아후아나의 혼백
인간형
Spirit of Ahuana
SpectreY
Tagshuman, humanoid, medium_movement, not_int, not_str, red_blood
생명력
90%
회피
+100%
Ailment Threshold
90%
저항
0 0 0 0
Damage
130%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
5 ~ 70
Attack Time
1 Second
Damage Spread
±20%
경험치
100%
Model Size
100%
Type
AncestralAhuanaMinion
Metadata
AncestralAhuanaMinion
IsSummoned
Y
레벨
68
생명력
5,790
방어도
28,790
회피
9,478
Damage
486
주문 피해
486
정확도
580
Attack Time
1
경험치
10,255
Minion Life
1,256
Minion Damage
388
Ailment Threshold
5,790
Chill
18
Shock
18
Brittle
104
Scorch
18
Sap
51
MPWAhuanaIceShot
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 388–583
치명타 확률: 5%
Attack Time: 1 초
투사체가 모든 대상 관통
물리 피해의 50%를 냉기 피해로 전환
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [164]
projectile uses contact position [1]
use scaled contact offset [1]
MonsterSnipeAhuana
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 388–583
치명타 확률: 5%
공격 피해: 200%
공격 피해: 200%
Attack Time: 1 초
재사용 대기시간: 7 초
투사체가 모든 대상 관통
주는 공격 피해 100% 증폭
물리 피해의 50%를 냉기 피해로 전환
action attack or cast time uses animation length [1]
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-50]
monster projectile variation [165]
projectile uses contact position [1]
use scaled contact offset [1]
MPWAhuanaFakeArrow
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 388–583
치명타 확률: 5%
Attack Time: 1 초
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
monster projectile variation [168]
projectile ballistic angle from reference event [1]
projectile uses contact position [1]
use scaled contact offset [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterChieftainMinionBase"

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterChieftainMinionBase"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueAncestral/AncestralAhuanaMinion"] = {
    name = "Spirit of Ahuana",
    life = 0.9,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.3,
    damageSpread = 0.2,
    attackTime = 1,
    attackRange = 70,
    accuracy = 1,
    weaponType1 = "Bow",
    skillList = {
        "MPWAhuanaIceShot",
        "MPWAhuanaFakeArrow",
        "MonsterSnipeAhuana",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MPWAhuanaIceShot"] = {
    name = "MPWAhuanaIceShot",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "monster_projectile_variation",
        "skill_physical_damage_%_to_convert_to_cold",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "action_attack_or_cast_time_uses_animation_length",
        "always_pierce",
    },
    levels = {
        [1] = {0, 164, 50, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPWAhuanaFakeArrow"] = {
    name = "MPWAhuanaFakeArrow",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_ballistic_angle_from_reference_event",
        "base_deal_no_damage",
    },
    levels = {
        [1] = {168, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MonsterSnipeAhuana"] = {
    name = "MonsterSnipeAhuana",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "monster_projectile_variation",
        "skill_physical_damage_%_to_convert_to_cold",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "action_attack_or_cast_time_uses_animation_length",
        "always_pierce",
    },
    levels = {
        [1] = {0, 165, 50, -50, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
    },
}
편집

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