야생 이빨 사냥개
Wild Snap Hound
SpectreY
Spectre OverrideMetadata/Monsters/LeagueHarvest/Red/HarvestHoundT2Spectre
Modmonster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Immunemonster no map drops [1]
Tagsanimal_claw_weapon, beast, canine_beast, 시전, demon, fast_movement, fire_affinity, flesh_armour, has_dagger, has_one_handed_melee, melee, not_int, physical_affinity, red_blood, small_height
330%생명력
+10%방어구
+10%회피
330%Ailment Threshold
40 0 0 0저항
114%Damage
100%정확도
+5%치명타 확률
+130%치명타 피해 배율
6 ~ 10Attack Distance
0.99 SecondAttack Time
±20%Damage Spread
110%경험치
100%Model Size
HarvestHoundType
116,474생명력
17,892방어구
8,932회피
0에너지 보호막
1,087Damage
538정확도
0.99Attack Time
14,575경험치
116,474Ailment Threshold
368Chill
368Shock
2,084Brittle
368Scorch
1,018Sap
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 869–1304
치명타 확률: 5%
Attack Time: 0.99 Second
강력한 일격으로 적들을 쓰러트립니다.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

iconbasicattack
EASHarvestHoundFlamethrower
재사용 대기시간: 5 Second
EDSHarvestHoundFlamethrowerLeft
Triggerable
763.4~1145 화염 피해
is area damage [1]
EDSHarvestHoundFlamethrowerRight
Triggerable
763.4~1145 화염 피해
is area damage [1]
EASHarvestEmerge
94,253생명력
15,868방어구
8,369회피
0에너지 보호막
969Damage
499정확도
0.99Attack Time
14,307경험치
94,253Ailment Threshold
298Chill
298Shock
1,686Brittle
298Scorch
823Sap
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 775–1163
치명타 확률: 5%
Attack Time: 0.99 Second
강력한 일격으로 적들을 쓰러트립니다.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

iconbasicattack
EASHarvestHoundFlamethrower
재사용 대기시간: 5 Second
EDSHarvestHoundFlamethrowerLeft
Triggerable
696.1~1044 화염 피해
is area damage [1]
EDSHarvestHoundFlamethrowerRight
Triggerable
696.1~1044 화염 피해
is area damage [1]
EASHarvestEmerge
60,186생명력
12,461방어구
7,334회피
0에너지 보호막
770Damage
428정확도
0.99Attack Time
13,615경험치
60,186Ailment Threshold
190Chill
190Shock
1,077Brittle
190Scorch
526Sap
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 616–924
치명타 확률: 5%
Attack Time: 0.99 Second
강력한 일격으로 적들을 쓰러트립니다.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

iconbasicattack
EASHarvestHoundFlamethrower
재사용 대기시간: 5 Second
EDSHarvestHoundFlamethrowerLeft
Triggerable
578~866.9 화염 피해
is area damage [1]
EDSHarvestHoundFlamethrowerRight
Triggerable
578~866.9 화염 피해
is area damage [1]
EASHarvestEmerge
35,813생명력
9,183방어구
6,196회피
0에너지 보호막
574Damage
352정확도
0.99Attack Time
12,527경험치
35,813Ailment Threshold
113Chill
113Shock
641Brittle
113Scorch
313Sap
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 459–689
치명타 확률: 5%
Attack Time: 0.99 Second
강력한 일격으로 적들을 쓰러트립니다.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

iconbasicattack
EASHarvestHoundFlamethrower
재사용 대기시간: 5 Second
EDSHarvestHoundFlamethrowerLeft
Triggerable
456.7~685.1 화염 피해
is area damage [1]
EDSHarvestHoundFlamethrowerRight
Triggerable
456.7~685.1 화염 피해
is area damage [1]
EASHarvestEmerge
21,230생명력
6,740방어구
5,213회피
0에너지 보호막
426Damage
290정확도
0.99Attack Time
11,281경험치
21,230Ailment Threshold
67Chill
67Shock
380Brittle
67Scorch
185Sap
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 341–511
치명타 확률: 5%
Attack Time: 0.99 Second
강력한 일격으로 적들을 쓰러트립니다.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

