만취한 해적
언데드
ignite art variation [2]
The Drunken Corsair
Spectre | N |
---|---|
Tags | 시전, fire_affinity, ghost, ghost_armour, ghost_blood, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, melee, not_str, physical_affinity, slashing_weapon, standalone_map_boss, undead, very_fast_movement |
생명력
240%
Energy Shield From Life
50%
회피
+50%
Ailment Threshold
240%
저항
85 0 0 0
Damage
124%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 14
Attack Time
1.5 Second
Damage Spread
±20%
경험치
150%
Model Size
130%
Type
GhostBossShipGraveyard
Metadata
GhostPirateShipgraveyardChest
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
15,440
방어도
28,790
회피
7,109
에너지 보호막
3,064
Damage
463
주문 피해
463
정확도
290
Attack Time
1.5
경험치
15,383
Ailment Threshold
15,440
Chill
49
Shock
49
Brittle
276
Scorch
49
Sap
135
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 371–556
치명타 확률: 5%
Attack Time: 1.5 초
강력한 일격으로 적들을 쓰러트립니다.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GhostPirateAlchemistOrb
Spell, Damage, Area, Trappable, Mineable, Totemable, Triggerable, Fire, Projectile, ProjectilesFromUser, Multicastable, Chains, CanRapidFire, AreaSpell
몰려오는 마그마
치명타 확률: 5%
시전 속도: 1.5 초
불타는 구체를 던집니다. 구체는 지면에 부딪히면 범위 피해를 줍니다. 스킬은 연쇄되면서 앞으로 튕겨 여러 번 피해를 줍니다.
1초마다 815.7의 기본 화염 피해를 줌
기본 지속시간 3초
675.4~900.5 화염 피해
base is projectile [1]
ground effect variation [1]
is area damage [1]
projectiles drop ground effects on client [1]
projectiles drop ground fire [1]
기본 지속시간 3초
675.4~900.5 화염 피해
base is projectile [1]
ground effect variation [1]
is area damage [1]
projectiles drop ground effects on client [1]
projectiles drop ground fire [1]
SummonSpecificBarrelsInFrontTar
Spell, Multicastable, Triggerable
시전 속도: 1 초
재사용 대기시간: 3 초
alternate minion [2]
SummonSpecificBarrelsFromMortarTar
Spell, Projectile, Multicastable, Triggerable
시전 속도: 1.8 초
재사용 대기시간: 3 초
209.5~314.2 물리 피해
701.7~1047 화염 피해
active skill area of effect radius +% final [-40]
alternate minion [2]
base is projectile [1]
projectile minimum range [25]
projectile spread radius [16]
701.7~1047 화염 피해
active skill area of effect radius +% final [-40]
alternate minion [2]
base is projectile [1]
projectile minimum range [25]
projectile spread radius [16]
SummonSpecificBarrelsInFront
Spell, Multicastable, Triggerable
시전 속도: 1 초
Object Type
version 2 extends "Metadata/Monsters/GhostPirates/GhostPirate" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/GhostPirates/GhostPirate"
-- src\Data\Spectres.lua minions["Metadata/Monsters/GhostPirates/GhostPirateShipgraveyardChest"] = { name = "The Drunken Corsair", life = 2.4, energyShield = 0.5, fireResist = 85, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.24, damageSpread = 0.2, attackTime = 1.5, attackRange = 14, accuracy = 1, skillList = { "MeleeAtAnimationSpeedUnique", "GhostPirateAlchemistOrb", "SummonSpecificBarrelsInFront", "SummonSpecificBarrelsInFrontTar", "SummonSpecificBarrelsFromMortarTar", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GhostPirateAlchemistOrb"] = { name = "Rolling Magma", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Lob a fiery orb that deals area damage as it hits the ground. The skill chains, bouncing forward to deal damage multiple times.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Totemable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Multicastable] = true, [SkillType.Chains] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_fire_damage_to_deal_per_minute", "ground_effect_variation", "base_skill_effect_duration", "is_area_damage", "base_is_projectile", "projectiles_drop_ground_fire", "projectiles_drop_ground_effects_on_client", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 6, 1, 3000, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3, 3}, cost = { }, }, [2] = {1.3799999952316, 1.8400000333786, 6, 1, 3000, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonSpecificBarrelsInFront"] = { name = "SummonSpecificBarrelsInFront", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonSpecificBarrelsInFrontTar"] = { name = "SummonSpecificBarrelsInFrontTar", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", }, levels = { [1] = {2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonSpecificBarrelsFromMortarTar"] = { name = "SummonSpecificBarrelsFromMortarTar", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.8, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "alternate_minion", "projectile_minimum_range", "projectile_spread_radius", "active_skill_area_of_effect_radius_+%_final", "base_is_projectile", }, levels = { [1] = {0.20000000298023, 0.30000001192093, 0.6700000166893, 1, 2, 25, 16, -40, levelRequirement = 68, statInterpolation = {3, 3, 3, 3}, cost = { }, }, }, }
ignite art variation [2]
Id | IgniteArtVariationGhostflame_ |
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Family | StatusAilmentArtVariation |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |