_variation",
    },
    levels = {
        [1] = {11, levelRequirement = 1, statInterpolation = {1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["TeleportMarker2FireSeawitch"] = {
    name = "TeleportMarker2FireSeawitch",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "marker_warp_marker_variation",
    },
    levels = {
        [1] = {12, levelRequirement = 1, statInterpolation = {1},  },
    },
}
SpectreN
Area
Modmonster_base_type_attack_cast_speed_+%_and_damage_-%_final [11]
monster_slain_experience_+% [100]
monster_dropped_item_quantity_+% [1500]
monster_dropped_item_rarity_+% [2000]
unique_boss_curse_effect_on_self_+%_final [-33]
cannot_be_taunted_when_taunted_ms [0]
lava_buff_effect_on_self_+% [-100]
base_life_regeneration_per_minute_%_while_in_lava [180]
cannot_be_stunned_while_stunned [1]
cannot_be_stunned_for_ms_after_stun_finished [2000]
Tagsred_blood, demon
Damage200%
생명력400%
Energy Shield From Life100%
Ailment Threshold400%
치명타 확률5%
TypeSeaWitchMapBoss
Attack Distance6 ~ 8
Attack Time1.5 Second
Damage Spread20%
정확도+100%

Melee
iconbasicattack
기본 공격
Default Attack. 강력한 일격으로 적들을 쓰러트립니다.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
시전 속도: 1 Second

FireOrbs
2920~4380 화염 피해
투사체 15개 추가 발사
이동 속도 85% 감소
active_skill_area_of_effect_radius_+%_final [0]

is_area_damage Hit Area FireSkill Spell Triggerable AreaSpell
시전 속도: 1 Second
재사용 대기시간: 10 Second

SeawitchFireBossLavaCascade
Upheaval
빙하 폭포
Glacial Cascade. 땅에서 고드름이 솟아오르면서 잇달아 작은 폭발을 일으켜 범위 내의 적들에게 피해를 줍니다.
2645~3967 화염 피해
폭발 10회 유발

is_area_damage Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable ColdSkill PhysicalSkill CanRapidFire AreaSpell
시전 속도: 1.5 Second
재사용 대기시간: 10 Second

TeleportMarkerFireSeawitchStandalone
marker_warp_marker_variation [15]
Spell
시전 속도: 1 Second
재사용 대기시간: 15 Second

MoltenMortarProjectileMapBossLavaGround
일반적인 몬스터 박격포 스킬입니다. 몬스터 투사체와 같지만 충격 효과를 가집니다.
projectile_spread_radius [18]
4079~6119 화염 피해

is_area_damage base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
시전 속도: 1 Second

CGEFireFuryStandaloneLavaGround
1초마다 973.3의 기본 화염 피해를 줌
ground_fire_art_variation [13]

Spell Area Hit Triggerable Duration AreaSpell
시전 속도: 1 Second
레벨이름경험치DamageAttack TimeAlly Life방어구회피에너지 보호막화염 저항냉기 저항번개 저항카오스 저항
84광분에 찬 화염 마녀575052860.61.5304751616185483047540404025

Melee
iconbasicattack
기본 공격
Default Attack. 강력한 일격으로 적들을 쓰러트립니다.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
시전 속도: 1 Second

FireOrbs
2642~3963 화염 피해
투사체 15개 추가 발사
이동 속도 85% 감소
active_skill_area_of_effect_radius_+%_final [0]

is_area_damage Hit Area FireSkill Spell Triggerable AreaSpell
시전 속도: 1 Second
재사용 대기시간: 10 Second

SeawitchFireBossLavaCascade
Upheaval
빙하 폭포
Glacial Cascade. 땅에서 고드름이 솟아오르면서 잇달아 작은 폭발을 일으켜 범위 내의 적들에게 피해를 줍니다.
2421~3631 화염 피해
폭발 10회 유발

is_area_damage Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable ColdSkill PhysicalSkill CanRapidFire AreaSpell
시전 속도: 1.5 Second
재사용 대기시간: 10 Second

