Grandmasters: 早野可可 /142
Stat | Value |
---|---|
IsDisabled | 1 |
Modifier | max fire beam stacks [8] |
level | 65 |
main hand weapon type | 7 |
off hand weapon type | 13 |
cannot have life leeched from | 1 |
shield block % | 50 |
old do not use spell block % from assumed block value | 122 |
block while dual wielding % | 15 |
block recovery +% | 120 |
shield armour +% | 180 |
local physical damage +% | 107 |
attack minimum added physical damage | 11 |
attack maximum added physical damage | 22 |
local minimum added physical damage | 10 |
local maximum added physical damage | 20 |
physical axe damage +% | 154 |
attack minimum added lightning damage | 1 |
attack maximum added lightning damage | 5 |
attack speed +% | 18 |
local attack speed +% | 21 |
melee attack speed +% | 4 |
axe attack speed +% | 6 |
accuracy rating | 30 |
accuracy rating +% | 20 |
base self critical strike multiplier -% | 20 |
old do not use life leech from physical damage % | 8 |
maximum physical damage reduction % | 90 |
base physical damage reduction rating | 298 |
physical damage reduction rating +% | 194 |
local physical damage reduction rating +% | 196 |
base evasion rating | 322 |
base maximum life | 171 |
maximum life +% | 143 |
base maximum mana | 84 |
mana regeneration rate per minute % | 105 |
mana regeneration rate +% | 10 |
base maximum energy shield | 169 |
maximum energy shield +% | -15 |
local energy shield +% | 144 |
energy shield recharge rate per minute % | 1200 |
base resist all elements % | 89 |
resist all elements % per endurance charge | 4 |
base fire damage resistance % | 20 |
base cold damage resistance % | 60 |
base lightning damage resistance % | 16 |
base chaos damage resistance % | 23 |
base item found rarity +% | 56 |
base movement velocity +% | 19 |
max endurance charges | 3 |
max frenzy charges | 3 |
max power charges | 3 |
main hand base weapon attack duration ms | 667 |
main hand base maximum attack distance | 5 |
weapon elemental damage +% | 14 |
base attack speed +% per frenzy charge | 4 |
is player | 1 |
life per level | 12 |
mana per level | 6 |
physical damage reduction % per endurance charge | 4 |
life regeneration rate per minute % | 324 |
melee physical damage +% | 64 |
maximum block % | 75 |
base shield physical damage reduction rating | 344 |
base shield maximum energy shield | 101 |
base cast speed +% per frenzy charge | 4 |
max viper strike orbs | 4 |
local socketed gem level + | 1 |
max fuse arrow orbs | 5 |
critical strike chance +% per power charge | 50 |
accuracy rating per level | 2 |
evasion rating per level | 300 |
base strength | 323 |
additional strength | 59 |
base intelligence | 44 |
additional intelligence | 12 |
base dexterity | 53 |
additional dexterity | 9 |
life leech speed +% | 10 |
additional all attributes | 52 |
base critical strike multiplier | 150 |
ignore armour movement penalties | 20 |
from armour movement speed +% | -6 |
local armour and energy shield +% | 152 |
local armour and evasion +% | 55 |
dual wield or shield block % | 4 |
main hand local physical damage +% | 107 |
main hand local minimum added physical damage | 42 |
main hand local maximum added physical damage | 79 |
main hand local attack speed +% | 21 |
main hand local critical strike chance | 500 |
local additional block chance % | 6 |
base number of totems allowed | 1 |
base number of traps allowed | 3 |
base number of remote mines allowed | 5 |
base maximum fire damage resistance % | 75 |
base maximum cold damage resistance % | 80 |
base maximum lightning damage resistance % | 75 |
base maximum chaos damage resistance % | 75 |
dual wield inherent attack speed +% final | 10 |
base additional physical damage reduction % | 4 |
extra gore | 2 |
evasion and physical damage reduction rating +% | 36 |
energy shield % of armour rating gained on block | 2 |
melee range + | 2 |
melee attacks usable without mana cost | 1 |
mana gained on block | 8 |
footstep effect variation | 6 |
number of equipped uniques | 8 |
physical damage can chill | 1 |
attack and cast speed +% | 4 |
map spawn two bosses | 20 |
dual wield inherent physical attack damage +% final | 20 |
max rampage stacks | 1000 |
damage +% per 10 rampage stacks | 2 |
movement velocity +% per 10 rampage stacks | 1 |
physical attack damage +% | 26 |
melee physical damage +% while holding shield | 66 |
attack speed +% while holding shield | 6 |
pvp shield damage +% final | -15 |
object inherent damage +% final per frenzy charge | 4 |
base strength and intelligence | 10 |
maximum life leech rate % per minute | 1200 |
maximum mana leech rate % per minute | 1200 |
life leech from physical attack damage permyriad | 40 |
block chance on damage taken % | 8 |
damage while no damage taken +% | 40 |
stun threshold +% | 20 |
one handed attack speed +% | 10 |
minion damage taken +% from spike traps final | -90 |
minions have labyrinth trap degen effect +% | -90 |
minion damage taken +% from guillotine traps final | -90 |
non curse aura effect +% | 3 |
max talisman degen stacks | 20 |
max frost nova stacks | 20 |
max charged attack stacks | 16 |
base body armour physical damage reduction rating | 536 |
current difficulty | 3 |
number of equipped items | 10 |
damage +% final vs non taunt target from ot | -10 |
damage taken when hit +% final per fortification | -1 |
base max fortification | 20 |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.