날개 달린 독사
![](/image/settlers/beast.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconChaos.webp)
map related item drop chance +% final from league [-70]
Winged Viper
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/AtlasExiles/BasiliskInfluenceMonsters/BasiliskFlyingViperSpectre |
Tags | animal_claw_weapon, basilisk_monster, beast, chaos_affinity, flesh_armour, has_dagger, has_one_handed_melee, influence_monster, insect_blood, medium_movement, melee, not_str, physical_affinity, ranged, reptile_beast, small_height |
Packs |
생명력
200%
Energy Shield From Life
25%
회피
+75%
Ailment Threshold
200%
저항
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconFire.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconCold.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconLightning.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconChaos.webp)
Damage
120%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 12
Attack Time
1.5 Second
Damage Spread
±20%
경험치
100%
Model Size
100%
Type
BasiliskFlyingViper
Metadata
BasiliskFlyingViper
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
선택 몬스터 레벨
레벨
68
생명력
12,867
방어도
28,790
회피
8,293
에너지 보호막
1,532
Damage
448
주문 피해
448
정확도
290
Attack Time
1.5
경험치
10,255
Ailment Threshold
12,867
Chill
41
Shock
41
Brittle
230
Scorch
41
Sap
112
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 359–538
치명타 확률: 5%
Attack Time: 1.5 초
강력한 일격으로 적들을 쓰러트립니다.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
![](https://cdn.poedb.tw/protected/image/Art/2DArt/SkillIcons/iconbasicattack.webp)
WalkEmergeAtlasInfluenceMonster
walk emerge distance [225]
AtlasBasiliskWyvernProjectile
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 359–538
치명타 확률: 5%
Attack Time: 1.5 초
물리 피해의 30%를 카오스 피해로 전환
base is projectile [1]
monster projectile variation [87]
projectile uses contact position [1]
spell maximum action distance +% [-30]
use scaled contact offset [1]
visual hit effect chaos is green [1]
base is projectile [1]
monster projectile variation [87]
projectile uses contact position [1]
spell maximum action distance +% [-30]
use scaled contact offset [1]
visual hit effect chaos is green [1]
AtlasBasiliskWyvernProjectileLarge
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 359–538
치명타 확률: 5%
Attack Time: 1.5 초
재사용 대기시간: 10 초
물리 피해의 30%를 카오스 피해로 전환
base is projectile [1]
monster projectile variation [88]
number of projectiles override [1]
projectile uses contact position [1]
spell maximum action distance +% [-30]
use scaled contact offset [1]
visual hit effect chaos is green [1]
base is projectile [1]
monster projectile variation [88]
number of projectiles override [1]
projectile uses contact position [1]
spell maximum action distance +% [-30]
use scaled contact offset [1]
visual hit effect chaos is green [1]
AtlasBasiliskWyvernProjectileImpact
Triggerable, Attack
Base Damage: 359–538
치명타 확률: 5%
Attack Time: 1.5 초
물리 피해의 50%를 카오스 피해로 전환
is area damage [1]
visual hit effect chaos is green [1]
is area damage [1]
visual hit effect chaos is green [1]
AtlasBasiliskWyvernProjectileImpactCone
Triggerable, Attack
Base Damage: 359–538
치명타 확률: 5%
Attack Time: 1.5 초
물리 피해의 50%를 카오스 피해로 전환
is area damage [1]
visual hit effect chaos is green [1]
is area damage [1]
visual hit effect chaos is green [1]
Object Type
version 2 extends "Metadata/Monsters/AtlasExiles/BasiliskInfluenceMonsters/BasiliskMonsterBase"
Object Type Codes
version 2 extends "Metadata/Monsters/AtlasExiles/BasiliskInfluenceMonsters/BasiliskMonsterBase" Render { selection_height_override = 200.0 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasExiles/BasiliskInfluenceMonsters/BasiliskFlyingViper"] = { name = "Winged Viper", life = 2, energyShield = 0.25, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 75, damage = 1.2, damageSpread = 0.2, attackTime = 1.5, attackRange = 12, accuracy = 1, weaponType1 = "Dagger", skillList = { "Melee", "AtlasBasiliskWyvernProjectile", "AtlasBasiliskWyvernProjectileLarge", "AtlasBasiliskWyvernProjectileImpact", "AtlasBasiliskWyvernProjectileImpactCone", "WalkEmergeAtlasInfluenceMonster", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasBasiliskWyvernProjectile"] = { name = "AtlasBasiliskWyvernProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_chaos", "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {30, 87, -30, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasBasiliskWyvernProjectileLarge"] = { name = "AtlasBasiliskWyvernProjectileLarge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_chaos", "monster_projectile_variation", "spell_maximum_action_distance_+%", "number_of_projectiles_override", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {30, 88, -30, 1, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasBasiliskWyvernProjectileImpact"] = { name = "AtlasBasiliskWyvernProjectileImpact", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_chaos", "is_area_damage", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {50, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasBasiliskWyvernProjectileImpactCone"] = { name = "AtlasBasiliskWyvernProjectileImpactCone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_chaos", "is_area_damage", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {50, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeAtlasInfluenceMonster"] = { name = "WalkEmergeAtlasInfluenceMonster", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.25, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {225, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
map related item drop chance +% final from league [-70]
Id | LeagueDropPenaltyInfluenceMonster |
---|---|
Family | LeagueDropPenalty |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
