Totem de soins
Fabrication
Healing Totem
SpectreN
TagsLanceur de sorts, construct, extra_small_height, immobile, is_unarmed, large_model, mud_blood, no_pantheon_mod, non_attacking, not_dex, not_int, stone_armour
Vie
200%
Armure
+100%
Ailment Threshold
200%
Résistance
0 0 0 0
Damage
100%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Expérience
100%
Model Size
100%
Type
MonsterTotem
Metadata
IncursionHealingTotem
Niveau
68
Vie
12,867
Armure
57,580
Évasion
4,739
Bouclier d'énergie
0
Damage
374
Dégâts des sorts
374
Précision
290
Attack Time
1.5
Expérience
10,255
Ailment Threshold
12,867
Chill
41
Shock
41
Brittle
230
Scorch
41
Sap
112
ArchitectHealingBeam
Buff, Spell
Temps d'incantation: 1 sec.
3.75% de Vie Régénérée par seconde

Object Type

version 2
extends "Metadata/Monsters/Totems/TotemBase"

Stats
{
	set_item_drop_slots = 1
	set_monster_no_drops_or_experience = 0
	set_cannot_be_dominated = 0
}

Transitionable
{
}

Animated
{
   animated_object = "Metadata/Monsters/LeagueIncursion/HealingTotem/HealingTotem.ao"
   on_end_channel_start = "PlayAnimation( channel );"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Totems/TotemBase"

Transitionable
{
	create_transitioned = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/Vaal_Architects/spells/healing_totems/totem/active.epk );"
	on_transition = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/Vaal_Architects/spells/healing_totems/totem/active.epk );"
}

Life
{
	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/Vaal_Architects/spells/healing_totems/totem/active.epk );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Totems/IncursionHealingTotem"] = {
    name = "Healing Totem",
    life = 2,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "ArchitectHealingBeam",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["ArchitectHealingBeam"] = {
    name = "ArchitectHealingBeam",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Buff] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "life_regeneration_rate_per_minute_%",
    },
    levels = {
        [1] = {225, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
Totem de soins
Fabrication
cannot have affliction mods [1]
monster no drops or experience [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Healing Totem
SpectreN
TagsLanceur de sorts, construct, immobile, is_unarmed, large_model, medium_height, mud_blood, no_pantheon_mod, non_attacking, not_dex, not_int, ranged, stone_armour
Vie
100%
Armure
+100%
Ailment Threshold
100%
Résistance
0 0 0 0
Damage
100%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Expérience
100%
Model Size
100%
Type
MonsterBetrayalHealingTotem
Metadata
BetrayalHealingTotem
Niveau
68
Vie
6,433
Armure
57,580
Évasion
4,739
Bouclier d'énergie
0
Damage
374
Dégâts des sorts
374
Précision
290
Attack Time
1.5
Expérience
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
BetrayalHealingBeam
Buff, Spell
Temps d'incantation: 1 sec.
3.75% de Vie Régénérée par seconde

Object Type

version 2
extends "Metadata/Monsters/Totems/TotemBase"

Stats
{
	set_item_drop_slots = 1
	set_monster_no_drops_or_experience = 0
	set_cannot_be_dominated = 0
	set_immune_to_curses = 0
}

Transitionable
{
}

Animated
{
   animated_object = "Metadata/Monsters/LeagueBetrayal/FortWall/FortHealingTotem/HealingTotem.ao"
   on_end_cast = "PlayAnimation( channel ); LockOrientation(  );"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Totems/TotemBase"

Life
{
	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Betrayal/totem/Catarina_ver/ZigguratTotem/Ziggurat_glow.epk );"
	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Betrayal/totem/Catarina_ver/ZigguratTotem/Ziggurat_glow.epk );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Totems/BetrayalHealingTotem"] = {
    name = "Healing Totem",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "BetrayalHealingBeam",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["BetrayalHealingBeam"] = {
    name = "BetrayalHealingBeam",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Buff] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "life_regeneration_rate_per_minute_%",
    },
    levels = {
        [1] = {225, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
cannot have affliction mods [1]
IdCannotGainAfflictedMods
FamilyNothing
Domainsmonstre (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • cannot have affliction mods Min: 1 Max: 1 Global
  • monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    IdCannotBeAugmented
    FamilyNothing
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cant touch this Min: 1 Max: 1 Global
  • cant possess this Min: 1 Max: 1 Global
  • cannot be afflicted Min: 1 Max: 1 Global
  • monster no talismans Min: 1 Max: 1 Global
  • cannot have azmeri dust Min: 1 Max: 1 Global
  • cannot have affliction mods Min: 1 Max: 1 Global
  • cannot be tagged by sentinel Min: 1 Max: 1 Global