卡鲁长者
人形
区域: 炙热盐沼
The Dishonoured Queen
幽魂N
地区炙热盐沼
标签dishonoured_queen, flesh_armour, has_bow, humanoid, medium_height, physical_affinity, red_blood, slashing_weapon, slow_movement
生命
400%
异常状态临界值
400%
抗性
85 0 0 0
伤害
100%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 40
攻击间隔
1.5 秒
伤害分布
±20%
经验值
200%
Model Size
100%
类型
KaruiElder1
Metadata
KaruiElder1
等级
46
生命
5,888
护甲
4,740
闪避值
2,063
伤害
118
法术伤害
118
命中
238
攻击间隔
1.5
经验值
9,268
Minion Life
1,568
Minion Damage
89
异常状态临界值
5,888
冰缓
19
Shock
19
Brittle
105
Scorch
19
Sap
51
KaruiElderDropArrow
攻击, 范围, 持续时间
基本伤害: 94–141
暴击几率: 5%
攻击间隔: 1.5 秒
冷却时间: 1.5 秒
每秒造成 501.6 基础火焰伤害
基础持续时间为 2.5
active skill area of effect radius +% final [-35]
base is projectile [1]
ground fire art variation [2]
is area damage [1]
KaruiElderDropArrowBlink
攻击, 范围, 持续时间
基本伤害: 94–141
暴击几率: 5%
攻击间隔: 1.5 秒
冷却时间: 5 秒
每秒造成 501.6 基础火焰伤害
基础持续时间为 2.5
箭矢速度加快 100%
active skill area of effect radius +% final [-35]
base is projectile [1]
ground fire art variation [2]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/KaomWarrior/KaomWarrior"

Actor
{
	main_hand_unarmed_type = "Bow"
	basic_action = "Emerge"
}

Object Type Codes

version 2
extends "Metadata/Monsters/KaomWarrior/KaomWarrior"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/KaomWarrior/KaruiElder1"] = {
    name = "The Dishonoured Queen",
    life = 4,
    fireResist = 85,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 40,
    accuracy = 1,
    skillList = {
        "KaruiElderDropArrow",
        "KaruiElderDropArrowBlink",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["KaruiElderDropArrow"] = {
    name = "KaruiElderDropArrow",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        duration = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_fire_damage_to_deal_per_minute",
        "base_skill_effect_duration",
        "ground_fire_art_variation",
        "active_skill_area_of_effect_radius_+%_final",
        "base_is_projectile",
        "is_area_damage",
    },
    levels = {
        [1] = {2.5, 2500, 2, -35, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KaruiElderDropArrowBlink"] = {
    name = "KaruiElderDropArrowBlink",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.5,
    baseFlags = {
        attack = true,
        area = true,
        duration = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_fire_damage_to_deal_per_minute",
        "base_skill_effect_duration",
        "ground_fire_art_variation",
        "base_arrow_speed_+%",
        "active_skill_area_of_effect_radius_+%_final",
        "base_is_projectile",
        "is_area_damage",
    },
    levels = {
        [1] = {2.5, 2500, 2, 100, -35, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}
卡鲁长者
人形
The Dishonoured Queen
幽魂N
标签flesh_armour, has_bow, humanoid, physical_affinity, red_blood, slashing_weapon, slow_movement
生命
400%
异常状态临界值
400%
抗性
85 0 0 0
伤害
100%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 40
攻击间隔
1.5 秒
伤害分布
±20%
经验值
200%
Model Size
100%
类型
KaruiElder1
Metadata
KaruiElder1Standalone
等级
68
生命
25,733
护甲
28,790
闪避值
4,739
伤害
374
法术伤害
374
命中
580
攻击间隔
1.5
经验值
20,510
Minion Life
5,582
Minion Damage
298
异常状态临界值
25,733
冰缓
81
Shock
81
Brittle
460
Scorch
81
Sap
225
KaruiElderDropArrow
攻击, 范围, 持续时间
基本伤害: 299–448
暴击几率: 5%
攻击间隔: 1.5 秒
冷却时间: 1.5 秒
每秒造成 1467.2 基础火焰伤害
基础持续时间为 2.5
active skill area of effect radius +% final [-35]
base is projectile [1]
ground fire art variation [2]
is area damage [1]
KaruiElderDropArrowBlink
攻击, 范围, 持续时间
基本伤害: 299–448
暴击几率: 5%
攻击间隔: 1.5 秒
冷却时间: 5 秒
每秒造成 1467.2 基础火焰伤害
基础持续时间为 2.5
箭矢速度加快 100%
active skill area of effect radius +% final [-35]
base is projectile [1]
ground fire art variation [2]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/KaomWarrior/KaomWarrior"
extends "Metadata/Monsters/StandaloneMonster"

Actor
{
	main_hand_unarmed_type = "Bow"
	basic_action = "Emerge"
}

Object Type Codes

version 2
extends "Metadata/Monsters/KaomWarrior/KaomWarrior"
extends "Metadata/Monsters/StandaloneMonster"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/KaomWarrior/KaruiElder1Standalone"] = {
    name = "The Dishonoured Queen",
    life = 4,
    fireResist = 85,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 40,
    accuracy = 1,
    skillList = {
        "KaruiElderDropArrow",
        "KaruiElderDropArrowBlink",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["KaruiElderDropArrow"] = {
    name = "KaruiElderDropArrow",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        duration = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_fire_damage_to_deal_per_minute",
        "base_skill_effect_duration",
        "ground_fire_art_variation",
        "active_skill_area_of_effect_radius_+%_final",
        "base_is_projectile",
        "is_area_damage",
    },
    levels = {
        [1] = {2.5, 2500, 2, -35, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KaruiElderDropArrowBlink"] = {
    name = "KaruiElderDropArrowBlink",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.5,
    baseFlags = {
        attack = true,
        area = true,
        duration = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_fire_damage_to_deal_per_minute",
        "base_skill_effect_duration",
        "ground_fire_art_variation",
        "base_arrow_speed_+%",
        "active_skill_area_of_effect_radius_+%_final",
        "base_is_projectile",
        "is_area_damage",
    },
    levels = {
        [1] = {2.5, 2500, 2, 100, -35, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}
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