예언 페란두스 광란
성유 붓기 스킬 군 주얼 판테온 아이템 패시브 스킬 트리 Fossil 기폭제 환영의 오브 갑충석 Breachstone Emblem 무궁한 주얼 점술 카드 상점

충격과 공포(Shock and Horror)

SpectreN
Area[75] 광물층 [79] 오바의 저주받은 전리품(Oba's Cursed Trove)
Modmonster_base_type_attack_cast_speed_+%_and_damage_-%_final [11]
추가 번개 피해
monster_slain_experience_+% [100]
monster_dropped_item_quantity_+% [1500]
monster_dropped_item_rarity_+% [2000]
unique_boss_curse_effect_on_self_+%_final [-33]
number_of_additional_totems_allowed [5]
totem_life_+% [857]
cannot_be_taunted_when_taunted_ms [0]
kill_traps_mines_and_totems_on_death [1]
cannot_be_stunned_while_stunned [1]
cannot_be_stunned_for_ms_after_stun_finished [2000]
Tagsred_blood, demon
Damage200%
생명력400%
Energy Shield From Life100%
Ailment Threshold400%
치명타 확률5%
TypeSeaWitchMapBossLightning
Attack Distance6 ~ 8
Attack Time1.5 Second
Damage Spread20%
정확도+100%

Melee
iconbasicattack
기본 공격
Default Attack. 강력한 일격으로 적들을 쓰러트립니다.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
시전 속도: 1 Second

MonsterSpark
spark
전기불꽃
Spark. 적에게 명중하여 폭발할 때까지 천방지축으로 움직이는 전기불꽃을 시전합니다.
264.2~792.5 번개 피해
기본 지속시간 3.5
base_is_projectile [1]
투사체 2개 추가 발사

Spell Projectile SkillCanVolley Hit Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable LightningSkill CanRapidFire
시전 속도: 0.65 Second

TriggerSpawnersShockAndHorror
active_skill_area_of_effect_radius_+%_final [0]
Triggerable
시전 속도: 1 Second
재사용 대기시간: 1000 Second

SeawitchLightningBeam
base_lightning_damage_to_deal_per_minute [240000]
track_skill_used_index [15]

Spell DamageOverTime
시전 속도: 1 Second
재사용 대기시간: 20 Second

TriggerSpawnersShockAndHorror2
active_skill_area_of_effect_radius_+%_final [0]
Triggerable
시전 속도: 1 Second
재사용 대기시간: 1000 Second

TriggerSpawnersShockAndHorror3
active_skill_area_of_effect_radius_+%_final [0]
Triggerable
시전 속도: 1 Second
재사용 대기시간: 1000 Second

ShockAndHorrorSummonLightningWarpTotem
alternate_minion [398]
number_of_monsters_to_summon [3]
summon_specific_monsters_radius_+% [30]

summoned_monsters_no_drops_or_experience summoned_monsters_are_minions minion_dies_when_parent_dies Spell SpellCanRepeat Triggerable
시전 속도: 1 Second
레벨이름경험치DamageAttack TimeAlly Life방어구회피에너지 보호막화염 저항냉기 저항번개 저항카오스 저항
84충격과 공포575052860.61.5304751616185483047540404025

Melee
iconbasicattack
기본 공격
Default Attack. 강력한 일격으로 적들을 쓰러트립니다.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
시전 속도: 1 Second

MonsterSpark
spark
전기불꽃
Spark. 적에게 명중하여 폭발할 때까지 천방지축으로 움직이는 전기불꽃을 시전합니다.
245.5~736.6 번개 피해
기본 지속시간 3.5
base_is_projectile [1]
투사체 2개 추가 발사

Spell Projectile SkillCanVolley Hit Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable LightningSkill CanRapidFire
시전 속도: 0.65 Second

TriggerSpawnersShockAndHorror
active_skill_area_of_effect_radius_+%_final [0]
Triggerable
시전 속도: 1 Second
재사용 대기시간: 1000 Second

SeawitchLightningBeam
base_lightning_damage_to_deal_per_minute [240000]
track_skill_used_index [15]

Spell DamageOverTime
시전 속도: 1 Second
재사용 대기시간: 20 Second

TriggerSpawnersShockAndHorror2
active_skill_area_of_effect_radius_+%_final [0]
Triggerable
시전 속도: 1 Second
재사용 대기시간: 1000 Second

TriggerSpawnersShockAndHorror3
active_skill_area_of_effect_radius_+%_final [0]
Triggerable
시전 속도: 1 Second
재사용 대기시간: 1000 Second

ShockAndHorrorSummonLightningWarpTotem
alternate_minion [398]
number_of_monsters_to_summon [3]
summon_specific_monsters_radius_+% [30]

summoned_monsters_no_drops_or_experience summoned_monsters_are_minions minion_dies_when_parent_dies Spell SpellCanRepeat Triggerable
시전 속도: 1 Second
레벨이름경험치DamageAttack TimeAlly Life방어구회피에너지 보호막화염 저항냉기 저항번개 저항카오스 저항
82충격과 공포515042551.31.5253361419879452533640404025

Melee
iconbasicattack
기본 공격
Default Attack. 강력한 일격으로 적들을 쓰러트립니다.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
시전 속도: 1 Second

