역병 Tower /3
Icon이름DetailResult
화염구 탑 Mk I피해: 중간
화염구 시전

동일 유형의 역병 걸린 몬스터에 대해 효과 없음
비용: 100
반경: 45
화염구 탑 Mk II화염구 3개 시전비용: 150
반경: 60
화염구 탑 Mk III화염구 5개 시전비용: 300
반경: 75
성유 붓기 Fireball Tower /5
TypeItemsResult
반지투명한 성유
호박빛 성유
화염구 탑의 피해 25% 증가
반지적갈빛 성유
보랏빛 성유
화염구 탑의 사거리 25% 증가
반지담청빛 성유
진홍빛 성유
화염구 탑 시전 속도 15% 증가
반지적갈빛 성유
오팔빛 성유
화염구 탑이 투사체 2개 추가 발사
반지오팔빛 성유
금빛 성유
화염구 탑이 투사체 8개 추가 발사
화염구 탑이 원형으로 투사체 발사
화염구 탑 Mk III
구조물
blight tower damage +% final vs fire monster [-99]
Fireball Tower Mk III
SpectreN
Tags시전, construct, fire_affinity, immobile, is_unarmed, large_height, mud_blood, stone_armour
생명력
100%
Ailment Threshold
100%
저항
0 0 0 0
Damage
100%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
경험치
100%
Model Size
100%
Type
BlightTower
Metadata
BlightTowerFlameRank3
레벨
68
생명력
6,433
방어도
28,790
회피
4,739
Damage
374
주문 피해
374
정확도
580
Attack Time
1.5
경험치
10,255
Minion Life
1,395
Minion Damage
298
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
EmptyActionBlightFireballTower
Spell
시전 속도: 3 초
GeometrySpellBlightTowerFireballExplode3
Spell, Triggerable
치명타 확률: 5%
시전 속도: 1 초
44477~66716 화염 피해
is area damage [1]
GeometrySpellBlightTowerFireballExplode3_buff1
Spell, Triggerable
치명타 확률: 5%
시전 속도: 1 초
44477~66716 화염 피해
active skill area of effect radius +% final [20]
is area damage [1]
GeometrySpellBlightTowerFireballExplode3_buff2
Spell, Triggerable
치명타 확률: 5%
시전 속도: 1 초
44477~66716 화염 피해
active skill area of effect radius +% final [40]
is area damage [1]
GeometrySpellBlightTowerFireballExplode3_buff3
Spell, Triggerable
치명타 확률: 5%
시전 속도: 1 초
44477~66716 화염 피해
active skill area of effect radius +% final [60]
is area damage [1]
BlightTowerFireball3
Spell, Projectile, ProjectilesFromUser, Triggerable
치명타 확률: 5%
시전 속도: 2 초
투사체가 모든 대상 관통
22.42~33.63 화염 피해
투사체 4개 추가 발사
base deal no damage [1]
base is projectile [1]
monster projectile variation [122]
projectile uses contact position [1]
BlightTowerFireball3_buff1
Spell, Projectile, ProjectilesFromUser, Triggerable
치명타 확률: 5%
시전 속도: 2 초
투사체가 모든 대상 관통
22.42~33.63 화염 피해
투사체 4개 추가 발사
base deal no damage [1]
base is projectile [1]
monster projectile variation [122]
projectile uses contact position [1]
BlightTowerFireball3_buff2
Spell, Projectile, ProjectilesFromUser, Triggerable
치명타 확률: 5%
시전 속도: 2 초
투사체가 모든 대상 관통
22.42~33.63 화염 피해
투사체 4개 추가 발사
base deal no damage [1]
base is projectile [1]
monster projectile variation [122]
projectile uses contact position [1]
BlightTowerFireball3_buff3
Spell, Projectile, ProjectilesFromUser, Triggerable
치명타 확률: 5%
시전 속도: 2 초
투사체가 모든 대상 관통
22.42~33.63 화염 피해
투사체 4개 추가 발사
base deal no damage [1]
base is projectile [1]
monster projectile variation [122]
projectile uses contact position [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueBlight/Towers/BlightTowerFireBase"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueBlight/Towers/BlightTowerFireBase"
extends "Metadata/Monsters/LeagueBlight/Towers/BlightTowerUpgraded"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBlight/BlightTowerFlameRank3"] = {
    name = "Fireball Tower Mk III",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "BlightTowerFireball3",
        "BlightTowerFireball3_buff1",
        "BlightTowerFireball3_buff2",
        "BlightTowerFireball3_buff3",
        "GeometrySpellBlightTowerFireballExplode3",
        "GeometrySpellBlightTowerFireballExplode3_buff1",
        "GeometrySpellBlightTowerFireballExplode3_buff2",
        "GeometrySpellBlightTowerFireballExplode3_buff3",
        "EmptyActionBlightFireballTower",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["BlightTowerFireball3"] = {
    name = "BlightTowerFireball3",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "monster_projectile_variation",
        "number_of_additional_projectiles",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "base_deal_no_damage",
        "always_pierce",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 122, 4, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BlightTowerFireball3_buff1"] = {
    name = "BlightTowerFireball3_buff1",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "monster_projectile_variation",
        "number_of_additional_projectiles",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "base_deal_no_damage",
        "always_pierce",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 122, 4, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BlightTowerFireball3_buff2"] = {
    name = "BlightTowerFireball3_buff2",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "monster_projectile_variation",
        "number_of_additional_projectiles",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "base_deal_no_damage",
        "always_pierce",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 122, 4, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BlightTowerFireball3_buff3"] = {
    name = "BlightTowerFireball3_buff3",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "monster_projectile_variation",
        "number_of_additional_projectiles",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "base_deal_no_damage",
        "always_pierce",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 122, 4, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GeometrySpellBlightTowerFireballExplode3"] = {
    name = "GeometrySpellBlightTowerFireballExplode3",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GeometrySpellBlightTowerFireballExplode3_buff1"] = {
    name = "GeometrySpellBlightTowerFireballExplode3_buff1",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GeometrySpellBlightTowerFireballExplode3_buff2"] = {
    name = "GeometrySpellBlightTowerFireballExplode3_buff2",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GeometrySpellBlightTowerFireballExplode3_buff3"] = {
    name = "GeometrySpellBlightTowerFireballExplode3_buff3",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 60, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionBlightFireballTower"] = {
    name = "EmptyActionBlightFireballTower",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
blight tower damage +% final vs fire monster [-99]
IdBlightLessDamageAgainstFireType
FamilyBlightLessDamageAgainstType
Domains몬스터 (3)
GenerationType고유 (3)
Req. level1
Stats
  • blight tower damage +% final vs fire monster Min: -99 Max: -99 Global
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