Grandmasters: FacebreakerBane /117
Stat | Value |
---|---|
IsDisabled | 0 |
Modifier | cyclone extra distance [10] 흡수로 인한 초당 총 생명력 회복량 최대치 100% 증가 흡수로 인한 초당 총 마나 회복량 최대치 100% 증가 스킬의 점유 100% 감소 no cost [1] max fire beam stacks [8] |
level | 92 |
main hand weapon type | 14 |
off hand weapon type | 13 |
local extra max charges | 20 |
shield block % | 55 |
block while dual wielding % | 15 |
block recovery +% | 40 |
shield armour +% | 40 |
physical damage +% | 30 |
attack minimum added physical damage | 77 |
attack maximum added physical damage | 131 |
attack minimum added cold damage | 6 |
attack maximum added cold damage | 11 |
attack speed +% | 24 |
accuracy rating +% | 40 |
base critical strike multiplier + | 60 |
base self critical strike multiplier -% | 20 |
old do not use life leech from physical damage % | 5 |
old do not use mana leech from physical damage % | 2 |
base life gained on enemy death | 30 |
base stun threshold reduction +% | 10 |
maximum physical damage reduction % | 90 |
base physical damage reduction rating | 1786 |
physical damage reduction rating +% | 265 |
local physical damage reduction rating +% | 118 |
base evasion rating | 211 |
base maximum life | 361 |
maximum life +% | 149 |
base maximum mana | 40 |
maximum mana +% | 32 |
mana regeneration rate per minute % | 105 |
mana regeneration rate +% | 64 |
base maximum energy shield | 10 |
maximum energy shield +% | 40 |
energy shield recharge rate per minute % | 2000 |
base resist all elements % | 56 |
resist all elements % per endurance charge | 4 |
base fire damage resistance % | 59 |
base cold damage resistance % | 96 |
base lightning damage resistance % | 71 |
base item found quantity +% | 34 |
base item found rarity +% | 33 |
base movement velocity +% | 27 |
max endurance charges | 4 |
max frenzy charges | 3 |
max power charges | 3 |
base mana cost -% | 10 |
base stun recovery +% | 29 |
main hand base weapon attack duration ms | 833 |
main hand base maximum attack distance | 4 |
weapon elemental damage +% | 20 |
base life gain per target | 4 |
local base physical damage reduction rating | 214 |
base attack speed +% per frenzy charge | 5 |
is player | 1 |
life per level | 12 |
mana per level | 4 |
resist all elements +% while holding shield | 22 |
endurance charge duration +% | 18 |
physical damage reduction % per endurance charge | 4 |
life regeneration rate per minute % | 396 |
melee physical damage +% | 106 |
maximum block % | 75 |
shield physical damage reduction rating +% | 110 |
base shield physical damage reduction rating | 393 |
base shield maximum energy shield | 115 |
base cast speed +% per frenzy charge | 5 |
max viper strike orbs | 4 |
max fuse arrow orbs | 5 |
physical damage taken +% | 45 |
critical strike chance +% per power charge | 50 |
accuracy rating per level | 2 |
evasion rating per level | 300 |
base strength | 322 |
additional strength | 97 |
base intelligence | 104 |
base dexterity | 104 |
additional dexterity | 36 |
additional all attributes | 66 |
base critical strike multiplier | 150 |
global always hit | 1 |
global cannot crit | 1 |
ignore armour movement penalties | 1 |
from armour movement speed +% | -11 |
local armour and energy shield +% | 90 |
local armour and evasion +% | 18 |
main hand local minimum added physical damage | 2 |
main hand local maximum added physical damage | 8 |
local additional block chance % | 6 |
base number of totems allowed | 1 |
base number of traps allowed | 3 |
base number of remote mines allowed | 5 |
base maximum fire damage resistance % | 76 |
base maximum cold damage resistance % | 80 |
base maximum lightning damage resistance % | 75 |
base maximum chaos damage resistance % | 75 |
dual wield inherent attack speed +% final | 10 |
unique facebreaker unarmed melee physical damage +% final | 1000 |
extra gore | 1 |
evasion and physical damage reduction rating +% | 32 |
energy shield % of armour rating gained on block | 4 |
melee range + | 2 |
melee weapon critical strike multiplier + | 140 |
dummy stat display nothing | 1 |
footstep effect variation | 6 |
number of equipped uniques | 4 |
map spawn two bosses | 20 |
dual wield inherent physical attack damage +% final | 20 |
max rampage stacks | 1000 |
damage +% per 10 rampage stacks | 2 |
movement velocity +% per 10 rampage stacks | 1 |
minion damage +% per 10 rampage stacks | 2 |
minion movement velocity +% per 10 rampage stacks | 1 |
damage taken when hit +% final per fortification | -1 |
base max fortification | 20 |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.