TeleportMarkerFireSeawitchStandalone
marker_warp_marker_variation [15]
Spell
시전 속도: 1 Second
재사용 대기시간: 15 Second

MoltenMortarProjectileMapBossLavaGround
일반적인 몬스터 박격포 스킬입니다. 몬스터 투사체와 같지만 충격 효과를 가집니다.
projectile_spread_radius [18]
3649~5473 화염 피해

is_area_damage base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
시전 속도: 1 Second

CGEFireFuryStandaloneLavaGround
1초마다 880.7의 기본 화염 피해를 줌
ground_fire_art_variation [13]

Spell Area Hit Triggerable Duration AreaSpell
시전 속도: 1 Second
레벨이름경험치DamageAttack TimeAlly Life방어구회피에너지 보호막화염 저항냉기 저항번개 저항카오스 저항
82광분에 찬 화염 마녀515042551.31.5253361419879452533640404025

Melee
iconbasicattack
기본 공격
Default Attack. 강력한 일격으로 적들을 쓰러트립니다.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
시전 속도: 1 Second

FireOrbs
2160~3240 화염 피해
투사체 15개 추가 발사
이동 속도 85% 감소
active_skill_area_of_effect_radius_+%_final [0]

is_area_damage Hit Area FireSkill Spell Triggerable AreaSpell
시전 속도: 1 Second
재사용 대기시간: 10 Second

SeawitchFireBossLavaCascade
Upheaval
빙하 폭포
Glacial Cascade. 땅에서 고드름이 솟아오르면서 잇달아 작은 폭발을 일으켜 범위 내의 적들에게 피해를 줍니다.
2025~3038 화염 피해
폭발 10회 유발

is_area_damage Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable ColdSkill PhysicalSkill CanRapidFire AreaSpell
시전 속도: 1.5 Second
재사용 대기시간: 10 Second

TeleportMarkerFireSeawitchStandalone
marker_warp_marker_variation [15]
Spell
시전 속도: 1 Second
재사용 대기시간: 15 Second

MoltenMortarProjectileMapBossLavaGround
일반적인 몬스터 박격포 스킬입니다. 몬스터 투사체와 같지만 충격 효과를 가집니다.
projectile_spread_radius [18]
2915~4373 화염 피해

is_area_damage base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
시전 속도: 1 Second

CGEFireFuryStandaloneLavaGround
1초마다 720의 기본 화염 피해를 줌
ground_fire_art_variation [13]

Spell Area Hit Triggerable Duration AreaSpell
시전 속도: 1 Second
레벨이름경험치DamageAttack TimeAlly Life방어구회피에너지 보호막화염 저항냉기 저항번개 저항카오스 저항
78광분에 찬 화염 마녀398542026.21.5170721094068521707240404025

Melee
iconbasicattack
기본 공격
Default Attack. 강력한 일격으로 적들을 쓰러트립니다.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
시전 속도: 1 Second

FireOrbs
1674~2511 화염 피해
투사체 15개 추가 발사
이동 속도 85% 감소
active_skill_area_of_effect_radius_+%_final [0]

is_area_damage Hit Area FireSkill Spell Triggerable AreaSpell
시전 속도: 1 Second
재사용 대기시간: 10 Second

SeawitchFireBossLavaCascade
Upheaval
빙하 폭포
Glacial Cascade. 땅에서 고드름이 솟아오르면서 잇달아 작은 폭발을 일으켜 범위 내의 적들에게 피해를 줍니다.
1616~2424 화염 피해
폭발 10회 유발

is_area_damage Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable ColdSkill PhysicalSkill CanRapidFire AreaSpell
시전 속도: 1.5 Second
재사용 대기시간: 10 Second

TeleportMarkerFireSeawitchStandalone
marker_warp_marker_variation [15]
Spell
시전 속도: 1 Second
재사용 대기시간: 15 Second

MoltenMortarProjectileMapBossLavaGround
일반적인 몬스터 박격포 스킬입니다. 몬스터 투사체와 같지만 충격 효과를 가집니다.
projectile_spread_radius [18]
2196~3293 화염 피해

is_area_damage base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
시전 속도: 1 Second

CGEFireFuryStandaloneLavaGround
1초마다 558.1의 기본 화염 피해를 줌
ground_fire_art_variation [13]

Spell Area Hit Triggerable Duration AreaSpell
시전 속도: 1 Second
레벨이름경험치DamageAttack TimeAlly Life방어구회피에너지 보호막화염 저항냉기 저항번개 저항카오스 저항
73광분에 찬 화염 마녀2960915121.510863787256761086340404025

Melee
iconbasicattack
기본 공격
Default Attack. 강력한 일격으로 적들을 쓰러트립니다.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
시전 속도: 1 Second

FireOrbs
1293~1940 화염 피해
투사체 15개 추가 발사
이동 속도 85% 감소
active_skill_area_of_effect_radius_+%_final [0]

is_area_damage Hit Area FireSkill Spell Triggerable AreaSpell
시전 속도: 1 Second
재사용 대기시간: 10 Second

SeawitchFireBossLavaCascade
Upheaval
빙하 폭포
Glacial Cascade. 땅에서 고드름이 솟아오르면서 잇달아 작은 폭발을 일으켜 범위 내의 적들에게 피해를 줍니다.
1285~1927 화염 피해
폭발 10회 유발

is_area_damage Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable ColdSkill PhysicalSkill CanRapidFire AreaSpell
시전 속도: 1.5 Second
재사용 대기시간: 10 Second

TeleportMarkerFireSeawitchStandalone
marker_warp_marker_variation [15]
Spell
시전 속도: 1 Second
재사용 대기시간: 15 Second

MoltenMortarProjectileMapBossLavaGround
일반적인 몬스터 박격포 스킬입니다. 몬스터 투사체와 같지만 충격 효과를 가집니다.
projectile_spread_radius [18]
1648~2471 화염 피해

is_area_damage base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
시전 속도: 1 Second

CGEFireFuryStandaloneLavaGround
1초마다 431의 기본 화염 피해를 줌
ground_fire_art_variation [13]

Spell Area Hit Triggerable Duration AreaSpell
시전 속도: 1 Second
레벨이름경험치DamageAttack TimeAlly Life방어구회피에너지 보호막화염 저항냉기 저항번개 저항카오스 저항
68광분에 찬 화염 마녀2153611221.5688856424681688840404025
Melee15OnlyLastTarget IHaveNoLavaDebuff
Melee3IHaveNoLavaDebuff
Melee6MeleeRange
MonsterMortar15IHaveLavaDebuff
MonsterMortar6IHaveNoLavaDebuff TargetNotNear
FireOrbs30IHaveNoLavaDebuff TargetIsSelf EnemyNotFarFromTarget
Upheaval30TargetNotNear
MarkerWarp TeleportMarkerFireSeawitch20IHaveNoLavaDebuff
MarkerWarp TeleportMarker2FireSeawitch20IHaveNoLavaDebuff
#Alternate skill for standalone boss
MarkerWarp TeleportMarkerFireSeawitchStandalone100IHaveNoLavaDebuff
TriggerSpawnersTriggerSpawnersFireAndFury100 OnLessThan75PercentLife
TriggerSpawners TriggerSpawnersFireAndFury2100OnLessThan50PercentLife
TriggerSpawners TriggerSpawnersFireAndFury3100OnLessThan25PercentLife

Object Type

version 2
extends "Metadata/Monsters/Seawitch/SeaWitch"
extends "Metadata/Monsters/StandaloneMapBoss"