MonsterSpark
spark
전기불꽃
Spark. 적에게 명중하여 폭발할 때까지 천방지축으로 움직이는 전기불꽃을 시전합니다.
219.8~659.5 번개 피해
기본 지속시간 3.5
base_is_projectile [1]
투사체 2개 추가 발사

Spell Projectile SkillCanVolley Hit Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable LightningSkill CanRapidFire
시전 속도: 0.65 Second

TriggerSpawnersShockAndHorror
active_skill_area_of_effect_radius_+%_final [0]
Triggerable
시전 속도: 1 Second
재사용 대기시간: 1000 Second

SeawitchLightningBeam
base_lightning_damage_to_deal_per_minute [240000]
track_skill_used_index [15]

Spell DamageOverTime
시전 속도: 1 Second
재사용 대기시간: 20 Second

TriggerSpawnersShockAndHorror2
active_skill_area_of_effect_radius_+%_final [0]
Triggerable
시전 속도: 1 Second
재사용 대기시간: 1000 Second

TriggerSpawnersShockAndHorror3
active_skill_area_of_effect_radius_+%_final [0]
Triggerable
시전 속도: 1 Second
재사용 대기시간: 1000 Second

ShockAndHorrorSummonLightningWarpTotem
alternate_minion [398]
number_of_monsters_to_summon [3]
summon_specific_monsters_radius_+% [30]

summoned_monsters_no_drops_or_experience summoned_monsters_are_minions minion_dies_when_parent_dies Spell SpellCanRepeat Triggerable
시전 속도: 1 Second
레벨이름경험치DamageAttack TimeAlly Life방어구회피에너지 보호막화염 저항냉기 저항번개 저항카오스 저항
79충격과 공포421652147.91.5186751167971121867540404025
Spark12TargetMediumNear
Spark 8
TriggerSpawnersTriggerSpawnersShockAndHorror100 OnLessThan75PercentLife
TriggerSpawners TriggerSpawnersShockAndHorror2100OnLessThan50PercentLife
TriggerSpawners TriggerSpawnersShockAndHorror3100OnLessThan25PercentLife
SummonSpecificMonsters8ForceTargetEnemy IHaveFewerThanFiveMinions
SummonSpecificMonsters30ForceTargetEnemy IHaveFewerThanThreeMinions
SeawitchLightningBeam15OnlyLastTarget TargetIsPlayer
#Standalone varieties beam skill
AvariusDivineBeam 15

Object Type

version 2
extends "Metadata/Monsters/Seawitch/SeaWitch"

Stats
{
	mana_regeneration_rate_per_minute_% = 600
}

Transitionable
{
}

StateMachine
{
	
}

Object Type Codes

version 2
extends "Metadata/Monsters/Seawitch/SeaWitch"

