Spectre | Y |
---|---|
Area | 끓어오르는 호수, 영원한 실험실 |
Tags | beast, extra_extra_small_height, hard_armour, insect, insect_blood, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, spider |
Packs |
생명력
80%
방어도
+50%
Ailment Threshold
80%
저항
30 0 0 30
Damage
130%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 8
Attack Time
1.5 Second
Damage Spread
±20%
경험치
100%
Model Size
100%
Type
Scorpion
Metadata
WhiteScorpion
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
5,147
방어도
43,185
회피
4,739
에너지 보호막
0
Damage
486
주문 피해
486
정확도
290
Attack Time
1.5
경험치
10,255
Ailment Threshold
5,147
Chill
16
Shock
16
Brittle
92
Scorch
16
Sap
45
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 388–583
치명타 확률: 5%
Attack Time: 1.5 초
강력한 일격으로 적들을 쓰러트립니다.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Scorpion/WhiteScorpion"] = { name = "Sulphuric Scorpion", life = 0.8, fireResist = 30, coldResist = 0, lightningResist = 0, chaosResist = 30, damage = 1.3, damageSpread = 0.2, attackTime = 1.5, attackRange = 8, accuracy = 1, skillList = { "Melee", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
중독 지속시간 100% 증가
명중 시 중독 유발
Id | ParasitePoisonOnHit |
---|---|
Family | RatTalismanPoisonOnHit |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats | |
Craft Tags | poison chaos ailment |