Object Type Codes

version 2
extends "Metadata/Monsters/Seawitch/SeaWitch"
extends "Metadata/Monsters/StandaloneMapBoss"
화염 저항냉기 저항번개 저항카오스 저항
1515157
30303020
40404025
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Seawitch/MapSeaWitchBossFirestormStandalone"] = {
    name = "Fire and Fury",
    life = 4,
    energyShield = 1,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 2,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 8,
    accuracy = 1,
    skillList = {
        "Melee",
        "SeawitchFireBossLavaCascade",
        "MoltenMortarProjectileMapBossLavaGround",
        "CGEFireFuryStandaloneLavaGround",
        "FireOrbs",
        "TeleportMarkerFireSeawitchStandalone",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["SeawitchFireBossLavaCascade"] = {
    name = "Glacial Cascade",
    hidden = true,
    color = "3",
    baseEffectiveness = 6.1,
    incrementalEffectiveness = 0.034,
    description = "Icicles emerge from the ground in a series of small bursts, each damaging enemies caught in the area.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.ColdSkill] = true,
        [SkillType.PhysicalSkill] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "upheaval_number_of_spikes",
        "is_area_damage",
    },
    levels = {
        [1] = {0.8, 1.2, 10, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["MoltenMortarProjectileMapBossLavaGround"] = {
    name = "MoltenMortarProjectileMapBossLavaGround",
    hidden = true,
    color = 4,
    baseEffectiveness = 3.6111,
    incrementalEffectiveness = 0.046,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "projectile_spread_radius",
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {18, 0.8, 1.2, critChance = 5, levelRequirement = 68, statInterpolation = {1, 3, 3},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["CGEFireFuryStandaloneLavaGround"] = {
    name = "CGEFireFuryStandaloneLavaGround",
    hidden = true,
    color = 4,
    baseEffectiveness = 2,
    incrementalEffectiveness = 0.04,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Hit] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_fire_damage_to_deal_per_minute",
        "ground_fire_art_variation",
    },
    levels = {
        [1] = {2, 13, levelRequirement = 1, statInterpolation = {3, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["FireOrbs"] = {
    name = "FireOrbs",
    hidden = true,
    color = 4,
    baseEffectiveness = 4.1667,
    incrementalEffectiveness = 0.04,
    skillTypes = {
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.FireSkill] = true,
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "number_of_additional_projectiles",
        "base_movement_velocity_+%",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {0.8, 1.2, 15, -85, 0, levelRequirement = 68, statInterpolation = {3, 3, 1, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["TeleportMarkerFireSeawitchStandalone"] = {
    name = "TeleportMarkerFireSeawitchStandalone",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "marker_warp_marker_variation",
    },
    levels = {
        [1] = {15, levelRequirement = 1, statInterpolation = {1},  },
    },
}
SpectreN
Area
Modmonster_base_type_attack_cast_speed_+%_and_damage_-%_final [11]
monster_slain_experience_+% [100]
monster_dropped_item_quantity_+% [1500]
monster_dropped_item_rarity_+% [2000]
unique_boss_curse_effect_on_self_+%_final [-33]
cannot_be_taunted_when_taunted_ms [0]
lava_buff_effect_on_self_+% [-100]
base_life_regeneration_per_minute_%_while_in_lava [180]
cannot_be_stunned_while_stunned [1]
cannot_be_stunned_for_ms_after_stun_finished [2000]
Tagsred_blood, demon
Damage200%
생명력400%
Energy Shield From Life100%
Ailment Threshold400%
치명타 확률5%
TypeSeaWitchMapBoss
Attack Distance6 ~ 8
Attack Time1.5 Second
Damage Spread20%
정확도+100%
화염 저항냉기 저항번개 저항카오스 저항
1515157
30303020
40404025
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Seawitch/MapSeaWitchBossFirestormElder"] = {
    name = "Fire and Fury",
    life = 4,
    energyShield = 1,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 2,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 8,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Modmonster_base_type_attack_cast_speed_+%_and_damage_-%_final [11]
monster_slain_experience_+% [100]
monster_dropped_item_quantity_+% [1500]
monster_dropped_item_rarity_+% [2000]
unique_boss_curse_effect_on_self_+%_final [-33]
cannot_be_taunted_when_taunted_ms [0]
lava_buff_effect_on_self_+% [-100]
base_life_regeneration_per_minute_%_while_in_lava [180]
cannot_be_stunned_while_stunned [1]
cannot_be_stunned_for_ms_after_stun_finished [2000]
Tagsno_maven, red_blood, demon
Damage200%
생명력400%
Energy Shield From Life100%
Ailment Threshold400%
치명타 확률5%
TypeSeaWitchMapBoss
Attack Distance6 ~ 8
Attack Time1.5 Second
Damage Spread20%
정확도+100%

