Grandmasters: Major_Bowner /119 ⍟
StatValue
IsDisabled0
Modifier3500% erhöhte Seltenheit fallen gelassener Gegenstände
bloodlines corrupted blood % average damage to deal per minute per stack for 20 pack members [100]
bloodlines corrupted blood % average damage to deal per minute per stack for 20 pack members [100]
no cost [1]
3300% erhöhte Seltenheit fallen gelassener Gegenstände
level85
main hand weapon type9
off hand weapon type14
cannot have mana leeched from1
block while dual wielding %15
damage +%40
spell damage +%12
physical damage +%20
attack minimum added physical damage5
attack maximum added physical damage12
local minimum added cold damage19
local maximum added cold damage36
chaos damage +%79
attack speed +%23
old do not use life leech from physical damage %2
base life gained on enemy death5
base mana gained on enemy death1
maximum physical damage reduction %90
base evasion rating2297
evasion rating +%96
local evasion rating +%97
base maximum life386
maximum life +%106
base maximum mana90
maximum mana +%36
mana regeneration rate per minute %105
mana regeneration rate +%270
base maximum energy shield501
maximum energy shield +%45
local energy shield31
energy shield recharge rate per minute %2000
energy shield delay -%10
base resist all elements %69
resist all elements % per endurance charge4
base fire damage resistance %50
base cold damage resistance %37
base lightning damage resistance %47
base chaos damage resistance %66
base item found quantity +%40
base item found rarity +%40
projectiles pierce 1 additional target per 10 stat value40
arrows pierce 1 additional target per 10 stat value10
base projectile speed +%27
base movement velocity +%15
max endurance charges3
max frenzy charges3
max power charges3
base cast speed +%6
base stun recovery +%16
main hand base weapon attack duration ms714
main hand base maximum attack distance120
base attack speed +% per frenzy charge5
is player1
life per level12
mana per level4
local charges added +%85
base skill area of effect +%20
physical damage reduction % per endurance charge4
life regeneration rate per minute %108
maximum block %75
projectile damage +%62
base cast speed +% per frenzy charge5
max viper strike orbs4
local socketed bow gem level +2
local socketed gem level +2
max fuse arrow orbs5
critical strike chance +% per power charge50
accuracy rating per level2
evasion rating per level300
base strength110
additional strength60
base intelligence220
base dexterity210
additional all attributes40
base critical strike multiplier150
area damage +%12
keystone iron reflexes1
from armour movement speed +%-4
local evasion and energy shield +%392
main hand local minimum added physical damage17
main hand local maximum added physical damage69
main hand local minimum added cold damage19
main hand local maximum added cold damage36
main hand local critical strike chance500
base reservation +%-26
base aura area of effect +%24
base number of totems allowed1
base number of traps allowed3
base number of remote mines allowed5
base maximum fire damage resistance %75
base maximum cold damage resistance %75
base maximum lightning damage resistance %75
base maximum chaos damage resistance %75
dual wield inherent attack speed +% final10
extra gore1
evasion and physical damage reduction rating +%24
dummy stat display nothing2
global item attribute requirements +%-25
melee damage +%12
footstep effect variation3
number of equipped uniques7
map spawn two bosses20
keystone mana shield1
aura effect +%16
damage over time +%71
local display socketed gems mana cost -%50
arrow damage +50% vs pierced targets1
attack minimum added physical damage with bow11
attack maximum added physical damage with bow24
dual wield inherent physical attack damage +% final20
max rampage stacks1000
damage +% per 10 rampage stacks2
movement velocity +% per 10 rampage stacks1
minion damage +% per 10 rampage stacks2
minion movement velocity +% per 10 rampage stacks1
damage taken when hit +% final per fortification-1
base max fortification20
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