The Dishonoured Queen
Humanoid
SpectreN
AreaThe Mud Flats
Tagsdishonoured_queen, flesh_armour, has_bow, humanoid, medium_height, physical_affinity, red_blood, slashing_weapon, slow_movement
Life
400%
Ailment Threshold
400%
Resistance
85 0 0 0
Damage
100%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 40
Attack Time
1.5 Second
Damage Spread
±20%
Experience
200%
Model Size
100%
Type
KaruiElder1
Metadata
KaruiElder1
Level
46
Life
5,888
Armour
4,740
Evasion
2,063
Energy Shield
0
Damage
118
Spell Damage
118
Accuracy
0
Attack Time
1.5
Experience
9,268
Ailment Threshold
5,888
Chill
19
Shock
19
Brittle
105
Scorch
19
Sap
51
KaruiElderDropArrow
Attack, Area, Duration
Base Damage: 94–141
Critical Strike Chance: 5%
Attack Time: 1.5 sec
Cooldown Time: 1.5 sec
Deals 501.6 Base Fire Damage per second
Base duration is 2.5 seconds
active skill area of effect radius +% final [-35]
base is projectile [1]
ground fire art variation [2]
is area damage [1]
KaruiElderDropArrowBlink
Attack, Area, Duration
Base Damage: 94–141
Critical Strike Chance: 5%
Attack Time: 1.5 sec
Cooldown Time: 5 sec
Deals 501.6 Base Fire Damage per second
Base duration is 2.5 seconds
100% increased Arrow Speed
active skill area of effect radius +% final [-35]
base is projectile [1]
ground fire art variation [2]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/KaomWarrior/KaomWarrior"

Actor
{
	main_hand_unarmed_type = "Bow"
	basic_action = "Emerge"
}

Object Type Codes

version 2
extends "Metadata/Monsters/KaomWarrior/KaomWarrior"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/KaomWarrior/KaruiElder1"] = {
    name = "The Dishonoured Queen",
    life = 4,
    fireResist = 85,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 40,
    accuracy = 1,
    skillList = {
        "KaruiElderDropArrow",
        "KaruiElderDropArrowBlink",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["KaruiElderDropArrow"] = {
    name = "KaruiElderDropArrow",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        duration = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_fire_damage_to_deal_per_minute",
        "base_skill_effect_duration",
        "ground_fire_art_variation",
        "active_skill_area_of_effect_radius_+%_final",
        "base_is_projectile",
        "is_area_damage",
    },
    levels = {
        [1] = {2.5, 2500, 2, -35, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KaruiElderDropArrowBlink"] = {
    name = "KaruiElderDropArrowBlink",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.5,
    baseFlags = {
        attack = true,
        area = true,
        duration = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_fire_damage_to_deal_per_minute",
        "base_skill_effect_duration",
        "ground_fire_art_variation",
        "base_arrow_speed_+%",
        "active_skill_area_of_effect_radius_+%_final",
        "base_is_projectile",
        "is_area_damage",
    },
    levels = {
        [1] = {2.5, 2500, 2, 100, -35, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}
The Dishonoured Queen
Humanoid
SpectreN
Tagsflesh_armour, has_bow, humanoid, physical_affinity, red_blood, slashing_weapon, slow_movement
Life
400%
Ailment Threshold
400%
Resistance
85 0 0 0
Damage
100%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 40
Attack Time
1.5 Second
Damage Spread
±20%
Experience
200%
Model Size
100%
Type
KaruiElder1
Metadata
KaruiElder1Standalone
Level
68
Life
25,733
Armour
28,790
Evasion
4,739
Energy Shield
0
Damage
374
Spell Damage
374
Accuracy
0
Attack Time
1.5
Experience
20,510
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
KaruiElderDropArrow
Attack, Area, Duration
Base Damage: 299–448
Critical Strike Chance: 5%
Attack Time: 1.5 sec
Cooldown Time: 1.5 sec
Deals 1467.2 Base Fire Damage per second
Base duration is 2.5 seconds
active skill area of effect radius +% final [-35]
base is projectile [1]
ground fire art variation [2]
is area damage [1]
KaruiElderDropArrowBlink
Attack, Area, Duration
Base Damage: 299–448
Critical Strike Chance: 5%
Attack Time: 1.5 sec
Cooldown Time: 5 sec
Deals 1467.2 Base Fire Damage per second
Base duration is 2.5 seconds
100% increased Arrow Speed
active skill area of effect radius +% final [-35]
base is projectile [1]
ground fire art variation [2]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/KaomWarrior/KaomWarrior"
extends "Metadata/Monsters/StandaloneMonster"

Actor
{
	main_hand_unarmed_type = "Bow"
	basic_action = "Emerge"
}

Object Type Codes

version 2
extends "Metadata/Monsters/KaomWarrior/KaomWarrior"
extends "Metadata/Monsters/StandaloneMonster"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/KaomWarrior/KaruiElder1Standalone"] = {
    name = "The Dishonoured Queen",
    life = 4,
    fireResist = 85,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 40,
    accuracy = 1,
    skillList = {
        "KaruiElderDropArrow",
        "KaruiElderDropArrowBlink",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["KaruiElderDropArrow"] = {
    name = "KaruiElderDropArrow",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        duration = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_fire_damage_to_deal_per_minute",
        "base_skill_effect_duration",
        "ground_fire_art_variation",
        "active_skill_area_of_effect_radius_+%_final",
        "base_is_projectile",
        "is_area_damage",
    },
    levels = {
        [1] = {2.5, 2500, 2, -35, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KaruiElderDropArrowBlink"] = {
    name = "KaruiElderDropArrowBlink",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.5,
    baseFlags = {
        attack = true,
        area = true,
        duration = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_fire_damage_to_deal_per_minute",
        "base_skill_effect_duration",
        "ground_fire_art_variation",
        "base_arrow_speed_+%",
        "active_skill_area_of_effect_radius_+%_final",
        "base_is_projectile",
        "is_area_damage",
    },
    levels = {
        [1] = {2.5, 2500, 2, 100, -35, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}
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