Render
{
     //turn_duration = 0.4
}
화염 저항냉기 저항번개 저항카오스 저항
1515157
30303020
40404025
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Seawitch/MapSeaWitchBossSpark"] = {
    name = "Shock and Horror",
    life = 4,
    energyShield = 1,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 2,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 8,
    accuracy = 1,
    skillList = {
        "Melee",
        "MonsterSpark",
        "TriggerSpawnersShockAndHorror",
        "TriggerSpawnersShockAndHorror2",
        "TriggerSpawnersShockAndHorror3",
        "SeawitchLightningBeam",
        "ShockAndHorrorSummonLightningWarpTotem",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["MonsterSpark"] = {
    name = "Spark",
    hidden = true,
    color = "3",
    baseEffectiveness = 0.8375,
    incrementalEffectiveness = 0.0261,
    description = "Launches unpredictable sparks that move randomly until they hit an enemy or expire.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Hit] = true,
        [SkillType.Duration] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.LightningSkill] = true,
        [SkillType.CanRapidFire] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.65,
    baseFlags = {
        spell = true,
        projectile = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_skill_effect_duration",
        "base_is_projectile",
        "number_of_additional_projectiles",
    },
    levels = {
        [1] = {0.5, 1.5, 3500, 1, 0, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 1, 1, 1},  },
        [2] = {0.5, 1.5, 3500, 1, 0, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3, 1, 1, 1},  },
        [3] = {0.5, 1.5, 3500, 1, 1, critChance = 5, levelRequirement = 11, statInterpolation = {3, 3, 1, 1, 1},  },
        [4] = {0.5, 1.5, 3500, 1, 1, critChance = 5, levelRequirement = 25, statInterpolation = {3, 3, 1, 1, 1},  },
        [5] = {0.5, 1.5, 3500, 1, 1, critChance = 5, levelRequirement = 29, statInterpolation = {3, 3, 1, 1, 1},  },
        [6] = {0.5, 1.5, 3500, 1, 2, critChance = 5, levelRequirement = 31, statInterpolation = {3, 3, 1, 1, 1},  },
        [7] = {0.5, 1.5, 3500, 1, 2, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3, 1, 1, 1},  },
        [8] = {1.1, 3.3, 3500, 1, 2, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 1, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["TriggerSpawnersShockAndHorror"] = {
    name = "TriggerSpawnersShockAndHorror",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_area_of_effect_radius_+%_final",
    },
    levels = {
        [1] = {0, levelRequirement = 1, statInterpolation = {1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["TriggerSpawnersShockAndHorror2"] = {
    name = "TriggerSpawnersShockAndHorror2",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_area_of_effect_radius_+%_final",
    },
    levels = {
        [1] = {0, levelRequirement = 1, statInterpolation = {1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["TriggerSpawnersShockAndHorror3"] = {
    name = "TriggerSpawnersShockAndHorror3",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_area_of_effect_radius_+%_final",
    },
    levels = {
        [1] = {0, levelRequirement = 1, statInterpolation = {1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["SeawitchLightningBeam"] = {
    name = "SeawitchLightningBeam",
    hidden = true,
    color = 4,
    baseEffectiveness = 4.74,
    incrementalEffectiveness = 0.034,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.DamageOverTime] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_lightning_damage_to_deal_per_minute",
        "track_skill_used_index",
    },
    levels = {
        [1] = {120000, 15, levelRequirement = 66, statInterpolation = {1, 1},  },
        [2] = {140000, 15, levelRequirement = 67, statInterpolation = {1, 1},  },
        [3] = {160000, 15, levelRequirement = 68, statInterpolation = {1, 1},  },
        [4] = {180000, 15, levelRequirement = 69, statInterpolation = {1, 1},  },
        [5] = {200000, 15, levelRequirement = 70, statInterpolation = {1, 1},  },
        [6] = {220000, 15, levelRequirement = 71, statInterpolation = {1, 1},  },
        [7] = {240000, 15, levelRequirement = 72, statInterpolation = {1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["ShockAndHorrorSummonLightningWarpTotem"] = {
    name = "ShockAndHorrorSummonLightningWarpTotem",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_no_drops_or_experience",
        "summoned_monsters_are_minions",
        "minion_dies_when_parent_dies",
    },
    levels = {
        [1] = {398, 3, 30, levelRequirement = 0, statInterpolation = {1, 1, 1},  },
    },
}
SpectreN
Area
Modmonster_base_type_attack_cast_speed_+%_and_damage_-%_final [11]
추가 번개 피해
monster_slain_experience_+% [100]
monster_dropped_item_quantity_+% [1500]
monster_dropped_item_rarity_+% [2000]
unique_boss_curse_effect_on_self_+%_final [-33]
number_of_additional_totems_allowed [5]
totem_life_+% [857]
cannot_be_taunted_when_taunted_ms [0]
kill_traps_mines_and_totems_on_death [1]
cannot_be_stunned_while_stunned [1]
cannot_be_stunned_for_ms_after_stun_finished [2000]
Tagsred_blood, demon
Damage200%
생명력400%
Energy Shield From Life100%
Ailment Threshold400%
치명타 확률5%
TypeSeaWitchMapBossLightning
Attack Distance6 ~ 8
Attack Time1.5 Second
Damage Spread20%
정확도+100%

Melee
iconbasicattack
기본 공격
Default Attack. 강력한 일격으로 적들을 쓰러트립니다.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
시전 속도: 1 Second

MonsterSpark
spark
전기불꽃
Spark. 적에게 명중하여 폭발할 때까지 천방지축으로 움직이는 전기불꽃을 시전합니다.
264.2~792.5 번개 피해
기본 지속시간 3.5
base_is_projectile [1]
투사체 2개 추가 발사

Spell Projectile SkillCanVolley Hit Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable LightningSkill CanRapidFire
시전 속도: 0.65 Second

ShockAndHorrorSummonLightningWarpTotem
alternate_minion [398]
number_of_monsters_to_summon [3]
summon_specific_monsters_radius_+% [30]

summoned_monsters_no_drops_or_experience summoned_monsters_are_minions minion_dies_when_parent_dies Spell SpellCanRepeat Triggerable
시전 속도: 1 Second

SeawitchLightningBeamStandalone
base_lightning_damage_to_deal_per_minute [239610]
기본 지속시간 5
기본 2차 지속시간 0.1
광선 사거리 100% 증가
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-70]

fire_beam_prioritise_players_for_targeting Spell Area FireSkill Channelled AreaSpell
시전 속도: 1 Second
재사용 대기시간: 10 Second
레벨이름경험치DamageAttack TimeAlly Life방어구회피에너지 보호막화염 저항냉기 저항번개 저항카오스 저항
84충격과 공포575052860.61.5304751616185483047540404025

Melee
iconbasicattack
기본 공격
Default Attack. 강력한 일격으로 적들을 쓰러트립니다.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
시전 속도: 1 Second

MonsterSpark
spark
전기불꽃
Spark. 적에게 명중하여 폭발할 때까지 천방지축으로 움직이는 전기불꽃을 시전합니다.
245.5~736.6 번개 피해
기본 지속시간 3.5
base_is_projectile [1]
투사체 2개 추가 발사

Spell Projectile SkillCanVolley Hit Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable LightningSkill CanRapidFire
시전 속도: 0.65 Second

ShockAndHorrorSummonLightningWarpTotem
alternate_minion [398]
number_of_monsters_to_summon [3]
summon_specific_monsters_radius_+% [30]

summoned_monsters_no_drops_or_experience summoned_monsters_are_minions minion_dies_when_parent_dies Spell SpellCanRepeat Triggerable
시전 속도: 1 Second

