야생림 말벌
야수
Wildwood Wasp
SpectreY
Spectre OverrideMetadata/Monsters/LeagueAzmeri/PlagueSwarmSpectre_
Area취록의 야생림
Tagsbeast, flesh_armour, insect, insect_blood, is_unarmed, melee, not_int, not_str, physical_affinity, very_fast_movement
Packs
  • 취록의 야생림: 야생림 말벌
  • 생명력
    84%
    회피
    +25%
    Ailment Threshold
    84%
    저항
    0 0 0 40
    Damage
    77%
    정확도
    100%
    치명타 확률
    +5%
    치명타 피해 배율
    +130%
    Attack Distance
    3 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    경험치
    70%
    Model Size
    125%
    Type
    AzmeriPlagueInsect
    Metadata
    PlagueSwarm
    레벨
    68
    생명력
    5,404
    방어도
    28,790
    회피
    5,924
    에너지 보호막
    0
    Damage
    288
    주문 피해
    288
    정확도
    290
    Attack Time
    1.5
    경험치
    7,179
    Ailment Threshold
    5,404
    Chill
    17
    Shock
    17
    Brittle
    97
    Scorch
    17
    Sap
    47
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    기본 공격
    Base Damage: 230–345
    치명타 확률: 5%
    Attack Time: 1.5 초
    강력한 일격으로 적들을 쓰러트립니다.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
    
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
    
    Render {
    selection_height_override = 215.0
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAzmeri/PlagueSwarm"] = {
        name = "Wildwood Wasp",
        life = 0.84,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 40,
        damage = 0.77,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    야생림 말벌
    야수
    Wildwood Wasp
    SpectreY
    Tagsbeast, flesh_armour, insect, insect_blood, is_unarmed, melee, not_int, not_str, physical_affinity, very_fast_movement
    생명력
    84%
    회피
    +25%
    Ailment Threshold
    84%
    저항
    0 0 0 40
    Damage
    77%
    정확도
    100%
    치명타 확률
    +5%
    치명타 피해 배율
    +130%
    Attack Distance
    3 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    경험치
    70%
    Model Size
    125%
    Type
    AzmeriPlagueInsect
    Metadata
    PlagueSwarmSpectre_
    레벨
    68
    생명력
    5,404
    방어도
    28,790
    회피
    5,924
    에너지 보호막
    0
    Damage
    288
    주문 피해
    288
    정확도
    290
    Attack Time
    1.5
    경험치
    7,179
    Ailment Threshold
    5,404
    Chill
    17
    Shock
    17
    Brittle
    97
    Scorch
    17
    Sap
    47
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    기본 공격
    Base Damage: 230–345
    치명타 확률: 5%
    Attack Time: 1.5 초
    강력한 일격으로 적들을 쓰러트립니다.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
    
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
    
    Render {
    selection_height_override = 215.0
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAzmeri/PlagueSwarmSpectre_"] = {
        name = "Wildwood Wasp",
        life = 0.84,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 40,
        damage = 0.77,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }