Grandmasters: Hexhammer /74
Stat | Value |
---|---|
IsDisabled | 1 |
Modifier | max fire beam stacks [8] 100% erhöhte maximale Lebens-Gesamtwiederherstellung pro Sekunde durch Raub 100% erhöhte maximale Mana-Gesamtwiederherstellung pro Sekunde durch Raub |
level | 80 |
main hand weapon type | 14 |
off hand weapon type | 14 |
block while dual wielding % | 15 |
physical damage +% | 18 |
attack minimum added physical damage | 15 |
attack maximum added physical damage | 34 |
attack minimum added fire damage | 10 |
attack maximum added fire damage | 16 |
attack minimum added cold damage | 5 |
attack maximum added cold damage | 11 |
maximum physical damage reduction % | 90 |
base evasion rating | 53 |
base maximum life | 103 |
base maximum mana | 101 |
mana regeneration rate per minute % | 105 |
base maximum energy shield | 10 |
energy shield recharge rate per minute % | 2000 |
base resist all elements % | 26 |
resist all elements % per endurance charge | 4 |
base fire damage resistance % | 20 |
base cold damage resistance % | 33 |
base lightning damage resistance % | 66 |
base item found quantity +% | 8 |
base item found rarity +% | 56 |
max endurance charges | 3 |
max frenzy charges | 3 |
max power charges | 3 |
base stun recovery +% | 25 |
main hand base weapon attack duration ms | 833 |
main hand base maximum attack distance | 4 |
base attack speed +% per frenzy charge | 5 |
is player | 1 |
life per level | 12 |
mana per level | 4 |
physical damage reduction % per endurance charge | 4 |
maximum block % | 75 |
base cast speed +% per frenzy charge | 5 |
max viper strike orbs | 4 |
max fuse arrow orbs | 5 |
critical strike chance +% per power charge | 50 |
accuracy rating per level | 2 |
evasion rating per level | 300 |
base strength | 23 |
base intelligence | 14 |
additional intelligence | 30 |
base dexterity | 23 |
additional dexterity | 41 |
additional all attributes | 30 |
base critical strike multiplier | 150 |
main hand local minimum added physical damage | 2 |
main hand local maximum added physical damage | 6 |
physical attack damage taken + | -2 |
base number of totems allowed | 1 |
base number of traps allowed | 3 |
base number of remote mines allowed | 5 |
base maximum fire damage resistance % | 75 |
base maximum cold damage resistance % | 75 |
base maximum lightning damage resistance % | 75 |
base maximum chaos damage resistance % | 75 |
dual wield inherent attack speed +% final | 10 |
number of equipped uniques | 1 |
fire and cold damage resistance % | 16 |
map spawn two bosses | 20 |
dual wield inherent physical attack damage +% final | 20 |
max rampage stacks | 1000 |
damage +% per 10 rampage stacks | 2 |
movement velocity +% per 10 rampage stacks | 1 |
minion damage +% per 10 rampage stacks | 2 |
minion movement velocity +% per 10 rampage stacks | 1 |
damage taken when hit +% final per fortification | -1 |
base max fortification | 20 |