SeawitchLightningBeamStandalone
base_lightning_damage_to_deal_per_minute [210687]
기본 지속시간 5
기본 2차 지속시간 0.1
광선 사거리 100% 증가
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-70]

fire_beam_prioritise_players_for_targeting Spell Area FireSkill Channelled AreaSpell
시전 속도: 1 Second
재사용 대기시간: 10 Second
레벨이름경험치DamageAttack TimeAlly Life방어구회피에너지 보호막화염 저항냉기 저항번개 저항카오스 저항
82충격과 공포515042551.31.5253361419879452533640404025

Melee
iconbasicattack
기본 공격
Default Attack. 강력한 일격으로 적들을 쓰러트립니다.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
시전 속도: 1 Second

MonsterSpark
spark
전기불꽃
Spark. 적에게 명중하여 폭발할 때까지 천방지축으로 움직이는 전기불꽃을 시전합니다.
211.8~635.5 번개 피해
기본 지속시간 3.5
base_is_projectile [1]
투사체 2개 추가 발사

Spell Projectile SkillCanVolley Hit Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable LightningSkill CanRapidFire
시전 속도: 0.65 Second

ShockAndHorrorSummonLightningWarpTotem
alternate_minion [398]
number_of_monsters_to_summon [3]
summon_specific_monsters_radius_+% [30]

summoned_monsters_no_drops_or_experience summoned_monsters_are_minions minion_dies_when_parent_dies Spell SpellCanRepeat Triggerable
시전 속도: 1 Second

SeawitchLightningBeamStandalone
base_lightning_damage_to_deal_per_minute [162659]
기본 지속시간 5
기본 2차 지속시간 0.1
광선 사거리 100% 증가
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-70]

fire_beam_prioritise_players_for_targeting Spell Area FireSkill Channelled AreaSpell
시전 속도: 1 Second
재사용 대기시간: 10 Second
레벨이름경험치DamageAttack TimeAlly Life방어구회피에너지 보호막화염 저항냉기 저항번개 저항카오스 저항
78충격과 공포398542026.21.5170721094068521707240404025

Melee
iconbasicattack
기본 공격
Default Attack. 강력한 일격으로 적들을 쓰러트립니다.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
시전 속도: 1 Second

MonsterSpark
spark
전기불꽃
Spark. 적에게 명중하여 폭발할 때까지 천방지축으로 움직이는 전기불꽃을 시전합니다.
175.6~526.9 번개 피해
기본 지속시간 3.5
base_is_projectile [1]
투사체 2개 추가 발사

Spell Projectile SkillCanVolley Hit Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable LightningSkill CanRapidFire
시전 속도: 0.65 Second

ShockAndHorrorSummonLightningWarpTotem
alternate_minion [398]
number_of_monsters_to_summon [3]
summon_specific_monsters_radius_+% [30]

summoned_monsters_no_drops_or_experience summoned_monsters_are_minions minion_dies_when_parent_dies Spell SpellCanRepeat Triggerable
시전 속도: 1 Second

SeawitchLightningBeamStandalone
base_lightning_damage_to_deal_per_minute [117367]
기본 지속시간 5
기본 2차 지속시간 0.1
광선 사거리 100% 증가
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-70]

fire_beam_prioritise_players_for_targeting Spell Area FireSkill Channelled AreaSpell
시전 속도: 1 Second
재사용 대기시간: 10 Second
레벨이름경험치DamageAttack TimeAlly Life방어구회피에너지 보호막화염 저항냉기 저항번개 저항카오스 저항
73충격과 공포2960915121.510863787256761086340404025

Melee
iconbasicattack
기본 공격
Default Attack. 강력한 일격으로 적들을 쓰러트립니다.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
시전 속도: 1 Second

MonsterSpark
spark
전기불꽃
Spark. 적에게 명중하여 폭발할 때까지 천방지축으로 움직이는 전기불꽃을 시전합니다.
145.1~435.2 번개 피해
기본 지속시간 3.5
base_is_projectile [1]
투사체 2개 추가 발사

Spell Projectile SkillCanVolley Hit Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable LightningSkill CanRapidFire
시전 속도: 0.65 Second

ShockAndHorrorSummonLightningWarpTotem
alternate_minion [398]
number_of_monsters_to_summon [3]
summon_specific_monsters_radius_+% [30]

summoned_monsters_no_drops_or_experience summoned_monsters_are_minions minion_dies_when_parent_dies Spell SpellCanRepeat Triggerable
시전 속도: 1 Second

SeawitchLightningBeamStandalone
base_lightning_damage_to_deal_per_minute [84378]
기본 지속시간 5
기본 2차 지속시간 0.1
광선 사거리 100% 증가
monster_penalty_against_minions_damage_+%_final_vs_player_minions [-70]

fire_beam_prioritise_players_for_targeting Spell Area FireSkill Channelled AreaSpell
시전 속도: 1 Second
재사용 대기시간: 10 Second
레벨이름경험치DamageAttack TimeAlly Life방어구회피에너지 보호막화염 저항냉기 저항번개 저항카오스 저항
68충격과 공포2153611221.5688856424681688840404025
Spark12TargetMediumNear
Spark 8
TriggerSpawnersTriggerSpawnersShockAndHorror100 OnLessThan75PercentLife
TriggerSpawners TriggerSpawnersShockAndHorror2100OnLessThan50PercentLife
TriggerSpawners TriggerSpawnersShockAndHorror3100OnLessThan25PercentLife
SummonSpecificMonsters8ForceTargetEnemy IHaveFewerThanFiveMinions
SummonSpecificMonsters30ForceTargetEnemy IHaveFewerThanThreeMinions
SeawitchLightningBeam15OnlyLastTarget TargetIsPlayer
#Standalone varieties beam skill
AvariusDivineBeam 15

