Demônio dos Afogados
SpectreY
AreaMapa: Santuário, Mapa: Cidadela, Mapa: Fortaleza, Mapa: Abominação, Mapa: Zigurate
TagsConjurador, cleaving_weapon, cold_affinity, demon, extra_large_height, fast_movement, flying, is_unarmed, large_model, light_armour, melee, standalone_map_boss, water
Packs
  • Mapa: Zigurate, Mapa: Fortaleza, Mapa: Cidadela, Mapa: Abominação, Mapa: Santuário: Demônio dos Afogados, Tufão
  • Vida
    390%
    Energy Shield From Life
    33%
    Armadura
    +33%
    Evasão
    +33%
    Ailment Threshold
    390%
    Resistência
    40 40 40 25
    Damage
    210%
    Precisão
    100%
    Chance de Crítico
    +5%
    Multiplicador de Acerto Crítico
    +130%
    Attack Distance
    6 ~ 15
    Attack Time
    1.785 Second
    Damage Spread
    ±20%
    Experiência
    300%
    Model Size
    100%
    Type
    DjinnDemonAtlasUber
    Metadata
    DjinnDemonMapBoss_StandaloneAtlasUber
    Nível
    84
    Vida
    137,651
    Armadura
    132,779
    Evasão
    10,800
    Escudo de Energia
    5,367
    Damage
    2,002
    Dano Mágico
    2,002
    Precisão
    538
    Attack Time
    1.785
    Experiência
    39,750
    Ailment Threshold
    137,651
    Chill
    435
    Shock
    435
    Brittle
    2,462
    Scorch
    435
    Sap
    1,203
    DjinnDemonMelee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque Padrão
    Base Damage: 1601–2402
    Chance de Crítico: 5%
    Attack Time: 1.785 seg
    Abate seus inimigos com um golpe poderoso.
    Causa 40% menos Dano
    60% do Dano Físico Convertido para Dano de Gelo
    action attack or cast time uses animation length [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    DjinnWaterPulse
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Chance de Crítico: 5%
    Tempo de Conjuração: 1.383 seg
    Recarga: 3 seg
    Causa 4205 a 6307 de Dano de Gelo
    Projéteis Perfuram todos Alvos
    base is projectile [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [170]
    projectile uses contact position [1]
    spell maximum action distance +% [-40]
    use scaled contact offset [1]
    DjinnDemonTeleport
    Spell, Movement
    Tempo de Conjuração: 2.5 seg
    Recarga: 7 seg
    DjinnDemonWaterBeam
    Spell, Triggerable
    Tempo de Conjuração: 3 seg
    Causa 3919 a 5507 de Dano de Gelo
    active skill area of effect radius +% final [60]
    is area damage [1]
    DjinnDemonWaterspout
    Spell
    Tempo de Conjuração: 4 seg
    Recarga: 15 seg
    Causa 12406 a 18609 de Dano de Gelo
    Seus Acertos não podem Atordoar Inimigos
    active skill area of effect radius +% final [35]
    is area damage [1]
    WaterDjinnSummonTornado
    Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
    Tempo de Conjuração: 2.67 seg
    Recarga: 13 seg
    alternate minion [530]
    minion dies when parent deleted [1]
    minion dies when parent dies [1]
    monster no drops or experience [1]
    number of monsters to summon [1]
    summon specific monsters radius +% [-99]
    summoned monsters are minions [1]
    DjinnDemonTeleportInAoE
    Spell, Triggerable
    Tempo de Conjuração: 1 seg
    Causa a de Dano de Gelo
    Seus Acertos não podem Atordoar Inimigos
    is area damage [1]
    DjinnDemonTeleportOutAoE
    Spell, Triggerable
    Tempo de Conjuração: 1 seg
    Causa a de Dano de Gelo
    Seus Acertos não podem Atordoar Inimigos
    is area damage [1]
    EASDjinnDemonWaterBeam
    Spell
    Tempo de Conjuração: 3 seg
    Recarga: 15 seg

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Djinn_demon/body.epk );"
    	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Djinn_demon/body.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/DjinnDemon/DjinnDemonMapBoss_StandaloneAtlasUber"] = {
        name = "Demon of the Drowned",
        life = 3.9,
        energyShield = 0.33,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 2.1,
        damageSpread = 0.2,
        attackTime = 1.785,
        attackRange = 15,
        accuracy = 1,
        skillList = {
            "WaterDjinnSummonTornado",
            "DjinnWaterPulse",
            "DjinnDemonMelee",
            "DjinnDemonTeleport",
            "DjinnDemonWaterBeam",
            "DjinnDemonTeleportInAoE",
            "DjinnDemonTeleportOutAoE",
            "DjinnDemonWaterspout",
            "EASDjinnDemonWaterBeam",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WaterDjinnSummonTornado"] = {
        name = "WaterDjinnSummonTornado",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.67,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "summoned_monsters_are_minions",
            "monster_no_drops_or_experience",
            "minion_dies_when_parent_dies",
            "minion_dies_when_parent_deleted",
        },
        levels = {
            [1] = {1, 530, -99, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DjinnWaterPulse"] = {
        name = "DjinnWaterPulse",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.383,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "spell_maximum_action_distance_+%",
            "monster_projectile_variation",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "maintain_projectile_direction_when_using_contact_position",
            "always_pierce",
            "base_is_projectile",
        },
        levels = {
            [1] = {1.6000000238419, 2.4000000953674, -40, 170, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DjinnDemonMelee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "skill_physical_damage_%_to_convert_to_cold",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-40, 60, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DjinnDemonTeleport"] = {
        name = "DjinnDemonTeleport",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DjinnDemonWaterBeam"] = {
        name = "DjinnDemonWaterBeam",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {1.8500000238419, 2.5999999046326, 60, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DjinnDemonTeleportInAoE"] = {
        name = "DjinnDemonTeleportInAoE",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "is_area_damage",
            "cannot_stun",
        },
        levels = {
            [1] = {1.3999999761581, 2.2999999523163, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DjinnDemonTeleportOutAoE"] = {
        name = "DjinnDemonTeleportOutAoE",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "is_area_damage",
            "cannot_stun",
        },
        levels = {
            [1] = {1.3999999761581, 2.2999999523163, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DjinnDemonWaterspout"] = {
        name = "DjinnDemonWaterspout",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "cannot_stun",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 35, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASDjinnDemonWaterBeam"] = {
        name = "EASDjinnDemonWaterBeam",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
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