Grandmasters: Hexhammer /74
StatValue
IsDisabled1
Modifiermax fire beam stacks [8]
흡수로 인한 초당 총 생명력 회복량 최대치 100% 증가
흡수로 인한 초당 총 마나 회복량 최대치 100% 증가
level80
main hand weapon type14
off hand weapon type14
block while dual wielding %15
physical damage +%18
attack minimum added physical damage15
attack maximum added physical damage34
attack minimum added fire damage10
attack maximum added fire damage16
attack minimum added cold damage5
attack maximum added cold damage11
maximum physical damage reduction %90
base evasion rating53
base maximum life103
base maximum mana101
mana regeneration rate per minute %105
base maximum energy shield10
energy shield recharge rate per minute %2000
base resist all elements %26
resist all elements % per endurance charge4
base fire damage resistance %20
base cold damage resistance %33
base lightning damage resistance %66
base item found quantity +%8
base item found rarity +%56
max endurance charges3
max frenzy charges3
max power charges3
base stun recovery +%25
main hand base weapon attack duration ms833
main hand base maximum attack distance4
base attack speed +% per frenzy charge5
is player1
life per level12
mana per level4
physical damage reduction % per endurance charge4
maximum block %75
base cast speed +% per frenzy charge5
max viper strike orbs4
max fuse arrow orbs5
critical strike chance +% per power charge50
accuracy rating per level2
evasion rating per level300
base strength23
base intelligence14
additional intelligence30
base dexterity23
additional dexterity41
additional all attributes30
base critical strike multiplier150
main hand local minimum added physical damage2
main hand local maximum added physical damage6
physical attack damage taken +-2
base number of totems allowed1
base number of traps allowed3
base number of remote mines allowed5
base maximum fire damage resistance %75
base maximum cold damage resistance %75
base maximum lightning damage resistance %75
base maximum chaos damage resistance %75
dual wield inherent attack speed +% final10
number of equipped uniques1
fire and cold damage resistance %16
map spawn two bosses20
dual wield inherent physical attack damage +% final20
max rampage stacks1000
damage +% per 10 rampage stacks2
movement velocity +% per 10 rampage stacks1
minion damage +% per 10 rampage stacks2
minion movement velocity +% per 10 rampage stacks1
damage taken when hit +% final per fortification-1
base max fortification20