Object Type

version 2
extends "Metadata/Monsters/Seawitch/SeaWitch"
extends "Metadata/Monsters/StandaloneMapBoss"

Stats
{
	mana_regeneration_rate_per_minute_% = 600
}

Transitionable
{
}

StateMachine
{
	
}

Object Type Codes

version 2
extends "Metadata/Monsters/Seawitch/SeaWitch"
extends "Metadata/Monsters/StandaloneMapBoss"
화염 저항냉기 저항번개 저항카오스 저항
1515157
30303020
40404025
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Seawitch/MapSeaWitchBossSparkStandalone"] = {
    name = "Shock and Horror",
    life = 4,
    energyShield = 1,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 2,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 8,
    accuracy = 1,
    skillList = {
        "Melee",
        "MonsterSpark",
        "SeawitchLightningBeamStandalone",
        "ShockAndHorrorSummonLightningWarpTotem",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["MonsterSpark"] = {
    name = "Spark",
    hidden = true,
    color = "3",
    baseEffectiveness = 0.8375,
    incrementalEffectiveness = 0.0261,
    description = "Launches unpredictable sparks that move randomly until they hit an enemy or expire.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Hit] = true,
        [SkillType.Duration] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.LightningSkill] = true,
        [SkillType.CanRapidFire] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.65,
    baseFlags = {
        spell = true,
        projectile = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_skill_effect_duration",
        "base_is_projectile",
        "number_of_additional_projectiles",
    },
    levels = {
        [1] = {0.5, 1.5, 3500, 1, 0, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 1, 1, 1},  },
        [2] = {0.5, 1.5, 3500, 1, 0, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3, 1, 1, 1},  },
        [3] = {0.5, 1.5, 3500, 1, 1, critChance = 5, levelRequirement = 11, statInterpolation = {3, 3, 1, 1, 1},  },
        [4] = {0.5, 1.5, 3500, 1, 1, critChance = 5, levelRequirement = 25, statInterpolation = {3, 3, 1, 1, 1},  },
        [5] = {0.5, 1.5, 3500, 1, 1, critChance = 5, levelRequirement = 29, statInterpolation = {3, 3, 1, 1, 1},  },
        [6] = {0.5, 1.5, 3500, 1, 2, critChance = 5, levelRequirement = 31, statInterpolation = {3, 3, 1, 1, 1},  },
        [7] = {0.5, 1.5, 3500, 1, 2, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3, 1, 1, 1},  },
        [8] = {1.1, 3.3, 3500, 1, 2, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 1, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["SeawitchLightningBeamStandalone"] = {
    name = "SeawitchLightningBeamStandalone",
    hidden = true,
    color = 4,
    baseEffectiveness = 5,
    incrementalEffectiveness = 0.055,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.FireSkill] = true,
        [SkillType.Channelled] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_lightning_damage_to_deal_per_minute",
        "base_skill_effect_duration",
        "base_secondary_skill_effect_duration",
        "fire_beam_length_+%",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "fire_beam_prioritise_players_for_targeting",
    },
    levels = {
        [1] = {1, 5000, 100, 100, -70, levelRequirement = 1, statInterpolation = {3, 1, 1, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["ShockAndHorrorSummonLightningWarpTotem"] = {
    name = "ShockAndHorrorSummonLightningWarpTotem",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_no_drops_or_experience",
        "summoned_monsters_are_minions",
        "minion_dies_when_parent_dies",
    },
    levels = {
        [1] = {398, 3, 30, levelRequirement = 0, statInterpolation = {1, 1, 1},  },
    },
}
SpectreN
Area
Modmonster_base_type_attack_cast_speed_+%_and_damage_-%_final [11]
추가 번개 피해
monster_slain_experience_+% [100]
monster_dropped_item_quantity_+% [1500]
monster_dropped_item_rarity_+% [2000]
unique_boss_curse_effect_on_self_+%_final [-33]
number_of_additional_totems_allowed [5]
totem_life_+% [857]
cannot_be_taunted_when_taunted_ms [0]
kill_traps_mines_and_totems_on_death [1]
cannot_be_stunned_while_stunned [1]
cannot_be_stunned_for_ms_after_stun_finished [2000]
Tagsred_blood, demon
Damage200%
생명력400%
Energy Shield From Life100%
Ailment Threshold400%
치명타 확률5%
TypeSeaWitchMapBossLightning
Attack Distance6 ~ 8
Attack Time1.5 Second
Damage Spread20%
정확도+100%
화염 저항냉기 저항번개 저항카오스 저항
1515157
30303020
40404025
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Seawitch/MapSeaWitchBossSparkElder"] = {
    name = "Shock and Horror",
    life = 4,
    energyShield = 1,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 2,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 8,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
SpectreN
Area
Modmonster_base_type_attack_cast_speed_+%_and_damage_-%_final [11]
추가 번개 피해
monster_slain_experience_+% [100]
monster_dropped_item_quantity_+% [1500]
monster_dropped_item_rarity_+% [2000]
unique_boss_curse_effect_on_self_+%_final [-33]
number_of_additional_totems_allowed [5]
totem_life_+% [857]
cannot_be_taunted_when_taunted_ms [0]
kill_traps_mines_and_totems_on_death [1]
cannot_be_stunned_while_stunned [1]
cannot_be_stunned_for_ms_after_stun_finished [2000]
Tagsno_maven, red_blood, demon
Damage200%
생명력400%
Energy Shield From Life100%
Ailment Threshold400%
치명타 확률5%
TypeSeaWitchMapBossLightning
Attack Distance6 ~ 8
Attack Time1.5 Second
Damage Spread20%
정확도+100%