iconbasicattack
EASHarvestHoundFlamethrower
재사용 대기시간: 5 Second
EDSHarvestHoundFlamethrowerLeft
Triggerable
359.6~539.3 화염 피해
is area damage [1]
EDSHarvestHoundFlamethrowerRight
Triggerable
359.6~539.3 화염 피해
is area damage [1]
EASHarvestEmerge
Melee90OnlyLastTarget TargetNear
Melee30OnlyLastTarget
Melee 3
EmptyActionSpell 60 TargetMediumNear ForceTargetEnemy TargetIsPlayer
EmptyActionSpell 9 TargetMediumNear ForceTargetEnemy

Object Type

version 2
extends "Metadata/Monsters/LeagueHarvest/Red/HarvestRedBase"

Actor
{
	main_hand_unarmed_type = "Dagger"
}

Life
{
	corpse_sink_delay_ms = 1400
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueHarvest/Red/HarvestRedBase"

Life
{
	on_death = "Call( Vines600 );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHarvest/Red/HarvestHoundT2"] = {
    name = "Wild Snap Hound",
    life = 3.3,
    fireResist = 40,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.14,
    damageSpread = 0.2,
    attackTime = 0.99,
    attackRange = 10,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
        "EASHarvestEmerge",
        "EASHarvestHoundFlamethrower",
        "EDSHarvestHoundFlamethrowerLeft",
        "EDSHarvestHoundFlamethrowerRight",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASHarvestEmerge"] = {
    name = "EASHarvestEmerge",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = ,  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASHarvestHoundFlamethrower"] = {
    name = "EASHarvestHoundFlamethrower",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.7,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = ,  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EDSHarvestHoundFlamethrowerLeft"] = {
    name = "EDSHarvestHoundFlamethrowerLeft",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EDSHarvestHoundFlamethrowerRight"] = {
    name = "EDSHarvestHoundFlamethrowerRight",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
    },
}
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]

monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]

Mod IdBreachReducedBeyondPortalChance
FamilyBeyondPortalChance
Domains몬스터 (3)
GenerationType고유 (3)
Req. level1
Stats
  • monster hellscape charge +% Min: -66 Max: -66 Global
  • monster beyond portal chance +% final Min: -66 Max: -66 Global
  • monster no map drops [1]

    monster no map drops [1]