Melee
iconbasicattack
기본 공격
Default Attack. 강력한 일격으로 적들을 쓰러트립니다.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
시전 속도: 1 Second

FireOrbs
2920~4380 화염 피해
투사체 15개 추가 발사
이동 속도 85% 감소
active_skill_area_of_effect_radius_+%_final [0]

is_area_damage Hit Area FireSkill Spell Triggerable AreaSpell
시전 속도: 1 Second
재사용 대기시간: 10 Second

SeawitchFireBossLavaCascade
Upheaval
빙하 폭포
Glacial Cascade. 땅에서 고드름이 솟아오르면서 잇달아 작은 폭발을 일으켜 범위 내의 적들에게 피해를 줍니다.
2645~3967 화염 피해
폭발 10회 유발

is_area_damage Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable ColdSkill PhysicalSkill CanRapidFire AreaSpell
시전 속도: 1.5 Second
재사용 대기시간: 10 Second

TriggerSpawnersFireAndFury
active_skill_area_of_effect_radius_+%_final [0]
Triggerable
시전 속도: 1 Second
재사용 대기시간: 1000 Second

TeleportMarkerFireSeawitch
marker_warp_marker_variation [11]
Spell
시전 속도: 1 Second
재사용 대기시간: 15 Second

TeleportMarker2FireSeawitch
marker_warp_marker_variation [12]
Spell
시전 속도: 1 Second
재사용 대기시간: 15 Second

MoltenMortarProjectileMapBoss
일반적인 몬스터 박격포 스킬입니다. 몬스터 투사체와 같지만 충격 효과를 가집니다.
projectile_spread_radius [18]
4079~6119 화염 피해

is_area_damage base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
시전 속도: 1 Second

TriggerSpawnersFireAndFury2
active_skill_area_of_effect_radius_+%_final [0]
Triggerable
시전 속도: 1 Second
재사용 대기시간: 1000 Second

TriggerSpawnersFireAndFury3
active_skill_area_of_effect_radius_+%_final [0]
Triggerable
시전 속도: 1 Second
재사용 대기시간: 1000 Second
레벨이름경험치DamageAttack TimeAlly Life방어구회피에너지 보호막화염 저항냉기 저항번개 저항카오스 저항
84광분에 찬 화염 마녀575052860.61.5304751616185483047540404025

Melee
iconbasicattack
기본 공격
Default Attack. 강력한 일격으로 적들을 쓰러트립니다.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
시전 속도: 1 Second

FireOrbs
2642~3963 화염 피해
투사체 15개 추가 발사
이동 속도 85% 감소
active_skill_area_of_effect_radius_+%_final [0]

is_area_damage Hit Area FireSkill Spell Triggerable AreaSpell
시전 속도: 1 Second
재사용 대기시간: 10 Second

SeawitchFireBossLavaCascade
Upheaval
빙하 폭포
Glacial Cascade. 땅에서 고드름이 솟아오르면서 잇달아 작은 폭발을 일으켜 범위 내의 적들에게 피해를 줍니다.
2421~3631 화염 피해
폭발 10회 유발

is_area_damage Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable ColdSkill PhysicalSkill CanRapidFire AreaSpell
시전 속도: 1.5 Second
재사용 대기시간: 10 Second

TriggerSpawnersFireAndFury
active_skill_area_of_effect_radius_+%_final [0]
Triggerable
시전 속도: 1 Second
재사용 대기시간: 1000 Second

TeleportMarkerFireSeawitch
marker_warp_marker_variation [11]
Spell
시전 속도: 1 Second
재사용 대기시간: 15 Second

TeleportMarker2FireSeawitch
marker_warp_marker_variation [12]
Spell
시전 속도: 1 Second
재사용 대기시간: 15 Second

MoltenMortarProjectileMapBoss
일반적인 몬스터 박격포 스킬입니다. 몬스터 투사체와 같지만 충격 효과를 가집니다.
projectile_spread_radius [18]
3649~5473 화염 피해

is_area_damage base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
시전 속도: 1 Second