Melee
iconbasicattack
기본 공격
Default Attack. 강력한 일격으로 적들을 쓰러트립니다.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
시전 속도: 1 Second

MonsterSpark
spark
전기불꽃
Spark. 적에게 명중하여 폭발할 때까지 천방지축으로 움직이는 전기불꽃을 시전합니다.
264.2~792.5 번개 피해
기본 지속시간 3.5
base_is_projectile [1]
투사체 2개 추가 발사

Spell Projectile SkillCanVolley Hit Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable LightningSkill CanRapidFire
시전 속도: 0.65 Second

TriggerSpawnersShockAndHorror
active_skill_area_of_effect_radius_+%_final [0]
Triggerable
시전 속도: 1 Second
재사용 대기시간: 1000 Second

SeawitchLightningBeam
base_lightning_damage_to_deal_per_minute [240000]
track_skill_used_index [15]

Spell DamageOverTime
시전 속도: 1 Second
재사용 대기시간: 20 Second

TriggerSpawnersShockAndHorror2
active_skill_area_of_effect_radius_+%_final [0]
Triggerable
시전 속도: 1 Second
재사용 대기시간: 1000 Second

TriggerSpawnersShockAndHorror3
active_skill_area_of_effect_radius_+%_final [0]
Triggerable
시전 속도: 1 Second
재사용 대기시간: 1000 Second

ShockAndHorrorSummonLightningWarpTotem
alternate_minion [398]
number_of_monsters_to_summon [3]
summon_specific_monsters_radius_+% [30]

summoned_monsters_no_drops_or_experience summoned_monsters_are_minions minion_dies_when_parent_dies Spell SpellCanRepeat Triggerable
시전 속도: 1 Second
레벨이름경험치DamageAttack TimeAlly Life방어구회피에너지 보호막화염 저항냉기 저항번개 저항카오스 저항
84충격과 공포575052860.61.5304751616185483047540404025

Melee
iconbasicattack
기본 공격
Default Attack. 강력한 일격으로 적들을 쓰러트립니다.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
시전 속도: 1 Second

MonsterSpark
spark
전기불꽃
Spark. 적에게 명중하여 폭발할 때까지 천방지축으로 움직이는 전기불꽃을 시전합니다.
245.5~736.6 번개 피해
기본 지속시간 3.5
base_is_projectile [1]
투사체 2개 추가 발사

Spell Projectile SkillCanVolley Hit Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable LightningSkill CanRapidFire
시전 속도: 0.65 Second

TriggerSpawnersShockAndHorror
active_skill_area_of_effect_radius_+%_final [0]
Triggerable
시전 속도: 1 Second
재사용 대기시간: 1000 Second

SeawitchLightningBeam
base_lightning_damage_to_deal_per_minute [240000]
track_skill_used_index [15]

Spell DamageOverTime
시전 속도: 1 Second
재사용 대기시간: 20 Second

TriggerSpawnersShockAndHorror2
active_skill_area_of_effect_radius_+%_final [0]
Triggerable
시전 속도: 1 Second
재사용 대기시간: 1000 Second

TriggerSpawnersShockAndHorror3
active_skill_area_of_effect_radius_+%_final [0]
Triggerable
시전 속도: 1 Second
재사용 대기시간: 1000 Second

ShockAndHorrorSummonLightningWarpTotem
alternate_minion [398]
number_of_monsters_to_summon [3]
summon_specific_monsters_radius_+% [30]

summoned_monsters_no_drops_or_experience summoned_monsters_are_minions minion_dies_when_parent_dies Spell SpellCanRepeat Triggerable
시전 속도: 1 Second
레벨이름경험치DamageAttack TimeAlly Life방어구회피에너지 보호막화염 저항냉기 저항번개 저항카오스 저항
82충격과 공포515042551.31.5253361419879452533640404025

Melee
iconbasicattack
기본 공격
Default Attack. 강력한 일격으로 적들을 쓰러트립니다.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
시전 속도: 1 Second

MonsterSpark
spark
전기불꽃
Spark. 적에게 명중하여 폭발할 때까지 천방지축으로 움직이는 전기불꽃을 시전합니다.
211.8~635.5 번개 피해
기본 지속시간 3.5
base_is_projectile [1]
투사체 2개 추가 발사

Spell Projectile SkillCanVolley Hit Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable LightningSkill CanRapidFire
시전 속도: 0.65 Second