    Mod IdMonsterNoMapDrops
    FamilyMonsterNoMapDrops
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 Global
  • 야생 이빨 사냥개
    Wild Snap Hound
    SpectreY
    Modmonster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    Immunemonster no map drops [1]
    Tagsanimal_claw_weapon, beast, canine_beast, 시전, demon, fast_movement, fire_affinity, flesh_armour, has_dagger, has_one_handed_melee, melee, not_int, physical_affinity, red_blood, small_height
    330%생명력
    +10%방어구
    +10%회피
    330%Ailment Threshold
    40 0 0 0저항
    114%Damage
    100%정확도
    +5%치명타 확률
    +130%치명타 피해 배율
    6 ~ 10Attack Distance
    0.99 SecondAttack Time
    ±20%Damage Spread
    110%경험치
    100%Model Size
    HarvestHoundType
    116,474생명력
    17,892방어구
    8,932회피
    0에너지 보호막
    1,087Damage
    538정확도
    0.99Attack Time
    14,575경험치
    116,474Ailment Threshold
    368Chill
    368Shock
    2,084Brittle
    368Scorch
    1,018Sap
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    기본 공격
    Base Damage: 869–1304
    치명타 확률: 5%
    Attack Time: 0.99 Second
    강력한 일격으로 적들을 쓰러트립니다.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    iconbasicattack
    EASHarvestHoundFlamethrower
    재사용 대기시간: 5 Second
    EDSHarvestHoundFlamethrowerLeft
    Triggerable
    763.4~1145 화염 피해
    is area damage [1]
    EDSHarvestHoundFlamethrowerRight
    Triggerable
    763.4~1145 화염 피해
    is area damage [1]
    EASHarvestEmerge
    WalkEmergeBestiaryHellion
    walk emerge distance [450]
    94,253생명력
    15,868방어구
    8,369회피
    0에너지 보호막
    969Damage
    499정확도
    0.99Attack Time
    14,307경험치
    94,253Ailment Threshold
    298Chill
    298Shock
    1,686Brittle
    298Scorch
    823Sap
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    기본 공격
    Base Damage: 775–1163
    치명타 확률: 5%
    Attack Time: 0.99 Second
    강력한 일격으로 적들을 쓰러트립니다.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    iconbasicattack
    EASHarvestHoundFlamethrower
    재사용 대기시간: 5 Second
    EDSHarvestHoundFlamethrowerLeft
    Triggerable
    696.1~1044 화염 피해
    is area damage [1]
    EDSHarvestHoundFlamethrowerRight
    Triggerable
    696.1~1044 화염 피해
    is area damage [1]
    EASHarvestEmerge
    WalkEmergeBestiaryHellion
    walk emerge distance [450]
    60,186생명력
    12,461방어구
    7,334회피
    0에너지 보호막
    770Damage
    428정확도
    0.99Attack Time
    13,615경험치
    60,186Ailment Threshold
    190Chill
    190Shock
    1,077Brittle
    190Scorch
    526Sap
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    기본 공격
    Base Damage: 616–924
    치명타 확률: 5%
    Attack Time: 0.99 Second
    강력한 일격으로 적들을 쓰러트립니다.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    iconbasicattack
    EASHarvestHoundFlamethrower
    재사용 대기시간: 5 Second
    EDSHarvestHoundFlamethrowerLeft
    Triggerable
    578~866.9 화염 피해
    is area damage [1]
    EDSHarvestHoundFlamethrowerRight
    Triggerable
    578~866.9 화염 피해
    is area damage [1]
    EASHarvestEmerge
    WalkEmergeBestiaryHellion
    walk emerge distance [450]
    35,813생명력
    9,183방어구
    6,196회피
    0에너지 보호막
    574Damage
    352정확도
    0.99Attack Time
    12,527경험치
    35,813Ailment Threshold
    113Chill
    113Shock
    641Brittle
    113Scorch
    313Sap
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    기본 공격
    Base Damage: 459–689
    치명타 확률: 5%
    Attack Time: 0.99 Second
    강력한 일격으로 적들을 쓰러트립니다.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    iconbasicattack
    EASHarvestHoundFlamethrower
    재사용 대기시간: 5 Second
    EDSHarvestHoundFlamethrowerLeft
    Triggerable
    456.7~685.1 화염 피해
    is area damage [1]
    EDSHarvestHoundFlamethrowerRight
    Triggerable
    456.7~685.1 화염 피해
    is area damage [1]
    EASHarvestEmerge
    WalkEmergeBestiaryHellion
    walk emerge distance [450]
    21,230생명력
    6,740방어구
    5,213회피
    0에너지 보호막
    426Damage
    290정확도
    0.99Attack Time
    11,281경험치
    21,230Ailment Threshold
    67Chill
    67Shock
    380Brittle
    67Scorch
    185Sap
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    기본 공격
    Base Damage: 341–511
    치명타 확률: 5%
    Attack Time: 0.99 Second
    강력한 일격으로 적들을 쓰러트립니다.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    iconbasicattack
    EASHarvestHoundFlamethrower
    재사용 대기시간: 5 Second
    EDSHarvestHoundFlamethrowerLeft
    Triggerable
    359.6~539.3 화염 피해
    is area damage [1]
    EDSHarvestHoundFlamethrowerRight
    Triggerable
    359.6~539.3 화염 피해
    is area damage [1]
    EASHarvestEmerge
    WalkEmergeBestiaryHellion
    walk emerge distance [450]
    Melee90OnlyLastTarget TargetNear
    Melee30OnlyLastTarget
    Melee 3
    EmptyActionSpell 60 TargetMediumNear ForceTargetEnemy TargetIsPlayer
    EmptyActionSpell 9 TargetMediumNear ForceTargetEnemy

