야생 새끼 곰
야수
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
monster no map drops [1]
Wild Ursaling
SpectreY
Spectre OverrideMetadata/Monsters/LeagueHarvest/Red/HarvestDropBearT1Spectre
Tagsanimal_claw_weapon, beast, extra_small_height, flesh_armour, is_unarmed, medium_movement, melee, not_int, physical_affinity, red_blood, ursine_beast
생명력
324%
방어도
+50%
회피
+50%
Ailment Threshold
324%
저항
40 0 0 0
Damage
119%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
4 ~ 10
Attack Time
1.095 Second
Damage Spread
±20%
경험치
120%
Model Size
100%
Type
HarvestDropBear
Metadata
HarvestDropBearT1
레벨
68
생명력
20,844
방어도
43,185
회피
7,109
에너지 보호막
0
Damage
445
주문 피해
445
정확도
290
Attack Time
1.095
경험치
12,306
Ailment Threshold
20,844
Chill
66
Shock
66
Brittle
373
Scorch
66
Sap
182
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 356–533
치명타 확률: 5%
Attack Time: 1.095 초
강력한 일격으로 적들을 쓰러트립니다.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EASHarvestEmerge
Spell
시전 속도: 1 초

Object Type

version 2
extends "Metadata/Monsters/LeagueHarvest/Red/HarvestRedBase"

Life
{
	corpse_sink_delay_ms = 1600
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueHarvest/Red/HarvestRedBase"

Life
{
	on_death = "Call( Vines800 );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHarvest/Red/HarvestDropBearT1"] = {
    name = "Wild Ursaling",
    life = 3.24,
    fireResist = 40,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.19,
    damageSpread = 0.2,
    attackTime = 1.095,
    attackRange = 10,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
        "EASHarvestEmerge",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASHarvestEmerge"] = {
    name = "EASHarvestEmerge",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
IdBreachReducedBeyondPortalChance
FamilyBeyondPortalChance
Domains몬스터 (3)
GenerationType고유 (3)
Req. level1
Stats
  • monster hellscape charge +% Min: -66 Max: -66 Global
  • monster beyond portal chance +% final Min: -66 Max: -66 Global
  • monster no map drops [1]
    IdMonsterNoMapDrops
    FamilyMonsterNoMapDrops
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 Global
  • 야생 새끼 곰
    야수
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    Wild Ursaling
    SpectreY
    Tagsanimal_claw_weapon, beast, flesh_armour, is_unarmed, medium_movement, melee, not_int, physical_affinity, red_blood, ursine_beast
    생명력
    324%
    방어도
    +50%
    회피
    +50%
    Ailment Threshold
    324%
    저항
    40 0 0 0
    Damage
    119%
    정확도
    100%
    치명타 확률
    +5%
    치명타 피해 배율
    +130%
    Attack Distance
    4 ~ 10
    Attack Time
    1.095 Second
    Damage Spread
    ±20%
    경험치
    120%
    Model Size
    100%
    Type
    HarvestDropBear
    Metadata
    HarvestDropBearT1Spectre
    레벨
    68
    생명력
    20,844
    방어도
    43,185
    회피
    7,109
    에너지 보호막
    0
    Damage
    445
    주문 피해
    445
    정확도
    290
    Attack Time
    1.095
    경험치
    12,306
    Ailment Threshold
    20,844
    Chill
    66
    Shock
    66
    Brittle
    373
    Scorch
    66
    Sap
    182
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    기본 공격
    Base Damage: 356–533
    치명타 확률: 5%
    Attack Time: 1.095 초
    강력한 일격으로 적들을 쓰러트립니다.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    EASHarvestEmerge
    Spell
    시전 속도: 1 초

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueHarvest/Red/HarvestRedBaseSpectre"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueHarvest/Red/HarvestRedBaseSpectre"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueHarvest/Red/HarvestDropBearT1Spectre"] = {
        name = "Wild Ursaling",
        life = 3.24,
        fireResist = 40,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.19,
        damageSpread = 0.2,
        attackTime = 1.095,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "EASHarvestEmerge",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASHarvestEmerge"] = {
        name = "EASHarvestEmerge",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    IdBreachReducedBeyondPortalChance
    FamilyBeyondPortalChance
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • monster hellscape charge +% Min: -66 Max: -66 Global
  • monster beyond portal chance +% final Min: -66 Max: -66 Global
  • Edit

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