TriggerSpawnersShockAndHorror
active_skill_area_of_effect_radius_+%_final [0]
Triggerable
시전 속도: 1 Second
재사용 대기시간: 1000 Second

SeawitchLightningBeam
base_lightning_damage_to_deal_per_minute [240000]
track_skill_used_index [15]

Spell DamageOverTime
시전 속도: 1 Second
재사용 대기시간: 20 Second

TriggerSpawnersShockAndHorror2
active_skill_area_of_effect_radius_+%_final [0]
Triggerable
시전 속도: 1 Second
재사용 대기시간: 1000 Second

TriggerSpawnersShockAndHorror3
active_skill_area_of_effect_radius_+%_final [0]
Triggerable
시전 속도: 1 Second
재사용 대기시간: 1000 Second

ShockAndHorrorSummonLightningWarpTotem
alternate_minion [398]
number_of_monsters_to_summon [3]
summon_specific_monsters_radius_+% [30]

summoned_monsters_no_drops_or_experience summoned_monsters_are_minions minion_dies_when_parent_dies Spell SpellCanRepeat Triggerable
시전 속도: 1 Second
레벨이름경험치DamageAttack TimeAlly Life방어구회피에너지 보호막화염 저항냉기 저항번개 저항카오스 저항
78충격과 공포398542026.21.5170721094068521707240404025

Melee
iconbasicattack
기본 공격
Default Attack. 강력한 일격으로 적들을 쓰러트립니다.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
시전 속도: 1 Second

MonsterSpark
spark
전기불꽃
Spark. 적에게 명중하여 폭발할 때까지 천방지축으로 움직이는 전기불꽃을 시전합니다.
175.6~526.9 번개 피해
기본 지속시간 3.5
base_is_projectile [1]
투사체 2개 추가 발사

Spell Projectile SkillCanVolley Hit Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable LightningSkill CanRapidFire
시전 속도: 0.65 Second

TriggerSpawnersShockAndHorror
active_skill_area_of_effect_radius_+%_final [0]
Triggerable
시전 속도: 1 Second
재사용 대기시간: 1000 Second

SeawitchLightningBeam
base_lightning_damage_to_deal_per_minute [240000]
track_skill_used_index [15]

Spell DamageOverTime
시전 속도: 1 Second
재사용 대기시간: 20 Second

TriggerSpawnersShockAndHorror2
active_skill_area_of_effect_radius_+%_final [0]
Triggerable
시전 속도: 1 Second
재사용 대기시간: 1000 Second

TriggerSpawnersShockAndHorror3
active_skill_area_of_effect_radius_+%_final [0]
Triggerable
시전 속도: 1 Second
재사용 대기시간: 1000 Second

ShockAndHorrorSummonLightningWarpTotem
alternate_minion [398]
number_of_monsters_to_summon [3]
summon_specific_monsters_radius_+% [30]

summoned_monsters_no_drops_or_experience summoned_monsters_are_minions minion_dies_when_parent_dies Spell SpellCanRepeat Triggerable
시전 속도: 1 Second
레벨이름경험치DamageAttack TimeAlly Life방어구회피에너지 보호막화염 저항냉기 저항번개 저항카오스 저항
73충격과 공포2960915121.510863787256761086340404025

Melee
iconbasicattack
기본 공격
Default Attack. 강력한 일격으로 적들을 쓰러트립니다.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
시전 속도: 1 Second

MonsterSpark
spark
전기불꽃
Spark. 적에게 명중하여 폭발할 때까지 천방지축으로 움직이는 전기불꽃을 시전합니다.
145.1~435.2 번개 피해
기본 지속시간 3.5
base_is_projectile [1]
투사체 2개 추가 발사

Spell Projectile SkillCanVolley Hit Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable LightningSkill CanRapidFire
시전 속도: 0.65 Second

TriggerSpawnersShockAndHorror
active_skill_area_of_effect_radius_+%_final [0]
Triggerable
시전 속도: 1 Second
재사용 대기시간: 1000 Second

SeawitchLightningBeam
base_lightning_damage_to_deal_per_minute [160000]
track_skill_used_index [15]

Spell DamageOverTime
시전 속도: 1 Second
재사용 대기시간: 20 Second

TriggerSpawnersShockAndHorror2
active_skill_area_of_effect_radius_+%_final [0]
Triggerable
시전 속도: 1 Second
재사용 대기시간: 1000 Second

TriggerSpawnersShockAndHorror3
active_skill_area_of_effect_radius_+%_final [0]
Triggerable
시전 속도: 1 Second
재사용 대기시간: 1000 Second

ShockAndHorrorSummonLightningWarpTotem
alternate_minion [398]
number_of_monsters_to_summon [3]
summon_specific_monsters_radius_+% [30]

summoned_monsters_no_drops_or_experience summoned_monsters_are_minions minion_dies_when_parent_dies Spell SpellCanRepeat Triggerable
시전 속도: 1 Second
레벨이름경험치DamageAttack TimeAlly Life방어구회피에너지 보호막화염 저항냉기 저항번개 저항카오스 저항
68충격과 공포2153611221.5688856424681688840404025
Spark12TargetMediumNear
Spark 8
TriggerSpawnersTriggerSpawnersShockAndHorror100 OnLessThan75PercentLife
TriggerSpawners TriggerSpawnersShockAndHorror2100OnLessThan50PercentLife
TriggerSpawners TriggerSpawnersShockAndHorror3100OnLessThan25PercentLife
SummonSpecificMonsters8ForceTargetEnemy IHaveFewerThanFiveMinions
SummonSpecificMonsters30ForceTargetEnemy IHaveFewerThanThreeMinions
SeawitchLightningBeam15OnlyLastTarget TargetIsPlayer
#Standalone varieties beam skill
AvariusDivineBeam 15

