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프랙털 거인
구조물
IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning
{결합된}
monster dropped item rarity +% [15000]
monster slain experience +% [100]
동작 속도가 기본 수치 50% 밑으로 내려가지 않음
밀려날 수 없음
Fractal Giant
Spectre
Tagsbludgeoning_weapon, construct, fast_movement, golem, is_unarmed, medium_height, mud_blood, not_dex, physical_affinity, stone_armour, synthesised_monster
생명력
300%
Energy Shield From Life
50%
방어도
+50%
Ailment Threshold
300%
저항
IconEnemyResistanceFire37% IconEnemyResistanceCold37% IconEnemyResistanceLightning37% IconEnemyResistanceChaos0%
Damage
78%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 12
Attack Time
1.995 Second
Damage Spread
±20%
경험치
150%
Model Size
70%
Type
SynthesisGolemChampion
Metadata
SynthesisGolemBossTip
레벨
68
생명력
418,039
방어도
43,185
회피
4,739
에너지 보호막
9,191
Damage
332
주문 피해
495
정확도
580
Attack Time
1.33665
경험치
84,604
Minion Life
90,676
Minion Energy Shield
1,994
Minion Damage
265
Ailment Threshold
263,365
Chill
833
Shock
833
Brittle
4,711
Scorch
833
Sap
2,301
Phys Convert Ele
240%
SynthesisGuardian4Slam
Triggerable, Attack
Base Damage: 527791
치명타 확률: 5%
Attack Time: 1.995 초
주는 피해 85% 증폭
공격 속도 25% 감폭
apply gauntlet ruin on hit [1]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueSynthesis/SynthesisMonsterBaseSink"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueSynthesis/SynthesisGolemBossTip"] = {
    fireResist = 37,
    coldResist = 37,
    lightningResist = 37,
    chaosResist = 0,
    name = "Fractal Giant",
    life = 3,
    energyShield = 0.5,
    damage = 0.78,
    damageSpread = 0.2,
    attackTime = 1.995,
    attackRange = 12,
    accuracy = 1,
    skillList = {
        "SynthesisGuardian4Slam",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["SynthesisGuardian4Slam"] = {
    name = "SynthesisGuardian4Slam",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "active_skill_attack_speed_+%_final",
        "is_area_damage",
        "apply_gauntlet_ruin_on_hit",
    },
    levels = {
        [1] = {85, -25, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
FamilyMonsterTag
Domains몬스터 (3)
GenerationType고유 (3)
Req. level1
Adds Tagssynthesised_monster
monster dropped item rarity +% [15000]
monster slain experience +% [100]
FamilyMonsterMapBoss
Domains몬스터 (3)
GenerationType고유 (3)
Req. level1
Stats
  • monster slain experience +% 100 100 Global
  • monster dropped item rarity +% 15000 15000 Global
  • 동작 속도가 기본 수치 50% 밑으로 내려가지 않음
    FamilyCannotBeSlowedBelowValue
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • hellscape boots action speed +% minimum value -50 -50 Global
  • Craft Tags속도
    밀려날 수 없음
    FamilyImmuneToKnockback
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • cannot be knocked back 1 1 Global — 변경이 불가능한 값
  • Edit

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