Receita do Bestiário /3
NomeRecipe
Cria Itens Monetários: Uma Pilha de 4 Orbes do Joalheiro
Cria Itens Monetários: Uma Pilha com 2 Orbes da Ligação
Modifica um Item: para Ter o Máximo Possível de Encaixes
Caranguejo Escudo de Craicic
Bestial
Espécie: Cobras
Família: Profundezas
level 33 or lower life +% final [-20]
Craicic Shield Crab
SpectreN
Tagsanimal_claw_weapon, beast, bestiary_beast_boss, bestiary_deep, Conjurador, crustacean_beast, extra_extra_small_height, fire_affinity, flesh_armour, insect, is_unarmed, melee, no_cannot_die_aura, not_dex, not_int, physical_affinity, red_blood, unusable_corpse, unusable_corpse, very_slow_movement
Packs
  • Caranguejo Escudo de Craicic, Caranguejo Abrigo de Craicic, Crustáceo de Craicic
  • Vida
    450%
    Armadura
    +25%
    Ailment Threshold
    450%
    Resistência
    40 40 40 25
    Damage
    225%
    Precisão
    100%
    Chance de Crítico
    +5%
    Multiplicador de Acerto Crítico
    +130%
    Attack Distance
    3 ~ 7
    Attack Time
    0.93 Second
    Damage Spread
    ±20%
    Experiência
    300%
    Model Size
    100%
    Type
    ShieldCrabBestiary
    Metadata
    ShieldCrabBestiary
    Nível
    68
    Vida
    28,950
    Armadura
    35,988
    Evasão
    4,739
    Escudo de Energia
    0
    Damage
    840
    Dano Mágico
    840
    Precisão
    290
    Attack Time
    0.93
    Experiência
    30,765
    Ailment Threshold
    28,950
    Chill
    92
    Shock
    92
    Brittle
    518
    Scorch
    92
    Sap
    253
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque Padrão
    Base Damage: 672–1009
    Chance de Crítico: 5%
    Attack Time: 0.93 seg
    Abate seus inimigos com um golpe poderoso.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    BestiaryCrabPhysicalBeacon
    Spell, Damage, Area, Duration, Trappable, Mineable, Totemable, Triggerable, Multicastable, AreaSpell
    Tempo de Conjuração: 1.33 seg
    Recarga: 4 seg
    Duração base é de 2.5 segundos
    Causa 315.8 a 473.8 de Dano de Fogo
    active skill area of effect radius +% final [-35]
    beacon placement radius [40]
    firestorm avoid unwalkable terrain [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-25]
    number of beacons [4]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueBestiary/BestiaryMonsterWalkEmergeRare"
    
    Life
    {
    	corpse_usable = false
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueBestiary/BestiaryMonsterWalkEmergeRare"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueBestiary/ShieldCrabBestiary"] = {
        name = "Craicic Shield Crab",
        life = 4.5,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 2.25,
        damageSpread = 0.2,
        attackTime = 0.93,
        attackRange = 7,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "BestiaryCrabPhysicalBeacon",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BestiaryCrabPhysicalBeacon"] = {
        name = "BestiaryCrabPhysicalBeacon",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Trappable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.33,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "number_of_beacons",
            "beacon_placement_radius",
            "base_skill_effect_duration",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "firestorm_avoid_unwalkable_terrain",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 4, 40, 2500, -25, -35, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    level 33 or lower life +% final [-20]
    IdMonsterLifeLessBelowLevel33
    FamilyMoreLifeBelowLevelThreshold
    Domainsmonstro (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • level 33 or lower life +% final Min: -20 Max: -20 Global
  • Craft Tagsresource life damage
    Edit

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