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명예 잃은 여왕
인간형
IconEnemyResistanceFireStrong
지역: 갯벌
The Dishonoured Queen
Spectre
Area갯벌
Tagsdishonoured_queen, flesh_armour, has_bow, humanoid, medium_height, physical_affinity, red_blood, slashing_weapon, slow_movement
생명력
400%
Ailment Threshold
400%
저항
IconEnemyResistanceFireStrong85% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
Damage
100%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 40
Attack Time
1.5 Second
Damage Spread
±20%
경험치
200%
Model Size
100%
Type
KaruiElder1
Metadata
KaruiElder1
레벨
46
생명력
5,888
방어도
4,740
회피
2,063
Damage
118
주문 피해
118
정확도
238
Attack Time
1.5
경험치
9,268
Minion Life
1,568
Minion Damage
89
Ailment Threshold
5,888
Chill
19
Shock
19
Brittle
105
Scorch
19
Sap
51
Phys Convert Ele
130%
KaruiElderDropArrow
Attack, Area, Duration
Base Damage: 94—141
치명타 확률: 5%
Attack Time: 1.5 초
재사용 대기시간: 1.5 초
1초마다 501.6의 기본 화염 피해를 줌
기본 지속시간 2.5초
active skill area of effect radius +% final [-35]
base is projectile [1]
ground fire art variation [2]
is area damage [1]
KaruiElderDropArrowBlink
Attack, Area, Duration
Base Damage: 94—141
치명타 확률: 5%
Attack Time: 1.5 초
재사용 대기시간: 5 초
1초마다 501.6의 기본 화염 피해를 줌
기본 지속시간 2.5초
화살 속도 100% 증가
active skill area of effect radius +% final [-35]
base is projectile [1]
ground fire art variation [2]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/KaomWarrior/KaomWarrior"

Actor
{
	main_hand_unarmed_type = "Bow"
	basic_action = "Emerge"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/KaomWarrior/KaruiElder1"] = {
    fireResist = 85,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "The Dishonoured Queen",
    life = 4,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 40,
    accuracy = 1,
    skillList = {
        "KaruiElderDropArrow",
        "KaruiElderDropArrowBlink",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["KaruiElderDropArrow"] = {
    name = "KaruiElderDropArrow",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        duration = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_fire_damage_to_deal_per_minute",
        "base_skill_effect_duration",
        "ground_fire_art_variation",
        "active_skill_area_of_effect_radius_+%_final",
        "base_is_projectile",
        "is_area_damage",
    },
    levels = {
        [1] = {2.5, 2500, 2, -35, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KaruiElderDropArrowBlink"] = {
    name = "KaruiElderDropArrowBlink",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.5,
    baseFlags = {
        attack = true,
        area = true,
        duration = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_fire_damage_to_deal_per_minute",
        "base_skill_effect_duration",
        "ground_fire_art_variation",
        "base_arrow_speed_+%",
        "active_skill_area_of_effect_radius_+%_final",
        "base_is_projectile",
        "is_area_damage",
    },
    levels = {
        [1] = {2.5, 2500, 2, 100, -35, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}
명예 잃은 여왕
인간형
IconEnemyResistanceFireStrong
The Dishonoured Queen
Spectre
Tagsflesh_armour, has_bow, humanoid, physical_affinity, red_blood, slashing_weapon, slow_movement
생명력
400%
Ailment Threshold
400%
저항
IconEnemyResistanceFireStrong85% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
Damage
100%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 40
Attack Time
1.5 Second
Damage Spread
±20%
경험치
200%
Model Size
100%
Type
KaruiElder1
Metadata
KaruiElder1Standalone
레벨
68
생명력
25,733
방어도
28,790
회피
4,739
Damage
374
주문 피해
374
정확도
580
Attack Time
1.5
경험치
20,510
Minion Life
5,582
Minion Damage
298
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
Phys Convert Ele
240%
KaruiElderDropArrow
Attack, Area, Duration
Base Damage: 299—448
치명타 확률: 5%
Attack Time: 1.5 초
재사용 대기시간: 1.5 초
1초마다 2045.9의 기본 화염 피해를 줌
기본 지속시간 2.5초
active skill area of effect radius +% final [-35]
base is projectile [1]
ground fire art variation [2]
is area damage [1]
KaruiElderDropArrowBlink
Attack, Area, Duration
Base Damage: 299—448
치명타 확률: 5%
Attack Time: 1.5 초
재사용 대기시간: 5 초
1초마다 2045.9의 기본 화염 피해를 줌
기본 지속시간 2.5초
화살 속도 100% 증가
active skill area of effect radius +% final [-35]
base is projectile [1]
ground fire art variation [2]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/KaomWarrior/KaomWarrior"
extends "Metadata/Monsters/StandaloneMonster"

Actor
{
	main_hand_unarmed_type = "Bow"
	basic_action = "Emerge"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/KaomWarrior/KaruiElder1Standalone"] = {
    fireResist = 85,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "The Dishonoured Queen",
    life = 4,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 40,
    accuracy = 1,
    skillList = {
        "KaruiElderDropArrow",
        "KaruiElderDropArrowBlink",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["KaruiElderDropArrow"] = {
    name = "KaruiElderDropArrow",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        duration = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_fire_damage_to_deal_per_minute",
        "base_skill_effect_duration",
        "ground_fire_art_variation",
        "active_skill_area_of_effect_radius_+%_final",
        "base_is_projectile",
        "is_area_damage",
    },
    levels = {
        [1] = {2.5, 2500, 2, -35, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KaruiElderDropArrowBlink"] = {
    name = "KaruiElderDropArrowBlink",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.5,
    baseFlags = {
        attack = true,
        area = true,
        duration = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_fire_damage_to_deal_per_minute",
        "base_skill_effect_duration",
        "ground_fire_art_variation",
        "base_arrow_speed_+%",
        "active_skill_area_of_effect_radius_+%_final",
        "base_is_projectile",
        "is_area_damage",
    },
    levels = {
        [1] = {2.5, 2500, 2, 100, -35, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}
명예 잃은 여왕
인간형
IconEnemyResistanceFireStrong
monster dropped item rarity +% [10000]
monster slain experience +% [100]
unique monster guarantee one rare [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
The Dishonoured Queen
Spectre
Tagsflesh_armour, has_bow, humanoid, physical_affinity, red_blood, slashing_weapon, slow_movement
생명력
400%
Ailment Threshold
400%
저항
IconEnemyResistanceFireStrong85% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
Damage
100%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 40
Attack Time
1.5 Second
Damage Spread
±20%
경험치
200%
Model Size
100%
Type
KaruiElder1
Metadata
KaruiElder1MapBossStandalone
레벨
68
생명력
557,385
방어도
28,790
회피
4,739
Damage
425
주문 피해
635
정확도
580
Attack Time
1.005
경험치
112,805
Minion Life
120,902
Minion Damage
340
Ailment Threshold
351,153
Chill
1,110
Shock
1,110
Brittle
6,282
Scorch
1,110
Sap
3,068
Phys Convert Ele
240%
KaruiElderDropArrow
Attack, Area, Duration
Base Damage: 676—1014
치명타 확률: 5%
Attack Time: 1.5 초
재사용 대기시간: 1.5 초
1초마다 2045.9의 기본 화염 피해를 줌
기본 지속시간 2.5초
active skill area of effect radius +% final [-35]
base is projectile [1]
ground fire art variation [2]
is area damage [1]
KaruiElderDropArrowBlink
Attack, Area, Duration
Base Damage: 676—1014
치명타 확률: 5%
Attack Time: 1.5 초
재사용 대기시간: 5 초
1초마다 2045.9의 기본 화염 피해를 줌
기본 지속시간 2.5초
화살 속도 100% 증가
active skill area of effect radius +% final [-35]
base is projectile [1]
ground fire art variation [2]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/KaomWarrior/KaomWarrior"
extends "Metadata/Monsters/StandaloneMonster"

Actor
{
	main_hand_unarmed_type = "Bow"
	basic_action = "Emerge"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/KaomWarrior/KaruiElder1MapBossStandalone"] = {
    fireResist = 85,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "The Dishonoured Queen",
    life = 4,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 40,
    accuracy = 1,
    skillList = {
        "KaruiElderDropArrow",
        "KaruiElderDropArrowBlink",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["KaruiElderDropArrow"] = {
    name = "KaruiElderDropArrow",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        duration = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_fire_damage_to_deal_per_minute",
        "base_skill_effect_duration",
        "ground_fire_art_variation",
        "active_skill_area_of_effect_radius_+%_final",
        "base_is_projectile",
        "is_area_damage",
    },
    levels = {
        [1] = {2.5, 2500, 2, -35, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KaruiElderDropArrowBlink"] = {
    name = "KaruiElderDropArrowBlink",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.5,
    baseFlags = {
        attack = true,
        area = true,
        duration = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_fire_damage_to_deal_per_minute",
        "base_skill_effect_duration",
        "ground_fire_art_variation",
        "base_arrow_speed_+%",
        "active_skill_area_of_effect_radius_+%_final",
        "base_is_projectile",
        "is_area_damage",
    },
    levels = {
        [1] = {2.5, 2500, 2, 100, -35, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}
monster dropped item rarity +% [10000]
monster slain experience +% [100]
unique monster guarantee one rare [1]
FamilyMonsterMapBoss
Domains몬스터 (3)
GenerationType고유 (3)
Stats
  • monster slain experience +% 100 — 100 Global
  • monster dropped item rarity +% 10000 — 10000 Global
  • unique monster guarantee one rare 1 — 1 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    Domains몬스터 (3)
    GenerationType고유 (3)
    Stats
  • cannot be stunned while stunned 1 — 1 Global — 변경이 불가능한 값
  • cannot be stunned for ms after stun finished 2000 — 2000 Global
  • Edit

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