방패게
Spectre | N |
---|---|
Area | 분노의 암굴, 기억의 공허, 기억의 공허, 기억의 공허, 기억의 공허, 기억의 공허, 기억의 공허, 기억의 공허, 기억의 공허, 기억의 공허, 기억의 공허, 기억의 공허, 기억의 공허, 분열된 기억, 분열된 기억, 분열된 기억, 분열된 기억, 분열된 기억, 분열된 기억, 분열된 기억, 분열된 기억, 분열된 기억, 분열된 기억, 분열된 기억, 분열된 기억 |
Tags | animal_claw_weapon, beast, crustacean_beast, extra_small_height, flesh_armour, has_one_hand_mace, has_one_handed_melee, insect, melee, not_dex, not_int, physical_affinity, red_blood, slow_movement, unusable_corpse |
Packs |
생명력
100%
방어도
+25%
Ailment Threshold
100%
저항
40 0 0 0
Damage
150%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
3 ~ 9
Attack Time
0.93 Second
Damage Spread
±20%
경험치
100%
Model Size
130%
Type
ShieldCrab2
Metadata
ShieldCrab4
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
83
생명력
32,017
방어도
115,596
회피
7,860
에너지 보호막
0
Damage
1,351
주문 피해
1,351
정확도
518
Attack Time
0.93
경험치
13,132
Ailment Threshold
32,017
Chill
101
Shock
101
Brittle
573
Scorch
101
Sap
280
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 1080–1621
치명타 확률: 5%
Attack Time: 0.93 초
강력한 일격으로 적들을 쓰러트립니다.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
ShieldCrabGroundSlam
Attack, Area, Multistrikeable, Melee, Slam, Totemable
대지 강타
Base Damage: 1080–1621
치명타 확률: 5%
Attack Time: 0.93 초
재사용 대기시간: 6 초
지팡이나 철퇴, 셉터로 전방의 바닥을 후려치면 앞쪽으로 파도를 일으키며 뻗어 나가 적들에게 피해를 주고 증가된 확률로 기절시킵니다.
적 기절 한계치 15% 감소
active skill area of effect radius +% final [-30]
is area damage [1]
active skill area of effect radius +% final [-30]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { set_item_drop_slots = 0 set_additional_item_drop_slots_when_deleted_on_death = 1 set_monster_no_drops_when_not_deleted_on_death = 1 set_monster_has_second_form = 1 } Life { corpse_usable = false } Actor { basic_action = "Emerge" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_spawned_dead = "HideMeshSegment( polySurfaceShape1 );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/ShieldCrabs/ShieldCrab4"] = { name = "Shield Crab", life = 1, fireResist = 40, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 0.93, attackRange = 9, accuracy = 1, weaponType1 = "One Hand Mace", skillList = { "ShieldCrabGroundSlam", "MeleeAtAnimationSpeed", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["ShieldCrabGroundSlam"] = { name = "Ground Slam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "The character slams the ground in front of them with a Staff, Mace or Sceptre, creating a wave that travels forward and damages enemies with an increased chance to stun.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.Slam] = true, [SkillType.Totemable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "base_stun_threshold_reduction_+%", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {15, -30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
additional item drop slots when deleted on death [0]
monster inherent experience granted +% final if deleted on death [100]
Id | AdditionalExperienceWhenDeletedOnDeathShieldCrab |
---|---|
Family | AdditionalDropSlotsAndExperienceWhenDeletedOnDeath |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |