Fogo Amaldiçoado
Construto
Cursed Fire
| Spectre | N |
|---|---|
| Tags | cannot_be_monolith, Conjurador, cleaving_weapon, construct, fire_affinity, hidden_monster, is_unarmed, liquid_armour, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
| Packs |
Vida
108%
Energy Shield From Life
50%
Ailment Threshold
108%
Resistência
Damage
113%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 13
Attack Time
1.5 Second
Damage Spread
±20%
Experiência
135%
Model Size
100%
Type
WaterElemental
Metadata
HellscapeLavaElemental
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
3,474
Armadura
28,790
Evasão
4,739
Escudo de Energia
3,309
Damage
422
Dano Mágico
422
Precisão
580
Attack Time
1.5
Experiência
13,844
Minion Life
754
Minion Energy Shield
718
Minion Damage
337
Ailment Threshold
6,948
Chill
22
Shock
22
Brittle
124
Scorch
22
Sap
61
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedFire
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 338–507
Chance de Crítico: 5%
Attack Time: 1.5 seg
Abate seus inimigos com um golpe poderoso.
IceNovaWaterElementalHellscape
Spell, Triggerable
Chance de Crítico: 5%
Eficácia do Dano Adicionado: 70%
Tempo de Conjuração: 1 seg
Causa 770.4 a 1203 de Dano de Fogo
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [15]
is area damage [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
basic_action = "Emerge"
}
Life
{
corpse_usable = false
}Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHellscape/Generic/LavaElementals/HellscapeLavaElemental"] = {
name = "Cursed Fire",
life = 1.08,
energyShield = 0.5,
fireResist = 40,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 1.13,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 13,
accuracy = 1,
skillList = {
"IceNovaWaterElementalHellscape",
"MeleeAtAnimationSpeedFire",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["IceNovaWaterElementalHellscape"] = {
name = "IceNovaWaterElementalHellscape",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"active_skill_area_of_effect_radius_+%_final",
"action_attack_or_cast_time_uses_animation_length",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.25, 15, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3}, cost = { }, },
[2] = {4.4200000762939, 6.9000000953674, 15, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedFire"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_fire",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {75, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Fogo Amaldiçoado
Construto
Cursed Fire
| Spectre | N |
|---|---|
| Tags | cannot_be_monolith, Conjurador, cleaving_weapon, construct, fire_affinity, hidden_monster, is_unarmed, liquid_armour, melee, not_dex, not_str, physical_affinity, unusable_corpse, very_slow_movement, water, water_elemental |
| Packs |
Vida
108%
Energy Shield From Life
50%
Ailment Threshold
108%
Resistência
Damage
113%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 13
Attack Time
1.5 Second
Damage Spread
±20%
Experiência
135%
Model Size
100%
Type
WaterElemental
Metadata
HellscapeLavaElementalEmerge
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
3,474
Armadura
28,790
Evasão
4,739
Escudo de Energia
3,309
Damage
422
Dano Mágico
422
Precisão
580
Attack Time
1.5
Experiência
13,844
Minion Life
754
Minion Energy Shield
718
Minion Damage
337
Ailment Threshold
6,948
Chill
22
Shock
22
Brittle
124
Scorch
22
Sap
61
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedFire
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 338–507
Chance de Crítico: 5%
Attack Time: 1.5 seg
Abate seus inimigos com um golpe poderoso.
IceNovaWaterElementalHellscape
Spell, Triggerable
Chance de Crítico: 5%
Eficácia do Dano Adicionado: 70%
Tempo de Conjuração: 1 seg
Causa 770.4 a 1203 de Dano de Fogo
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [15]
is area damage [1]
Object Type
version 2
extends "Metadata/Monsters/WaterElemental/WaterElemental"
extends "Metadata/Monsters/LeagueHellscape/HellscapeMonsterAddon"
Transitionable
{
}
Life
{
corpse_usable = false
}Object Type Codes
version 2
extends "Metadata/Monsters/WaterElemental/WaterElemental"
extends "Metadata/Monsters/LeagueHellscape/HellscapeMonsterAddon"
Transitionable
{
create_untransitioned = "PlayAnimation( emerge ); PauseAnimation();"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHellscape/Generic/LavaElementals/HellscapeLavaElementalEmerge"] = {
name = "Cursed Fire",
life = 1.08,
energyShield = 0.5,
fireResist = 40,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 1.13,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 13,
accuracy = 1,
skillList = {
"IceNovaWaterElementalHellscape",
"MeleeAtAnimationSpeedFire",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["IceNovaWaterElementalHellscape"] = {
name = "IceNovaWaterElementalHellscape",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"active_skill_area_of_effect_radius_+%_final",
"action_attack_or_cast_time_uses_animation_length",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.25, 15, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3}, cost = { }, },
[2] = {4.4200000762939, 6.9000000953674, 15, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedFire"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_fire",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {75, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.