Marsupial Selvagem
Bestial
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
Wild Ursaling
SpectreY
Spectre OverrideMetadata/Monsters/LeagueHarvest/Red/HarvestDropBearT1Spectre
Tagsanimal_claw_weapon, beast, extra_small_height, flesh_armour, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast
Vida
324%
Evasão
+50%
Ailment Threshold
324%
Resistência
40 0 0 0
Damage
119%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
4 ~ 10
Attack Time
1.095 Second
Damage Spread
±20%
Experiência
120%
Model Size
100%
Type
HarvestDropBear
Metadata
HarvestDropBearT1
Nível
68
Vida
20,844
Armadura
28,790
Evasão
7,109
Escudo de Energia
0
Damage
445
Dano Mágico
445
Precisão
290
Attack Time
1.095
Experiência
12,306
Ailment Threshold
20,844
Chill
66
Shock
66
Brittle
373
Scorch
66
Sap
182
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 356–533
Chance de Crítico: 5%
Attack Time: 1.095 seg
Abate seus inimigos com um golpe poderoso.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EASHarvestEmerge
Spell
Tempo de Conjuração: 1 seg

Object Type

version 2
extends "Metadata/Monsters/LeagueHarvest/Red/HarvestRedBase"

Life
{
	corpse_sink_delay_ms = 1600
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueHarvest/Red/HarvestRedBase"

Life
{
	on_death = "Call( Vines800 );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHarvest/Red/HarvestDropBearT1"] = {
    name = "Wild Ursaling",
    life = 3.24,
    fireResist = 40,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.19,
    damageSpread = 0.2,
    attackTime = 1.095,
    attackRange = 10,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
        "EASHarvestEmerge",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASHarvestEmerge"] = {
    name = "EASHarvestEmerge",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
IdBreachReducedBeyondPortalChance
FamilyBeyondPortalChance
Domainsmonstro (3)
GenerationTypeÚnico (3)
Req. level1
Stats
  • monster hellscape charge +% Min: -66 Max: -66 Global
  • monster beyond portal chance +% final Min: -66 Max: -66 Global
  • Marsupial Selvagem
    Bestial
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    Wild Ursaling
    SpectreY
    Tagsanimal_claw_weapon, beast, flesh_armour, is_unarmed, medium_movement, melee, not_int, not_str, physical_affinity, red_blood, ursine_beast
    Vida
    324%
    Evasão
    +50%
    Ailment Threshold
    324%
    Resistência
    40 0 0 0
    Damage
    119%
    Precisão
    100%
    Chance de Crítico
    +5%
    Multiplicador de Acerto Crítico
    +130%
    Attack Distance
    4 ~ 10
    Attack Time
    1.095 Second
    Damage Spread
    ±20%
    Experiência
    120%
    Model Size
    100%
    Type
    HarvestDropBear
    Metadata
    HarvestDropBearT1Spectre
    Nível
    68
    Vida
    20,844
    Armadura
    28,790
    Evasão
    7,109
    Escudo de Energia
    0
    Damage
    445
    Dano Mágico
    445
    Precisão
    290
    Attack Time
    1.095
    Experiência
    12,306
    Ailment Threshold
    20,844
    Chill
    66
    Shock
    66
    Brittle
    373
    Scorch
    66
    Sap
    182
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque Padrão
    Base Damage: 356–533
    Chance de Crítico: 5%
    Attack Time: 1.095 seg
    Abate seus inimigos com um golpe poderoso.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    EASHarvestEmerge
    Spell
    Tempo de Conjuração: 1 seg

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueHarvest/Red/HarvestRedBaseSpectre"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueHarvest/Red/HarvestRedBaseSpectre"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueHarvest/Red/HarvestDropBearT1Spectre"] = {
        name = "Wild Ursaling",
        life = 3.24,
        fireResist = 40,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.19,
        damageSpread = 0.2,
        attackTime = 1.095,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "EASHarvestEmerge",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASHarvestEmerge"] = {
        name = "EASHarvestEmerge",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    IdBreachReducedBeyondPortalChance
    FamilyBeyondPortalChance
    Domainsmonstro (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • monster hellscape charge +% Min: -66 Max: -66 Global
  • monster beyond portal chance +% final Min: -66 Max: -66 Global