Aspecto da Graça
Construto
Aspect of Grace
SpectreY
Spectre OverrideMetadata/Monsters/AtlasExiles/AdjudicatorInfluenceMonsters/AdjudicatorFemaleStatueSpectre
Tagsadjudicator_monster, construct, influence_monster, is_unarmed, medium_height, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, very_slow_movement
Packs
  • Mestre da Arena, Aspecto da Glória, Aspecto da Graça, Aspecto do Poder
  • Vida
    220%
    Armadura
    +50%
    Ailment Threshold
    220%
    Resistência
    0 0 0 0
    Damage
    110%
    Precisão
    100%
    Chance de Crítico
    +5%
    Multiplicador de Acerto Crítico
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    0.9 Second
    Damage Spread
    ±20%
    Experiência
    110%
    Model Size
    100%
    Type
    AdjudicatorFemaleStatue
    Metadata
    AdjudicatorFemaleStatue
    Nível
    68
    Vida
    14,153
    Armadura
    43,185
    Evasão
    4,739
    Escudo de Energia
    0
    Damage
    411
    Dano Mágico
    411
    Precisão
    290
    Attack Time
    0.9
    Experiência
    11,281
    Ailment Threshold
    14,153
    Chill
    45
    Shock
    45
    Brittle
    253
    Scorch
    45
    Sap
    124
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque Padrão
    Base Damage: 329–493
    Chance de Crítico: 5%
    Attack Time: 0.9 seg
    Abate seus inimigos com um golpe poderoso.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    WalkEmergeAtlasInfluenceMonster
    walk emerge distance [225]

    Object Type

    version 2
    extends "Metadata/Monsters/AtlasExiles/AdjudicatorInfluenceMonsters/AdjudicatorStatue"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/AtlasExiles/AdjudicatorInfluenceMonsters/AdjudicatorStatue"
    
    Life
    {
    	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/AdjudicatorMonsters/Statue/basefx_female.epk );"
    	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/AdjudicatorMonsters/Statue/basefx_female.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/AtlasExiles/AdjudicatorInfluenceMonsters/AdjudicatorFemaleStatue"] = {
        name = "Aspect of Grace",
        life = 2.2,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.1,
        damageSpread = 0.2,
        attackTime = 0.9,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "Melee",
            "WalkEmergeAtlasInfluenceMonster",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeAtlasInfluenceMonster"] = {
        name = "WalkEmergeAtlasInfluenceMonster",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.25,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {225, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    Aspecto da Graça
    Construto
    Aspect of Grace
    SpectreY
    Tagsadjudicator_monster, construct, influence_monster, is_unarmed, melee, mud_blood, not_dex, not_int, physical_affinity, stone_armour, very_slow_movement
    Vida
    220%
    Armadura
    +50%
    Ailment Threshold
    220%
    Resistência
    0 0 0 0
    Damage
    110%
    Precisão
    100%
    Chance de Crítico
    +5%
    Multiplicador de Acerto Crítico
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    0.9 Second
    Damage Spread
    ±20%
    Experiência
    110%
    Model Size
    100%
    Type
    AdjudicatorFemaleStatue
    Metadata
    AdjudicatorFemaleStatueSpectre
    Nível
    68
    Vida
    14,153
    Armadura
    43,185
    Evasão
    4,739
    Escudo de Energia
    0
    Damage
    411
    Dano Mágico
    411
    Precisão
    290
    Attack Time
    0.9
    Experiência
    11,281
    Ailment Threshold
    14,153
    Chill
    45
    Shock
    45
    Brittle
    253
    Scorch
    45
    Sap
    124
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque Padrão
    Base Damage: 329–493
    Chance de Crítico: 5%
    Attack Time: 0.9 seg
    Abate seus inimigos com um golpe poderoso.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    WalkEmergeAtlasInfluenceMonster
    walk emerge distance [225]

    Object Type

    version 2
    extends "Metadata/Monsters/AtlasExiles/AdjudicatorInfluenceMonsters/AdjudicatorStatueSpectre"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/AtlasExiles/AdjudicatorInfluenceMonsters/AdjudicatorStatueSpectre"
    
    Life
    {
    	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/AdjudicatorMonsters/Statue/basefx_female.epk );"
    	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/AdjudicatorMonsters/Statue/basefx_female.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/AtlasExiles/AdjudicatorInfluenceMonsters/AdjudicatorFemaleStatueSpectre"] = {
        name = "Aspect of Grace",
        life = 2.2,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.1,
        damageSpread = 0.2,
        attackTime = 0.9,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "Melee",
            "WalkEmergeAtlasInfluenceMonster",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeAtlasInfluenceMonster"] = {
        name = "WalkEmergeAtlasInfluenceMonster",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.25,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {225, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
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