Object Type

version 2
extends "Metadata/Monsters/Seawitch/SeaWitch"

Stats
{
	mana_regeneration_rate_per_minute_% = 600
}

Transitionable
{
}

Object Type Codes

version 2
extends "Metadata/Monsters/Seawitch/SeaWitch"

Render
{
     //turn_duration = 0.4
}
화염 저항냉기 저항번개 저항카오스 저항
1515157
30303020
40404025
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Seawitch/MapSeaWitchBossSparkShaper"] = {
    name = "Shock and Horror",
    life = 4,
    energyShield = 1,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 2,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 8,
    accuracy = 1,
    skillList = {
        "Melee",
        "MonsterSpark",
        "TriggerSpawnersShockAndHorror",
        "TriggerSpawnersShockAndHorror2",
        "TriggerSpawnersShockAndHorror3",
        "SeawitchLightningBeam",
        "ShockAndHorrorSummonLightningWarpTotem",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["MonsterSpark"] = {
    name = "Spark",
    hidden = true,
    color = "3",
    baseEffectiveness = 0.8375,
    incrementalEffectiveness = 0.0261,
    description = "Launches unpredictable sparks that move randomly until they hit an enemy or expire.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Hit] = true,
        [SkillType.Duration] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.LightningSkill] = true,
        [SkillType.CanRapidFire] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.65,
    baseFlags = {
        spell = true,
        projectile = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_skill_effect_duration",
        "base_is_projectile",
        "number_of_additional_projectiles",
    },
    levels = {
        [1] = {0.5, 1.5, 3500, 1, 0, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 1, 1, 1},  },
        [2] = {0.5, 1.5, 3500, 1, 0, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3, 1, 1, 1},  },
        [3] = {0.5, 1.5, 3500, 1, 1, critChance = 5, levelRequirement = 11, statInterpolation = {3, 3, 1, 1, 1},  },
        [4] = {0.5, 1.5, 3500, 1, 1, critChance = 5, levelRequirement = 25, statInterpolation = {3, 3, 1, 1, 1},  },
        [5] = {0.5, 1.5, 3500, 1, 1, critChance = 5, levelRequirement = 29, statInterpolation = {3, 3, 1, 1, 1},  },
        [6] = {0.5, 1.5, 3500, 1, 2, critChance = 5, levelRequirement = 31, statInterpolation = {3, 3, 1, 1, 1},  },
        [7] = {0.5, 1.5, 3500, 1, 2, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3, 1, 1, 1},  },
        [8] = {1.1, 3.3, 3500, 1, 2, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 1, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["TriggerSpawnersShockAndHorror"] = {
    name = "TriggerSpawnersShockAndHorror",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_area_of_effect_radius_+%_final",
    },
    levels = {
        [1] = {0, levelRequirement = 1, statInterpolation = {1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["TriggerSpawnersShockAndHorror2"] = {
    name = "TriggerSpawnersShockAndHorror2",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_area_of_effect_radius_+%_final",
    },
    levels = {
        [1] = {0, levelRequirement = 1, statInterpolation = {1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["TriggerSpawnersShockAndHorror3"] = {
    name = "TriggerSpawnersShockAndHorror3",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_area_of_effect_radius_+%_final",
    },
    levels = {
        [1] = {0, levelRequirement = 1, statInterpolation = {1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["SeawitchLightningBeam"] = {
    name = "SeawitchLightningBeam",
    hidden = true,
    color = 4,
    baseEffectiveness = 4.74,
    incrementalEffectiveness = 0.034,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.DamageOverTime] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_lightning_damage_to_deal_per_minute",
        "track_skill_used_index",
    },
    levels = {
        [1] = {120000, 15, levelRequirement = 66, statInterpolation = {1, 1},  },
        [2] = {140000, 15, levelRequirement = 67, statInterpolation = {1, 1},  },
        [3] = {160000, 15, levelRequirement = 68, statInterpolation = {1, 1},  },
        [4] = {180000, 15, levelRequirement = 69, statInterpolation = {1, 1},  },
        [5] = {200000, 15, levelRequirement = 70, statInterpolation = {1, 1},  },
        [6] = {220000, 15, levelRequirement = 71, statInterpolation = {1, 1},  },
        [7] = {240000, 15, levelRequirement = 72, statInterpolation = {1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["ShockAndHorrorSummonLightningWarpTotem"] = {
    name = "ShockAndHorrorSummonLightningWarpTotem",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_no_drops_or_experience",
        "summoned_monsters_are_minions",
        "minion_dies_when_parent_dies",
    },
    levels = {
        [1] = {398, 3, 30, levelRequirement = 0, statInterpolation = {1, 1, 1},  },
    },
}