The Dishonoured Queen
Humanoid
Area: The Mud Flats
Spectre | N |
---|---|
Area | The Mud Flats |
Tags | dishonoured_queen, flesh_armour, has_bow, humanoid, medium_height, physical_affinity, red_blood, slashing_weapon, slow_movement |
Life
400%
Ailment Threshold
400%
Resistance
85 0 0 0
Damage
100%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 40
Attack Time
1.5 Second
Damage Spread
±20%
Experience
200%
Model Size
100%
Type
KaruiElder1
Metadata
KaruiElder1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
46
Life
5,888
Armour
4,740
Evasion
2,063
Energy Shield
0
Damage
118
Spell Damage
118
Accuracy
119
Attack Time
1.5
Experience
9,268
Ailment Threshold
5,888
Chill
19
Shock
19
Brittle
105
Scorch
19
Sap
51
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
KaruiElderDropArrow
Attack, Area, Duration
Base Damage: 94–141
Critical Strike Chance: 5%
Attack Time: 1.5 sec
Cooldown Time: 1.5 sec
Deals 501.6 Base Fire Damage per second
Base duration is 2.5 seconds
active skill area of effect radius +% final [-35]
base is projectile [1]
ground fire art variation [2]
is area damage [1]
Base duration is 2.5 seconds
active skill area of effect radius +% final [-35]
base is projectile [1]
ground fire art variation [2]
is area damage [1]
KaruiElderDropArrowBlink
Attack, Area, Duration
Base Damage: 94–141
Critical Strike Chance: 5%
Attack Time: 1.5 sec
Cooldown Time: 5 sec
Deals 501.6 Base Fire Damage per second
Base duration is 2.5 seconds
100% increased Arrow Speed
active skill area of effect radius +% final [-35]
base is projectile [1]
ground fire art variation [2]
is area damage [1]
Base duration is 2.5 seconds
100% increased Arrow Speed
active skill area of effect radius +% final [-35]
base is projectile [1]
ground fire art variation [2]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/KaomWarrior/KaomWarrior" Actor { main_hand_unarmed_type = "Bow" basic_action = "Emerge" }
Object Type Codes
version 2 extends "Metadata/Monsters/KaomWarrior/KaomWarrior"
-- src\Data\Spectres.lua minions["Metadata/Monsters/KaomWarrior/KaruiElder1"] = { name = "The Dishonoured Queen", life = 4, fireResist = 85, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.5, attackRange = 40, accuracy = 1, skillList = { "KaruiElderDropArrow", "KaruiElderDropArrowBlink", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["KaruiElderDropArrow"] = { name = "KaruiElderDropArrow", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Duration] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, duration = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "base_skill_effect_duration", "ground_fire_art_variation", "active_skill_area_of_effect_radius_+%_final", "base_is_projectile", "is_area_damage", }, levels = { [1] = {2.5, 2500, 2, -35, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KaruiElderDropArrowBlink"] = { name = "KaruiElderDropArrowBlink", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Duration] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.5, baseFlags = { attack = true, area = true, duration = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "base_skill_effect_duration", "ground_fire_art_variation", "base_arrow_speed_+%", "active_skill_area_of_effect_radius_+%_final", "base_is_projectile", "is_area_damage", }, levels = { [1] = {2.5, 2500, 2, 100, -35, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, }
The Dishonoured Queen
Humanoid
Spectre | N |
---|---|
Tags | flesh_armour, has_bow, humanoid, physical_affinity, red_blood, slashing_weapon, slow_movement |
Life
400%
Ailment Threshold
400%
Resistance
85 0 0 0
Damage
100%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 40
Attack Time
1.5 Second
Damage Spread
±20%
Experience
200%
Model Size
100%
Type
KaruiElder1
Metadata
KaruiElder1Standalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
25,733
Armour
28,790
Evasion
4,739
Energy Shield
0
Damage
374
Spell Damage
374
Accuracy
290
Attack Time
1.5
Experience
20,510
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
KaruiElderDropArrow
Attack, Area, Duration
Base Damage: 299–448
Critical Strike Chance: 5%
Attack Time: 1.5 sec
Cooldown Time: 1.5 sec
Deals 1467.2 Base Fire Damage per second
Base duration is 2.5 seconds
active skill area of effect radius +% final [-35]
base is projectile [1]
ground fire art variation [2]
is area damage [1]
Base duration is 2.5 seconds
active skill area of effect radius +% final [-35]
base is projectile [1]
ground fire art variation [2]
is area damage [1]
KaruiElderDropArrowBlink
Attack, Area, Duration
Base Damage: 299–448
Critical Strike Chance: 5%
Attack Time: 1.5 sec
Cooldown Time: 5 sec
Deals 1467.2 Base Fire Damage per second
Base duration is 2.5 seconds
100% increased Arrow Speed
active skill area of effect radius +% final [-35]
base is projectile [1]
ground fire art variation [2]
is area damage [1]
Base duration is 2.5 seconds
100% increased Arrow Speed
active skill area of effect radius +% final [-35]
base is projectile [1]
ground fire art variation [2]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/KaomWarrior/KaomWarrior" extends "Metadata/Monsters/StandaloneMonster" Actor { main_hand_unarmed_type = "Bow" basic_action = "Emerge" }
Object Type Codes
version 2 extends "Metadata/Monsters/KaomWarrior/KaomWarrior" extends "Metadata/Monsters/StandaloneMonster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/KaomWarrior/KaruiElder1Standalone"] = { name = "The Dishonoured Queen", life = 4, fireResist = 85, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.5, attackRange = 40, accuracy = 1, skillList = { "KaruiElderDropArrow", "KaruiElderDropArrowBlink", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["KaruiElderDropArrow"] = { name = "KaruiElderDropArrow", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Duration] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, duration = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "base_skill_effect_duration", "ground_fire_art_variation", "active_skill_area_of_effect_radius_+%_final", "base_is_projectile", "is_area_damage", }, levels = { [1] = {2.5, 2500, 2, -35, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KaruiElderDropArrowBlink"] = { name = "KaruiElderDropArrowBlink", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Duration] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.5, baseFlags = { attack = true, area = true, duration = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "base_skill_effect_duration", "ground_fire_art_variation", "base_arrow_speed_+%", "active_skill_area_of_effect_radius_+%_final", "base_is_projectile", "is_area_damage", }, levels = { [1] = {2.5, 2500, 2, 100, -35, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, }