硫黄のスコーピオン
ジーナス: シーウィッチ
グループ: クモ類
ファミリー: 洞窟
毒持続時間が100%増加する
ヒット時に毒を付与する
Sulphuric Scorpion
SpectreY
Area沸き立つ湖, 永遠なる研究所
Tagsbeast, extra_extra_small_height, hard_armour, insect, insect_blood, is_unarmed, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, spider
Packs
  • 沸き立つ湖: 硫黄のスコーピオン
  • 永遠なる研究所: 硫黄のスコーピオン
  • 硫黄のスコーピオン
  • ライフ
    80%
    アーマー
    +50%
    Ailment Threshold
    80%
    耐性
    30 0 0 30
    Damage
    130%
    命中
    100%
    クリティカル率
    +5%
    クリティカルダメージ倍率
    +130%
    Attack Distance
    6 ~ 8
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    経験値
    100%
    Model Size
    100%
    Type
    Scorpion
    Metadata
    WhiteScorpion
    レベル
    68
    ライフ
    5,147
    アーマー
    43,185
    回避力
    4,739
    エナジーシールド
    0
    Damage
    486
    スペルダメージ
    486
    命中
    290
    Attack Time
    1.5
    経験値
    10,255
    Ailment Threshold
    5,147
    Chill
    16
    Shock
    16
    Brittle
    92
    Scorch
    16
    Sap
    45
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    通常攻撃
    Base Damage: 388–583
    クリティカル率: 5%
    Attack Time: 1.5 秒
    強力な一撃で敵を打ち倒す。
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Emerge"
    }
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Scorpion/WhiteScorpion"] = {
        name = "Sulphuric Scorpion",
        life = 0.8,
        fireResist = 30,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 30,
        damage = 1.3,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 8,
        accuracy = 1,
        skillList = {
            "Melee",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    毒持続時間が100%増加する
    ヒット時に毒を付与する
    IdParasitePoisonOnHit
    FamilyRatTalismanPoisonOnHit
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • global poison on hit Min: 1 Max: 1 Global
  • base poison duration +% Min: 100 Max: 100 Global
  • Craft Tagspoison chaos ailment
    Edit

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