Grandmasters: QuillQueen /173 ⍟
StatValue
IsDisabled0
level92
main hand weapon type9
off hand weapon type14
block while dual wielding %15
local physical damage +%100
physical bow damage +%98
global minimum added chaos damage13
global maximum added chaos damage25
attack minimum added chaos damage24
attack maximum added chaos damage45
attack speed +%31
local attack speed +%100
bow attack speed +%21
accuracy rating41
accuracy rating +%40
bow accuracy rating +%10
maximum physical damage reduction %90
base evasion rating1412
evasion rating +%62
local evasion rating +%44
evasion rating +% per frenzy charge4
base maximum life525
maximum life +%212
base maximum mana49
maximum mana +%46
mana regeneration rate per minute %105
mana regeneration rate +%60
base maximum energy shield598
maximum energy shield +%20
local energy shield40
local energy shield +%116
energy shield recharge rate per minute %1200
energy shield recharge rate +%-40
energy shield delay -%80
base resist all elements %-8
resist all elements % per endurance charge4
base fire damage resistance %84
base cold damage resistance %61
base lightning damage resistance %60
base chaos damage resistance %-40
base item found quantity +%14
base item found rarity +%22
number of additional projectiles1
number of additional arrows1
base projectile speed +%130
base arrow speed +%20
base movement velocity +%35
max endurance charges3
max frenzy charges6
max power charges3
base stun recovery +%36
main hand base weapon attack duration ms667
main hand base maximum attack distance120
main hand quality20
two handed melee physical damage +%37
two handed melee attack speed +%5
two handed melee accuracy rating +%20
base life gain per target60
base attack speed +% per frenzy charge4
is player1
life per level12
mana per level6
base frenzy charge duration +%36
physical damage reduction % per endurance charge4
life regeneration rate per minute %336
charges gained +%40
base global chance to knockback %4
melee physical damage +%8
maximum block %75
base cast speed +% per frenzy charge4
max viper strike orbs4
max fuse arrow orbs5
critical strike chance +% per power charge40
accuracy rating per level2
evasion rating per level300
base strength125
additional strength70
base intelligence90
additional intelligence48
base dexterity330
additional dexterity84
additional all attributes10
base critical strike multiplier150
avoid all elemental status %8
ignore armour movement penalties20
from armour movement speed +%-3
local evasion and energy shield +%137
keystone acrobatics1
main hand local physical damage +%100
main hand local minimum added physical damage6
main hand local maximum added physical damage16
main hand local attack speed +%100
main hand local critical strike chance500
chance to evade attacks %2
keystone phase acrobatics1
curse cast speed +%10
base number of totems allowed1
base number of traps allowed3
base number of remote mines allowed5
base maximum fire damage resistance %75
base maximum cold damage resistance %75
base maximum lightning damage resistance %75
base maximum chaos damage resistance %75
dual wield inherent attack speed +% final10
evasion and physical damage reduction rating +%24
unique quill rain damage +% final-40
melee range +2
curse effect on self +%-50
local ring disable other ring1
disable ring slot 21
mana gain per target30
footstep effect variation28
number of equipped uniques5
curse effect +%20
base energy shield regeneration rate per minute %60
local charges used +%-10
fire and cold damage resistance %10
fire and lightning damage resistance %11
cold and lightning damage resistance %22
map spawn two bosses20
curse on hit level temporal chains12
dual wield inherent physical attack damage +% final20
max rampage stacks1000
damage +% per 10 rampage stacks2
movement velocity +% per 10 rampage stacks1
base life leech from attack damage permyriad40
energy shield gain per target9
resolute technique1
pvp shield damage +% final-15
number of assigned keystones3
number of equipped corrupted items2
base strength and intelligence20
maximum life leech rate % per minute1200
maximum mana leech rate % per minute1200
local mana gain per target2
base main hand local mana gain per target2
enchantment boots movement speed +% when not hit for 4 seconds6
base poison damage +%324
base poison duration +%65
base chance to poison on hit %60
bleed on hit with attacks %30
minion damage taken +% from spike traps final-90
minions have labyrinth trap degen effect +%-90
chance to poison on hit with attacks %20
minion damage taken +% from guillotine traps final-90
max talisman degen stacks20
max frost nova stacks20
max charged attack stacks6
barrage num of additional projectiles2
enemies chaos resistance % while cursed-15
damage +% for 4 seconds when you kill a cursed enemy20
projectile damage +% max as distance travelled increases50
display can take character start point2
current difficulty1
number of equipped items9
damage +% final vs non taunt target from ot-10
max fire beam stacks8
base bleed duration +%20
bleeding damage +%85
critical ailment dot multiplier +50
base avoid stun %28
non aura vaal skills soul requirement +%100
projectile base number of targets to pierce2
local display socketed gems supported by X lesser poison10
poison duration +% with over 150 intelligence25
poison damage +% with over 300 dexterity96
local display socketed gems supported by X vile toxins20
attack ailment damage +% while wielding bow98
attack ailment damage +% while wielding two handed weapon37
object inherent damage +% final per frenzy charge4
damage taken when hit +% final per fortification-1
base max fortification20
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