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueHarvest/Red/HarvestHoundT2MemoryLine"] = {
        name = "Wild Snap Hound",
        life = 3.3,
        fireResist = 40,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.14,
        damageSpread = 0.2,
        attackTime = 0.99,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "EASHarvestEmerge",
            "EASHarvestHoundFlamethrower",
            "WalkEmergeBestiaryHellion",
            "EDSHarvestHoundFlamethrowerLeft",
            "EDSHarvestHoundFlamethrowerRight",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASHarvestEmerge"] = {
        name = "EASHarvestEmerge",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = ,  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASHarvestHoundFlamethrower"] = {
        name = "EASHarvestHoundFlamethrower",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.7,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = ,  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeBestiaryHellion"] = {
        name = "WalkEmergeBestiaryHellion",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EDSHarvestHoundFlamethrowerLeft"] = {
        name = "EDSHarvestHoundFlamethrowerLeft",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EDSHarvestHoundFlamethrowerRight"] = {
        name = "EDSHarvestHoundFlamethrowerRight",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
        },
    }
    
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]

    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]

    Mod IdBreachReducedBeyondPortalChance
    FamilyBeyondPortalChance
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • monster hellscape charge +% Min: -66 Max: -66 Global
  • monster beyond portal chance +% final Min: -66 Max: -66 Global
  • monster no map drops [1]

    monster no map drops [1]

    Mod IdMonsterNoMapDrops
    FamilyMonsterNoMapDrops
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 Global
  • 야생 이빨 사냥개
    Wild Snap Hound
    SpectreY
    Modmonster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    Tagsanimal_claw_weapon, beast, canine_beast, 시전, demon, fast_movement, fire_affinity, flesh_armour, has_dagger, has_one_handed_melee, melee, not_int, physical_affinity, red_blood
    330%생명력
    +10%방어구
    +10%회피
    330%Ailment Threshold
    40 0 0 0저항
    114%Damage
    100%정확도
    +5%치명타 확률
    +130%치명타 피해 배율
    6 ~ 10Attack Distance
    0.99 SecondAttack Time
    ±20%Damage Spread
    110%경험치
    100%Model Size
    HarvestHoundType
    116,474생명력
    17,892방어구
    8,932회피
    0에너지 보호막
    1,087Damage
    538정확도
    0.99Attack Time
    14,575경험치
    116,474Ailment Threshold
    368Chill
    368Shock
    2,084Brittle
    368Scorch
    1,018Sap
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    기본 공격
    Base Damage: 869–1304
    치명타 확률: 5%
    Attack Time: 0.99 Second
    강력한 일격으로 적들을 쓰러트립니다.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    iconbasicattack
    EASHarvestHoundFlamethrower
    재사용 대기시간: 5 Second
    EDSHarvestHoundFlamethrowerLeft
    Triggerable
    763.4~1145 화염 피해
    is area damage [1]
    EDSHarvestHoundFlamethrowerRight
    Triggerable
    763.4~1145 화염 피해
    is area damage [1]
    EASHarvestEmerge
    94,253생명력
    15,868방어구
    8,369회피
    0에너지 보호막
    969Damage
    499정확도
    0.99Attack Time
    14,307경험치
    94,253Ailment Threshold
    298Chill
    298Shock
    1,686Brittle
    298Scorch
    823Sap
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    기본 공격
    Base Damage: 775–1163
    치명타 확률: 5%
    Attack Time: 0.99 Second
    강력한 일격으로 적들을 쓰러트립니다.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    iconbasicattack
    EASHarvestHoundFlamethrower
    재사용 대기시간: 5 Second
    EDSHarvestHoundFlamethrowerLeft
    Triggerable
    696.1~1044 화염 피해
    is area damage [1]
    EDSHarvestHoundFlamethrowerRight
    Triggerable
    696.1~1044 화염 피해
    is area damage [1]
    EASHarvestEmerge
    60,186생명력
    12,461방어구
    7,334회피
    0에너지 보호막
    770Damage
    428정확도
    0.99Attack Time
    13,615경험치
    60,186Ailment Threshold
    190Chill
    190Shock
    1,077Brittle
    190Scorch
    526Sap
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    기본 공격
    Base Damage: 616–924
    치명타 확률: 5%
    Attack Time: 0.99 Second
    강력한 일격으로 적들을 쓰러트립니다.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    iconbasicattack
    EASHarvestHoundFlamethrower
    재사용 대기시간: 5 Second
    EDSHarvestHoundFlamethrowerLeft
    Triggerable
    578~866.9 화염 피해
    is area damage [1]
    EDSHarvestHoundFlamethrowerRight
    Triggerable
    578~866.9 화염 피해
    is area damage [1]
    EASHarvestEmerge
    35,813생명력
    9,183방어구
    6,196회피
    0에너지 보호막
    574Damage
    352정확도
    0.99Attack Time
    12,527경험치
    35,813Ailment Threshold
    113Chill
    113Shock
    641Brittle
    113Scorch
    313Sap
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    기본 공격
    Base Damage: 459–689
    치명타 확률: 5%
    Attack Time: 0.99 Second
    강력한 일격으로 적들을 쓰러트립니다.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    iconbasicattack
    EASHarvestHoundFlamethrower
    재사용 대기시간: 5 Second
    EDSHarvestHoundFlamethrowerLeft
    Triggerable
    456.7~685.1 화염 피해
    is area damage [1]
    EDSHarvestHoundFlamethrowerRight
    Triggerable
    456.7~685.1 화염 피해
    is area damage [1]
    EASHarvestEmerge
    21,230생명력
    6,740방어구
    5,213회피
    0에너지 보호막
    426Damage
    290정확도
    0.99Attack Time
    11,281경험치
    21,230Ailment Threshold
    67Chill
    67Shock
    380Brittle
    67Scorch
    185Sap
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    기본 공격
    Base Damage: 341–511
    치명타 확률: 5%
    Attack Time: 0.99 Second
    강력한 일격으로 적들을 쓰러트립니다.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    iconbasicattack
    EASHarvestHoundFlamethrower
    재사용 대기시간: 5 Second
    EDSHarvestHoundFlamethrowerLeft
    Triggerable
    359.6~539.3 화염 피해
    is area damage [1]
    EDSHarvestHoundFlamethrowerRight
    Triggerable
    359.6~539.3 화염 피해
    is area damage [1]
    EASHarvestEmerge
    Melee90OnlyLastTarget TargetNear
    Melee30OnlyLastTarget
    Melee 3
    EmptyActionSpell 60 TargetMediumNear ForceTargetEnemy TargetIsPlayer
    EmptyActionSpell 9 TargetMediumNear ForceTargetEnemy

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueHarvest/Red/HarvestRedBaseSpectre"
    
    Actor
    {
    	main_hand_unarmed_type = "Dagger"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueHarvest/Red/HarvestRedBaseSpectre"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueHarvest/Red/HarvestHoundT2Spectre"] = {
        name = "Wild Snap Hound",
        life = 3.3,
        fireResist = 40,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.14,
        damageSpread = 0.2,
        attackTime = 0.99,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "EASHarvestEmerge",
            "EASHarvestHoundFlamethrower",
            "EDSHarvestHoundFlamethrowerLeft",
            "EDSHarvestHoundFlamethrowerRight",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASHarvestEmerge"] = {
        name = "EASHarvestEmerge",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = ,  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASHarvestHoundFlamethrower"] = {
        name = "EASHarvestHoundFlamethrower",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.7,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = ,  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EDSHarvestHoundFlamethrowerLeft"] = {
        name = "EDSHarvestHoundFlamethrowerLeft",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EDSHarvestHoundFlamethrowerRight"] = {
        name = "EDSHarvestHoundFlamethrowerRight",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
        },
    }
    
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]

    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]

    Mod IdBreachReducedBeyondPortalChance
    FamilyBeyondPortalChance
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • monster hellscape charge +% Min: -66 Max: -66 Global
  • monster beyond portal chance +% final Min: -66 Max: -66 Global
  • Wiki Edit

    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.