Grandmasters: QuillQueen /173
Stat | Value |
---|---|
IsDisabled | 0 |
level | 92 |
main hand weapon type | 9 |
off hand weapon type | 14 |
block while dual wielding % | 15 |
local physical damage +% | 100 |
physical bow damage +% | 98 |
global minimum added chaos damage | 13 |
global maximum added chaos damage | 25 |
attack minimum added chaos damage | 24 |
attack maximum added chaos damage | 45 |
attack speed +% | 31 |
local attack speed +% | 100 |
bow attack speed +% | 21 |
accuracy rating | 41 |
accuracy rating +% | 40 |
bow accuracy rating +% | 10 |
maximum physical damage reduction % | 90 |
base evasion rating | 1412 |
evasion rating +% | 62 |
local evasion rating +% | 44 |
evasion rating +% per frenzy charge | 4 |
base maximum life | 525 |
maximum life +% | 212 |
base maximum mana | 49 |
maximum mana +% | 46 |
mana regeneration rate per minute % | 105 |
mana regeneration rate +% | 60 |
base maximum energy shield | 598 |
maximum energy shield +% | 20 |
local energy shield | 40 |
local energy shield +% | 116 |
energy shield recharge rate per minute % | 1200 |
energy shield recharge rate +% | -40 |
energy shield delay -% | 80 |
base resist all elements % | -8 |
resist all elements % per endurance charge | 4 |
base fire damage resistance % | 84 |
base cold damage resistance % | 61 |
base lightning damage resistance % | 60 |
base chaos damage resistance % | -40 |
base item found quantity +% | 14 |
base item found rarity +% | 22 |
number of additional projectiles | 1 |
number of additional arrows | 1 |
base projectile speed +% | 130 |
base arrow speed +% | 20 |
base movement velocity +% | 35 |
max endurance charges | 3 |
max frenzy charges | 6 |
max power charges | 3 |
base stun recovery +% | 36 |
main hand base weapon attack duration ms | 667 |
main hand base maximum attack distance | 120 |
main hand quality | 20 |
two handed melee physical damage +% | 37 |
two handed melee attack speed +% | 5 |
two handed melee accuracy rating +% | 20 |
base life gain per target | 60 |
base attack speed +% per frenzy charge | 4 |
is player | 1 |
life per level | 12 |
mana per level | 6 |
base frenzy charge duration +% | 36 |
physical damage reduction % per endurance charge | 4 |
life regeneration rate per minute % | 336 |
charges gained +% | 40 |
base global chance to knockback % | 4 |
melee physical damage +% | 8 |
maximum block % | 75 |
base cast speed +% per frenzy charge | 4 |
max viper strike orbs | 4 |
max fuse arrow orbs | 5 |
critical strike chance +% per power charge | 40 |
accuracy rating per level | 2 |
evasion rating per level | 300 |
base strength | 125 |
additional strength | 70 |
base intelligence | 90 |
additional intelligence | 48 |
base dexterity | 330 |
additional dexterity | 84 |
additional all attributes | 10 |
base critical strike multiplier | 150 |
avoid all elemental status % | 8 |
ignore armour movement penalties | 20 |
from armour movement speed +% | -3 |
local evasion and energy shield +% | 137 |
keystone acrobatics | 1 |
main hand local physical damage +% | 100 |
main hand local minimum added physical damage | 6 |
main hand local maximum added physical damage | 16 |
main hand local attack speed +% | 100 |
main hand local critical strike chance | 500 |
chance to evade attacks % | 2 |
keystone phase acrobatics | 1 |
curse cast speed +% | 10 |
base number of totems allowed | 1 |
base number of traps allowed | 3 |
base number of remote mines allowed | 5 |
base maximum fire damage resistance % | 75 |
base maximum cold damage resistance % | 75 |
base maximum lightning damage resistance % | 75 |
base maximum chaos damage resistance % | 75 |
dual wield inherent attack speed +% final | 10 |
evasion and physical damage reduction rating +% | 24 |
unique quill rain damage +% final | -40 |
melee range + | 2 |
curse effect on self +% | -50 |
local ring disable other ring | 1 |
disable ring slot 2 | 1 |
mana gain per target | 30 |
footstep effect variation | 28 |
number of equipped uniques | 5 |
curse effect +% | 20 |
base energy shield regeneration rate per minute % | 60 |
local charges used +% | -10 |
fire and cold damage resistance % | 10 |
fire and lightning damage resistance % | 11 |
cold and lightning damage resistance % | 22 |
map spawn two bosses | 20 |
curse on hit level temporal chains | 12 |
dual wield inherent physical attack damage +% final | 20 |
max rampage stacks | 1000 |
damage +% per 10 rampage stacks | 2 |
movement velocity +% per 10 rampage stacks | 1 |
base life leech from attack damage permyriad | 40 |
energy shield gain per target | 9 |
resolute technique | 1 |
pvp shield damage +% final | -15 |
number of assigned keystones | 3 |
number of equipped corrupted items | 2 |
base strength and intelligence | 20 |
maximum life leech rate % per minute | 1200 |
maximum mana leech rate % per minute | 1200 |
local mana gain per target | 2 |
base main hand local mana gain per target | 2 |
enchantment boots movement speed +% when not hit for 4 seconds | 6 |
base poison damage +% | 324 |
base poison duration +% | 65 |
base chance to poison on hit % | 60 |
bleed on hit with attacks % | 30 |
minion damage taken +% from spike traps final | -90 |
minions have labyrinth trap degen effect +% | -90 |
chance to poison on hit with attacks % | 20 |
minion damage taken +% from guillotine traps final | -90 |
max talisman degen stacks | 20 |
max frost nova stacks | 20 |
max charged attack stacks | 6 |
barrage num of additional projectiles | 2 |
enemies chaos resistance % while cursed | -15 |
damage +% for 4 seconds when you kill a cursed enemy | 20 |
projectile damage +% max as distance travelled increases | 50 |
display can take character start point | 2 |
current difficulty | 1 |
number of equipped items | 9 |
damage +% final vs non taunt target from ot | -10 |
max fire beam stacks | 8 |
base bleed duration +% | 20 |
bleeding damage +% | 85 |
critical ailment dot multiplier + | 50 |
base avoid stun % | 28 |
non aura vaal skills soul requirement +% | 100 |
projectile base number of targets to pierce | 2 |
local display socketed gems supported by X lesser poison | 10 |
poison duration +% with over 150 intelligence | 25 |
poison damage +% with over 300 dexterity | 96 |
local display socketed gems supported by X vile toxins | 20 |
attack ailment damage +% while wielding bow | 98 |
attack ailment damage +% while wielding two handed weapon | 37 |
object inherent damage +% final per frenzy charge | 4 |
damage taken when hit +% final per fortification | -1 |
base max fortification | 20 |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.