TriggerSpawnersFireAndFury2
active_skill_area_of_effect_radius_+%_final [0]
Triggerable
시전 속도: 1 Second
재사용 대기시간: 1000 Second

TriggerSpawnersFireAndFury3
active_skill_area_of_effect_radius_+%_final [0]
Triggerable
시전 속도: 1 Second
재사용 대기시간: 1000 Second
레벨이름경험치DamageAttack TimeAlly Life방어구회피에너지 보호막화염 저항냉기 저항번개 저항카오스 저항
82광분에 찬 화염 마녀515042551.31.5253361419879452533640404025

Melee
iconbasicattack
기본 공격
Default Attack. 강력한 일격으로 적들을 쓰러트립니다.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
시전 속도: 1 Second

FireOrbs
2160~3240 화염 피해
투사체 15개 추가 발사
이동 속도 85% 감소
active_skill_area_of_effect_radius_+%_final [0]

is_area_damage Hit Area FireSkill Spell Triggerable AreaSpell
시전 속도: 1 Second
재사용 대기시간: 10 Second

SeawitchFireBossLavaCascade
Upheaval
빙하 폭포
Glacial Cascade. 땅에서 고드름이 솟아오르면서 잇달아 작은 폭발을 일으켜 범위 내의 적들에게 피해를 줍니다.
2025~3038 화염 피해
폭발 10회 유발

is_area_damage Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable ColdSkill PhysicalSkill CanRapidFire AreaSpell
시전 속도: 1.5 Second
재사용 대기시간: 10 Second

TriggerSpawnersFireAndFury
active_skill_area_of_effect_radius_+%_final [0]
Triggerable
시전 속도: 1 Second
재사용 대기시간: 1000 Second

TeleportMarkerFireSeawitch
marker_warp_marker_variation [11]
Spell
시전 속도: 1 Second
재사용 대기시간: 15 Second

TeleportMarker2FireSeawitch
marker_warp_marker_variation [12]
Spell
시전 속도: 1 Second
재사용 대기시간: 15 Second

MoltenMortarProjectileMapBoss
일반적인 몬스터 박격포 스킬입니다. 몬스터 투사체와 같지만 충격 효과를 가집니다.
projectile_spread_radius [18]
2915~4373 화염 피해

is_area_damage base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
시전 속도: 1 Second

TriggerSpawnersFireAndFury2
active_skill_area_of_effect_radius_+%_final [0]
Triggerable
시전 속도: 1 Second
재사용 대기시간: 1000 Second

TriggerSpawnersFireAndFury3
active_skill_area_of_effect_radius_+%_final [0]
Triggerable
시전 속도: 1 Second
재사용 대기시간: 1000 Second
레벨이름경험치DamageAttack TimeAlly Life방어구회피에너지 보호막화염 저항냉기 저항번개 저항카오스 저항
78광분에 찬 화염 마녀398542026.21.5170721094068521707240404025

Melee
iconbasicattack
기본 공격
Default Attack. 강력한 일격으로 적들을 쓰러트립니다.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
시전 속도: 1 Second

FireOrbs
1674~2511 화염 피해
투사체 15개 추가 발사
이동 속도 85% 감소
active_skill_area_of_effect_radius_+%_final [0]

is_area_damage Hit Area FireSkill Spell Triggerable AreaSpell
시전 속도: 1 Second
재사용 대기시간: 10 Second

SeawitchFireBossLavaCascade
Upheaval
빙하 폭포
Glacial Cascade. 땅에서 고드름이 솟아오르면서 잇달아 작은 폭발을 일으켜 범위 내의 적들에게 피해를 줍니다.
1616~2424 화염 피해
폭발 10회 유발

is_area_damage Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable ColdSkill PhysicalSkill CanRapidFire AreaSpell
시전 속도: 1.5 Second
재사용 대기시간: 10 Second

TriggerSpawnersFireAndFury
active_skill_area_of_effect_radius_+%_final [0]
Triggerable
시전 속도: 1 Second
재사용 대기시간: 1000 Second

