Grandmasters: Major_Bowner /119
Stat | Value |
---|---|
IsDisabled | 0 |
Modifier | max fire beam stacks [8] 흡수로 인한 초당 총 생명력 회복량 최대치 100% 증가 흡수로 인한 초당 총 마나 회복량 최대치 100% 증가 스킬의 점유 100% 감소 no cost [1] 모든 에너지 보호막 제거 |
level | 85 |
main hand weapon type | 9 |
off hand weapon type | 14 |
cannot have mana leeched from | 1 |
block while dual wielding % | 15 |
damage +% | 40 |
spell damage +% | 12 |
physical damage +% | 20 |
attack minimum added physical damage | 5 |
attack maximum added physical damage | 12 |
local minimum added cold damage | 19 |
local maximum added cold damage | 36 |
chaos damage +% | 79 |
attack speed +% | 23 |
old do not use life leech from physical damage % | 2 |
base life gained on enemy death | 5 |
base mana gained on enemy death | 1 |
maximum physical damage reduction % | 90 |
base evasion rating | 2297 |
evasion rating +% | 96 |
local evasion rating +% | 97 |
base maximum life | 386 |
maximum life +% | 106 |
base maximum mana | 90 |
maximum mana +% | 36 |
mana regeneration rate per minute % | 105 |
mana regeneration rate +% | 270 |
base maximum energy shield | 501 |
maximum energy shield +% | 45 |
local energy shield | 31 |
energy shield recharge rate per minute % | 2000 |
energy shield delay -% | 10 |
base resist all elements % | 69 |
resist all elements % per endurance charge | 4 |
base fire damage resistance % | 50 |
base cold damage resistance % | 37 |
base lightning damage resistance % | 47 |
base chaos damage resistance % | 66 |
base item found quantity +% | 40 |
base item found rarity +% | 40 |
projectiles pierce 1 additional target per 10 stat value | 40 |
arrows pierce 1 additional target per 10 stat value | 10 |
base projectile speed +% | 27 |
base movement velocity +% | 15 |
max endurance charges | 3 |
max frenzy charges | 3 |
max power charges | 3 |
base cast speed +% | 6 |
base stun recovery +% | 16 |
main hand base weapon attack duration ms | 714 |
main hand base maximum attack distance | 120 |
base attack speed +% per frenzy charge | 5 |
is player | 1 |
life per level | 12 |
mana per level | 4 |
local charges added +% | 85 |
base skill area of effect +% | 20 |
physical damage reduction % per endurance charge | 4 |
life regeneration rate per minute % | 108 |
maximum block % | 75 |
projectile damage +% | 62 |
base cast speed +% per frenzy charge | 5 |
max viper strike orbs | 4 |
local socketed bow gem level + | 2 |
local socketed gem level + | 2 |
max fuse arrow orbs | 5 |
critical strike chance +% per power charge | 50 |
accuracy rating per level | 2 |
evasion rating per level | 300 |
base strength | 110 |
additional strength | 60 |
base intelligence | 220 |
base dexterity | 210 |
additional all attributes | 40 |
base critical strike multiplier | 150 |
area damage +% | 12 |
keystone iron reflexes | 1 |
from armour movement speed +% | -4 |
local evasion and energy shield +% | 392 |
main hand local minimum added physical damage | 17 |
main hand local maximum added physical damage | 69 |
main hand local minimum added cold damage | 19 |
main hand local maximum added cold damage | 36 |
main hand local critical strike chance | 500 |
base reservation +% | -26 |
base aura area of effect +% | 24 |
base number of totems allowed | 1 |
base number of traps allowed | 3 |
base number of remote mines allowed | 5 |
base maximum fire damage resistance % | 75 |
base maximum cold damage resistance % | 75 |
base maximum lightning damage resistance % | 75 |
base maximum chaos damage resistance % | 75 |
dual wield inherent attack speed +% final | 10 |
extra gore | 1 |
evasion and physical damage reduction rating +% | 24 |
dummy stat display nothing | 2 |
global item attribute requirements +% | -25 |
melee damage +% | 12 |
footstep effect variation | 3 |
number of equipped uniques | 7 |
map spawn two bosses | 20 |
keystone mana shield | 1 |
aura effect +% | 16 |
damage over time +% | 71 |
local display socketed gems mana cost -% | 50 |
arrow damage +50% vs pierced targets | 1 |
attack minimum added physical damage with bow | 11 |
attack maximum added physical damage with bow | 24 |
dual wield inherent physical attack damage +% final | 20 |
max rampage stacks | 1000 |
damage +% per 10 rampage stacks | 2 |
movement velocity +% per 10 rampage stacks | 1 |
minion damage +% per 10 rampage stacks | 2 |
minion movement velocity +% per 10 rampage stacks | 1 |
damage taken when hit +% final per fortification | -1 |
base max fortification | 20 |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.