뜀뜀뜀
야수
LeapLeapLeap
Spectre | N |
---|---|
Tags | animal_claw_weapon, beast, bone_armour, extra_extra_small_height, insect, is_unarmed, medium_movement, non_attacking, not_int, not_str, red_blood |
생명력
101%
회피
+50%
Ailment Threshold
101%
저항
0 0 40 0
Damage
146%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
5 ~ 7
Attack Time
0.99 Second
Damage Spread
±20%
경험치
75%
Model Size
100%
Type
SandLeaper
Metadata
SandLeaperLeapOnly
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
6,498
방어도
28,790
회피
7,109
에너지 보호막
0
Damage
545
주문 피해
545
정확도
290
Attack Time
0.99
경험치
7,691
Ailment Threshold
6,498
Chill
21
Shock
21
Brittle
116
Scorch
21
Sap
57
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SandLeaperDodgeLeft
monster dodge distance [22]
SandLeaperDodgeRight
monster dodge direction [1]
monster dodge distance [22]
monster dodge distance [22]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "ChangeToStance2" basic_action = "ChangeToStance1" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/SandLeaper/SandLeaperLeapOnly"] = { name = "LeapLeapLeap", life = 1.01, fireResist = 0, coldResist = 0, lightningResist = 40, chaosResist = 0, damage = 1.46, damageSpread = 0.2, attackTime = 0.99, attackRange = 7, accuracy = 1, skillList = { "SandLeaperDodgeLeft", "SandLeaperDodgeRight", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SandLeaperDodgeLeft"] = { name = "SandLeaperDodgeLeft", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_dodge_distance", }, levels = { [1] = {22, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SandLeaperDodgeRight"] = { name = "SandLeaperDodgeRight", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_dodge_direction", "monster_dodge_distance", }, levels = { [1] = {1, 22, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }