치유 토템
구조물
Healing Totem
Spectre | N |
---|---|
Tags | 시전, construct, extra_small_height, immobile, is_unarmed, large_model, mud_blood, no_pantheon_mod, non_attacking, not_dex, not_int, stone_armour |
생명력
200%
방어도
+100%
Ailment Threshold
200%
저항
0 0 0 0
Damage
100%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
경험치
100%
Model Size
100%
Type
MonsterTotem
Metadata
IncursionHealingTotem
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
12,867
방어도
57,580
회피
4,739
에너지 보호막
0
Damage
374
주문 피해
374
정확도
290
Attack Time
1.5
경험치
10,255
Ailment Threshold
12,867
Chill
41
Shock
41
Brittle
230
Scorch
41
Sap
112
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
ArchitectHealingBeam
Buff, Spell
시전 속도: 1 초
1초마다 생명력의 3.75% 재생
Object Type
version 2 extends "Metadata/Monsters/Totems/TotemBase" Stats { set_item_drop_slots = 1 set_monster_no_drops_or_experience = 0 set_cannot_be_dominated = 0 } Transitionable { } Animated { animated_object = "Metadata/Monsters/LeagueIncursion/HealingTotem/HealingTotem.ao" on_end_channel_start = "PlayAnimation( channel );" }
Object Type Codes
version 2 extends "Metadata/Monsters/Totems/TotemBase" Transitionable { create_transitioned = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/Vaal_Architects/spells/healing_totems/totem/active.epk );" on_transition = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/Vaal_Architects/spells/healing_totems/totem/active.epk );" } Life { on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/Vaal_Architects/spells/healing_totems/totem/active.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Totems/IncursionHealingTotem"] = { name = "Healing Totem", life = 2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "ArchitectHealingBeam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["ArchitectHealingBeam"] = { name = "ArchitectHealingBeam", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Buff] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "life_regeneration_rate_per_minute_%", }, levels = { [1] = {225, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
치유 토템
구조물
cannot have affliction mods [1]
monster no drops or experience [1]
monster no drops or experience [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Healing Totem
Spectre | N |
---|---|
Tags | 시전, construct, immobile, is_unarmed, large_model, medium_height, mud_blood, no_pantheon_mod, non_attacking, not_dex, not_int, ranged, stone_armour |
생명력
100%
방어도
+100%
Ailment Threshold
100%
저항
0 0 0 0
Damage
100%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
경험치
100%
Model Size
100%
Type
MonsterBetrayalHealingTotem
Metadata
BetrayalHealingTotem
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
6,433
방어도
57,580
회피
4,739
에너지 보호막
0
Damage
374
주문 피해
374
정확도
290
Attack Time
1.5
경험치
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BetrayalHealingBeam
Buff, Spell
시전 속도: 1 초
1초마다 생명력의 3.75% 재생
Object Type
version 2 extends "Metadata/Monsters/Totems/TotemBase" Stats { set_item_drop_slots = 1 set_monster_no_drops_or_experience = 0 set_cannot_be_dominated = 0 set_immune_to_curses = 0 } Transitionable { } Animated { animated_object = "Metadata/Monsters/LeagueBetrayal/FortWall/FortHealingTotem/HealingTotem.ao" on_end_cast = "PlayAnimation( channel ); LockOrientation( );" }
Object Type Codes
version 2 extends "Metadata/Monsters/Totems/TotemBase" Life { on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Betrayal/totem/Catarina_ver/ZigguratTotem/Ziggurat_glow.epk );" on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Betrayal/totem/Catarina_ver/ZigguratTotem/Ziggurat_glow.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Totems/BetrayalHealingTotem"] = { name = "Healing Totem", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "BetrayalHealingBeam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["BetrayalHealingBeam"] = { name = "BetrayalHealingBeam", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Buff] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "life_regeneration_rate_per_minute_%", }, levels = { [1] = {225, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
cannot have affliction mods [1]
Id | CannotGainAfflictedMods |
---|---|
Family | Nothing |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |