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Humanóide
monster no drops or experience [1]
Remove todo Escudo Mágico
monster gain base ward equal to total maximum life % [30]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Remove todo Escudo Mágico
monster gain base ward equal to total maximum life % [30]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Cleric of the Broken Circle
Spectre | Y |
---|---|
Tags | bone_armour, Conjurador, chaos_affinity, human, humanoid, is_runic_monster, is_unarmed, ranged, red_blood, very_slow_movement, ward_armour |
Vida
175%
Ward From Life
30%
Ailment Threshold
140%
Resistência
75 0 0 0
Damage
140%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 10
Attack Time
1.32 Second
Damage Spread
±20%
Experiência
140%
Model Size
100%
Type
ExpeditionMedvedCultist
Metadata
BoneCultistMedvedHeal
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
11,258
Armadura
28,790
Evasão
4,739
Escudo de Energia
0
Damage
523
Dano Mágico
523
Precisão
290
Attack Time
1.32
Experiência
14,357
Ailment Threshold
9,007
Chill
28
Shock
28
Brittle
161
Scorch
28
Sap
79
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPSExpeditionBoneCultistProjectiles
Spell, Projectile, ProjectilesFromUser, Triggerable
Tempo de Conjuração: 1.333 seg
Causa 471.8 a 707.7 de Dano Físico
20% do Dano Físico Convertido para Dano de Caos
base is projectile [1]
monster projectile variation [192]
projectile uses contact position [1]
spell maximum action distance +% [-55]
20% do Dano Físico Convertido para Dano de Caos
base is projectile [1]
monster projectile variation [192]
projectile uses contact position [1]
spell maximum action distance +% [-55]
GPSBoneCultistOrb
Spell, Triggerable
Tempo de Conjuração: 3 seg
Recarga: 15 seg
Causa 204.1 a 306.1 de Dano Físico
Dispara 3 Projéteis adicionais
20% do Dano Físico Convertido para Dano de Caos
base is projectile [1]
projectile uses contact position [1]
spell maximum action distance +% [-58]
use scaled contact offset [1]
Dispara 3 Projéteis adicionais
20% do Dano Físico Convertido para Dano de Caos
base is projectile [1]
projectile uses contact position [1]
spell maximum action distance +% [-58]
use scaled contact offset [1]
GSExpeditionBoneCultistOrbExplosion
Spell, Triggerable
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
Recarga: 1.5 seg
Causa 359.9 a 539.9 de Dano Físico
20% do Dano Físico Convertido para Dano de Caos
is area damage [1]
20% do Dano Físico Convertido para Dano de Caos
is area damage [1]
GSExpeditionMedvedHealBeam
Spell, Triggerable, Channel
Tempo de Conjuração: 2 seg
Object Type
version 2 extends "Metadata/Monsters/LeagueExpedition/Medved/BoneCultistMedved"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueExpedition/Medved/BoneCultistMedved" Life { on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/medved/cultists/Heal_basefx.epk );" on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/medved/cultists/Heal_basefx.epk );" } Animated { on_heal_channel_start_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggpop.epk );" on_event_contact_for_heal_channel_end_01 = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggpop.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/general/bone_cultist/act_eggpop_fade.epk ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueExpedition/Medved/BoneCultistMedvedHeal"] = { name = "Cleric of the Broken Circle", life = 1.75, fireResist = 75, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.4, damageSpread = 0.2, attackTime = 1.32, attackRange = 10, accuracy = 1, skillList = { "GSExpeditionBoneCultistOrbExplosion", "GPSBoneCultistOrb", "GSExpeditionMedvedHealBeam", "MPSExpeditionBoneCultistProjectiles", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GSExpeditionBoneCultistOrbExplosion"] = { name = "GSExpeditionBoneCultistOrbExplosion", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_chaos", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 0, 20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 2}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 0, 20, critChance = 5, levelRequirement = 45, statInterpolation = {3, 3, 2}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 0, 20, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GPSBoneCultistOrb"] = { name = "GPSBoneCultistOrb", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "number_of_additional_projectiles", "spell_maximum_action_distance_+%", "skill_physical_damage_%_to_convert_to_chaos", "base_is_projectile", "use_scaled_contact_offset", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 0, -58, 20, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 1, -58, 20, levelRequirement = 20, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 2, -58, 20, levelRequirement = 45, statInterpolation = {3, 3, 1}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 3, -58, 20, levelRequirement = 68, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSExpeditionMedvedHealBeam"] = { name = "GSExpeditionMedvedHealBeam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, [SkillType.Channel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSExpeditionBoneCultistProjectiles"] = { name = "MPSExpeditionBoneCultistProjectiles", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.333, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_damage_+%_final", "monster_projectile_variation", "spell_maximum_action_distance_+%", "skill_physical_damage_%_to_convert_to_chaos", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 20, 192, -55, 20, levelRequirement = 1, statInterpolation = {3, 3, 2}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 10, 192, -55, 20, levelRequirement = 45, statInterpolation = {3, 3, 2}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 0, 192, -55, 20, levelRequirement = 68, statInterpolation = {3, 3, 2}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Remove todo Escudo Mágico
monster gain base ward equal to total maximum life % [30]
Id | MonsterGainLifeAsWardEliteExtra |
---|---|
Family | MonsterGainLifeAsWard |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.