날개 달린 독사
![](/image/settlers/beast.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconChaos.webp)
map related item drop chance +% final from league [-70]
Winged Viper
Spectre | Y |
---|---|
Tags | animal_claw_weapon, basilisk_monster, beast, chaos_affinity, flesh_armour, has_dagger, has_one_handed_melee, influence_monster, insect_blood, medium_movement, melee, not_str, physical_affinity, ranged, reptile_beast |
생명력
200%
Energy Shield From Life
25%
회피
+75%
Ailment Threshold
200%
저항
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconFire.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconCold.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconLightning.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconChaos.webp)
Damage
120%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 12
Attack Time
1.5 Second
Damage Spread
±20%
경험치
100%
Model Size
100%
Type
BasiliskFlyingViper
Metadata
BasiliskFlyingViperSpectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
선택 몬스터 레벨
레벨
68
생명력
12,867
방어도
28,790
회피
8,293
에너지 보호막
1,532
Damage
448
주문 피해
448
정확도
290
Attack Time
1.5
경험치
10,255
Ailment Threshold
12,867
Chill
41
Shock
41
Brittle
230
Scorch
41
Sap
112
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 359–538
치명타 확률: 5%
Attack Time: 1.5 초
강력한 일격으로 적들을 쓰러트립니다.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
![](https://cdn.poedb.tw/protected/image/Art/2DArt/SkillIcons/iconbasicattack.webp)
WalkEmergeAtlasInfluenceMonster
walk emerge distance [225]
AtlasBasiliskWyvernProjectile
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 359–538
치명타 확률: 5%
Attack Time: 1.5 초
물리 피해의 30%를 카오스 피해로 전환
base is projectile [1]
monster projectile variation [87]
projectile uses contact position [1]
spell maximum action distance +% [-30]
use scaled contact offset [1]
visual hit effect chaos is green [1]
base is projectile [1]
monster projectile variation [87]
projectile uses contact position [1]
spell maximum action distance +% [-30]
use scaled contact offset [1]
visual hit effect chaos is green [1]
AtlasBasiliskWyvernProjectileLarge
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 359–538
치명타 확률: 5%
Attack Time: 1.5 초
재사용 대기시간: 10 초
물리 피해의 30%를 카오스 피해로 전환
base is projectile [1]
monster projectile variation [88]
number of projectiles override [1]
projectile uses contact position [1]
spell maximum action distance +% [-30]
use scaled contact offset [1]
visual hit effect chaos is green [1]
base is projectile [1]
monster projectile variation [88]
number of projectiles override [1]
projectile uses contact position [1]
spell maximum action distance +% [-30]
use scaled contact offset [1]
visual hit effect chaos is green [1]
AtlasBasiliskWyvernProjectileImpact
Triggerable, Attack
Base Damage: 359–538
치명타 확률: 5%
Attack Time: 1.5 초
물리 피해의 50%를 카오스 피해로 전환
is area damage [1]
visual hit effect chaos is green [1]
is area damage [1]
visual hit effect chaos is green [1]
AtlasBasiliskWyvernProjectileImpactCone
Triggerable, Attack
Base Damage: 359–538
치명타 확률: 5%
Attack Time: 1.5 초
물리 피해의 50%를 카오스 피해로 전환
is area damage [1]
visual hit effect chaos is green [1]
is area damage [1]
visual hit effect chaos is green [1]
Object Type
version 2 extends "Metadata/Monsters/AtlasExiles/BasiliskInfluenceMonsters/BasiliskMonsterSpectreBase"
Object Type Codes
version 2 extends "Metadata/Monsters/AtlasExiles/BasiliskInfluenceMonsters/BasiliskMonsterSpectreBase" Render { selection_height_override = 200.0 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasExiles/BasiliskInfluenceMonsters/BasiliskFlyingViperSpectre"] = { name = "Winged Viper", life = 2, energyShield = 0.25, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 75, damage = 1.2, damageSpread = 0.2, attackTime = 1.5, attackRange = 12, accuracy = 1, weaponType1 = "Dagger", skillList = { "Melee", "AtlasBasiliskWyvernProjectile", "AtlasBasiliskWyvernProjectileLarge", "AtlasBasiliskWyvernProjectileImpact", "AtlasBasiliskWyvernProjectileImpactCone", "WalkEmergeAtlasInfluenceMonster", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasBasiliskWyvernProjectile"] = { name = "AtlasBasiliskWyvernProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_chaos", "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {30, 87, -30, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasBasiliskWyvernProjectileLarge"] = { name = "AtlasBasiliskWyvernProjectileLarge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_chaos", "monster_projectile_variation", "spell_maximum_action_distance_+%", "number_of_projectiles_override", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {30, 88, -30, 1, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasBasiliskWyvernProjectileImpact"] = { name = "AtlasBasiliskWyvernProjectileImpact", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_chaos", "is_area_damage", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {50, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasBasiliskWyvernProjectileImpactCone"] = { name = "AtlasBasiliskWyvernProjectileImpactCone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_chaos", "is_area_damage", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {50, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeAtlasInfluenceMonster"] = { name = "WalkEmergeAtlasInfluenceMonster", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.25, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {225, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
map related item drop chance +% final from league [-70]
Id | LeagueDropPenaltyInfluenceMonster |
---|---|
Family | LeagueDropPenalty |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
편집
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.