TeleportMarkerFireSeawitch
marker_warp_marker_variation [11]
Spell
시전 속도: 1 Second
재사용 대기시간: 15 Second

TeleportMarker2FireSeawitch
marker_warp_marker_variation [12]
Spell
시전 속도: 1 Second
재사용 대기시간: 15 Second

MoltenMortarProjectileMapBoss
일반적인 몬스터 박격포 스킬입니다. 몬스터 투사체와 같지만 충격 효과를 가집니다.
projectile_spread_radius [18]
2196~3293 화염 피해

is_area_damage base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
시전 속도: 1 Second

TriggerSpawnersFireAndFury2
active_skill_area_of_effect_radius_+%_final [0]
Triggerable
시전 속도: 1 Second
재사용 대기시간: 1000 Second

TriggerSpawnersFireAndFury3
active_skill_area_of_effect_radius_+%_final [0]
Triggerable
시전 속도: 1 Second
재사용 대기시간: 1000 Second
레벨이름경험치DamageAttack TimeAlly Life방어구회피에너지 보호막화염 저항냉기 저항번개 저항카오스 저항
73광분에 찬 화염 마녀2960915121.510863787256761086340404025

Melee
iconbasicattack
기본 공격
Default Attack. 강력한 일격으로 적들을 쓰러트립니다.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
시전 속도: 1 Second

FireOrbs
1293~1940 화염 피해
투사체 15개 추가 발사
이동 속도 85% 감소
active_skill_area_of_effect_radius_+%_final [0]

is_area_damage Hit Area FireSkill Spell Triggerable AreaSpell
시전 속도: 1 Second
재사용 대기시간: 10 Second

SeawitchFireBossLavaCascade
Upheaval
빙하 폭포
Glacial Cascade. 땅에서 고드름이 솟아오르면서 잇달아 작은 폭발을 일으켜 범위 내의 적들에게 피해를 줍니다.
1285~1927 화염 피해
폭발 10회 유발

is_area_damage Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable ColdSkill PhysicalSkill CanRapidFire AreaSpell
시전 속도: 1.5 Second
재사용 대기시간: 10 Second

TriggerSpawnersFireAndFury
active_skill_area_of_effect_radius_+%_final [0]
Triggerable
시전 속도: 1 Second
재사용 대기시간: 1000 Second

TeleportMarkerFireSeawitch
marker_warp_marker_variation [11]
Spell
시전 속도: 1 Second
재사용 대기시간: 15 Second

TeleportMarker2FireSeawitch
marker_warp_marker_variation [12]
Spell
시전 속도: 1 Second
재사용 대기시간: 15 Second

MoltenMortarProjectileMapBoss
일반적인 몬스터 박격포 스킬입니다. 몬스터 투사체와 같지만 충격 효과를 가집니다.
projectile_spread_radius [18]
1648~2471 화염 피해

is_area_damage base_is_projectile Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
시전 속도: 1 Second

TriggerSpawnersFireAndFury2
active_skill_area_of_effect_radius_+%_final [0]
Triggerable
시전 속도: 1 Second
재사용 대기시간: 1000 Second

TriggerSpawnersFireAndFury3
active_skill_area_of_effect_radius_+%_final [0]
Triggerable
시전 속도: 1 Second
재사용 대기시간: 1000 Second
레벨이름경험치DamageAttack TimeAlly Life방어구회피에너지 보호막화염 저항냉기 저항번개 저항카오스 저항
68광분에 찬 화염 마녀2153611221.5688856424681688840404025
Melee15OnlyLastTarget IHaveNoLavaDebuff
Melee3IHaveNoLavaDebuff
Melee6MeleeRange
MonsterMortar15IHaveLavaDebuff
MonsterMortar6IHaveNoLavaDebuff TargetNotNear
FireOrbs30IHaveNoLavaDebuff TargetIsSelf EnemyNotFarFromTarget
Upheaval30TargetNotNear
MarkerWarp TeleportMarkerFireSeawitch20IHaveNoLavaDebuff
MarkerWarp TeleportMarker2FireSeawitch20IHaveNoLavaDebuff
#Alternate skill for standalone boss
MarkerWarp TeleportMarkerFireSeawitchStandalone100IHaveNoLavaDebuff
TriggerSpawnersTriggerSpawnersFireAndFury100 OnLessThan75PercentLife
TriggerSpawners TriggerSpawnersFireAndFury2100OnLessThan50PercentLife
TriggerSpawners TriggerSpawnersFireAndFury3100OnLessThan25PercentLife

Object Type

version 2
extends "Metadata/Monsters/Seawitch/SeaWitch"

Stats
{
}

Transitionable
{
}

Object Type Codes

version 2
extends "Metadata/Monsters/Seawitch/SeaWitch"

Render
{
     //turn_duration = 0.4
}
화염 저항냉기 저항번개 저항카오스 저항
1515157
30303020
40404025
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Seawitch/MapSeaWitchBossFirestormShaper"] = {
    name = "Fire and Fury",
    life = 4,
    energyShield = 1,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 2,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 8,
    accuracy = 1,
    skillList = {
        "Melee",
        "TriggerSpawnersFireAndFury",
        "TriggerSpawnersFireAndFury2",
        "TriggerSpawnersFireAndFury3",
        "SeawitchFireBossLavaCascade",
        "MoltenMortarProjectileMapBoss",
        "FireOrbs",
        "TeleportMarkerFireSeawitch",
        "TeleportMarker2FireSeawitch",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["TriggerSpawnersFireAndFury"] = {
    name = "TriggerSpawnersFireAndFury",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_area_of_effect_radius_+%_final",
    },
    levels = {
        [1] = {0, levelRequirement = 1, statInterpolation = {1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["TriggerSpawnersFireAndFury2"] = {
    name = "TriggerSpawnersFireAndFury2",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_area_of_effect_radius_+%_final",
    },
    levels = {
        [1] = {0, levelRequirement = 1, statInterpolation = {1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["TriggerSpawnersFireAndFury3"] = {
    name = "TriggerSpawnersFireAndFury3",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_area_of_effect_radius_+%_final",
    },
    levels = {
        [1] = {0, levelRequirement = 1, statInterpolation = {1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["SeawitchFireBossLavaCascade"] = {
    name = "Glacial Cascade",
    hidden = true,
    color = "3",
    baseEffectiveness = 6.1,
    incrementalEffectiveness = 0.034,
    description = "Icicles emerge from the ground in a series of small bursts, each damaging enemies caught in the area.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.ColdSkill] = true,
        [SkillType.PhysicalSkill] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "upheaval_number_of_spikes",
        "is_area_damage",
    },
    levels = {
        [1] = {0.8, 1.2, 10, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["MoltenMortarProjectileMapBoss"] = {
    name = "MoltenMortarProjectileMapBoss",
    hidden = true,
    color = 4,
    baseEffectiveness = 3.6111,
    incrementalEffectiveness = 0.046,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "projectile_spread_radius",
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {18, 0.8, 1.2, critChance = 5, levelRequirement = 68, statInterpolation = {1, 3, 3},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["FireOrbs"] = {
    name = "FireOrbs",
    hidden = true,
    color = 4,
    baseEffectiveness = 4.1667,
    incrementalEffectiveness = 0.04,
    skillTypes = {
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.FireSkill] = true,
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "number_of_additional_projectiles",
        "base_movement_velocity_+%",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {0.8, 1.2, 15, -85, 0, levelRequirement = 68, statInterpolation = {3, 3, 1, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["TeleportMarkerFireSeawitch"] = {
    name = "TeleportMarkerFireSeawitch",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "marker_warp_marker_variation",
    },
    levels = {
        [1] = {11, levelRequirement = 1, statInterpolation = {1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["TeleportMarker2FireSeawitch"] = {
    name = "TeleportMarker2FireSeawitch",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "marker_warp_marker_variation",
    },
    levels = {
        [1] = {12, levelRequirement = 1, statInterpolation = {1},  },
    },
}