Grandmasters: FacebreakerBane /117 ⍟
StatValue
IsDisabled0
Modifier(25–30)% erhöhter Schaden während des Raubs
bloodlines corrupted blood % average damage to deal per minute per stack for 20 pack members [100]
bloodlines corrupted blood % average damage to deal per minute per stack for 20 pack members [100]
no cost [1]
3500% erhöhte Seltenheit fallen gelassener Gegenstände
level92
main hand weapon type14
off hand weapon type13
local extra max charges20
shield block %55
block while dual wielding %15
block recovery +%40
shield armour +%40
physical damage +%30
attack minimum added physical damage77
attack maximum added physical damage131
attack minimum added cold damage6
attack maximum added cold damage11
attack speed +%24
accuracy rating +%40
base critical strike multiplier +60
base self critical strike multiplier -%20
old do not use life leech from physical damage %5
old do not use mana leech from physical damage %2
base life gained on enemy death30
base stun threshold reduction +%10
maximum physical damage reduction %90
base physical damage reduction rating1786
physical damage reduction rating +%265
local physical damage reduction rating +%118
base evasion rating211
base maximum life361
maximum life +%149
base maximum mana40
maximum mana +%32
mana regeneration rate per minute %105
mana regeneration rate +%64
base maximum energy shield10
maximum energy shield +%40
energy shield recharge rate per minute %2000
base resist all elements %56
resist all elements % per endurance charge4
base fire damage resistance %59
base cold damage resistance %96
base lightning damage resistance %71
base item found quantity +%34
base item found rarity +%33
base movement velocity +%27
max endurance charges4
max frenzy charges3
max power charges3
base mana cost -%10
base stun recovery +%29
main hand base weapon attack duration ms833
main hand base maximum attack distance4
weapon elemental damage +%20
base life gain per target4
local base physical damage reduction rating214
base attack speed +% per frenzy charge5
is player1
life per level12
mana per level4
resist all elements +% while holding shield22
endurance charge duration +%18
physical damage reduction % per endurance charge4
life regeneration rate per minute %396
melee physical damage +%106
maximum block %75
shield physical damage reduction rating +%110
base shield physical damage reduction rating393
base shield maximum energy shield115
base cast speed +% per frenzy charge5
max viper strike orbs4
max fuse arrow orbs5
physical damage taken +%45
critical strike chance +% per power charge50
accuracy rating per level2
evasion rating per level300
base strength322
additional strength97
base intelligence104
base dexterity104
additional dexterity36
additional all attributes66
base critical strike multiplier150
global always hit1
global cannot crit1
ignore armour movement penalties1
from armour movement speed +%-11
local armour and energy shield +%90
local armour and evasion +%18
main hand local minimum added physical damage2
main hand local maximum added physical damage8
local additional block chance %6
base number of totems allowed1
base number of traps allowed3
base number of remote mines allowed5
base maximum fire damage resistance %76
base maximum cold damage resistance %80
base maximum lightning damage resistance %75
base maximum chaos damage resistance %75
dual wield inherent attack speed +% final10
unique facebreaker unarmed melee physical damage +% final1000
extra gore1
evasion and physical damage reduction rating +%32
energy shield % of armour rating gained on block4
melee range +2
melee weapon critical strike multiplier +140
dummy stat display nothing1
footstep effect variation6
number of equipped uniques4
map spawn two bosses20
dual wield inherent physical attack damage +% final20
max rampage stacks1000
damage +% per 10 rampage stacks2
movement velocity +% per 10 rampage stacks1
minion damage +% per 10 rampage stacks2
minion movement velocity +% per 10 rampage stacks1
damage taken when hit +% final per fortification-1
base max fortification20
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