Grandmasters: 棄劍忘情 /140
StatValue
IsDisabled1
Modifiermax fire beam stacks [8]
200 de Mana Regenerada por segundo
Recuperação de Vida Máxima total do Dreno por segundo aumentada em 100%
Recuperação de Mana Máxima total do Dreno por segundo aumentada em 100%
level83
main hand weapon type12
off hand weapon type12
block while dual wielding %17
spell damage +%12
physical damage +%95
local physical damage +%179
physical claw damage +%113
attack minimum added fire damage11
attack maximum added fire damage25
attack minimum added lightning damage1
attack maximum added lightning damage25
attack speed +%24
local attack speed +%34
attack speed while dual wielding +%9
accuracy rating +%106
claw accuracy rating +%10
base critical strike multiplier +107
life leech from physical attack damage permyriad16
life leech from physical damage with claw permyriad6
base life gained on enemy death5
maximum physical damage reduction %90
base physical damage reduction rating647
base evasion rating1603
local evasion rating +%151
base maximum life285
maximum life +%153
base life regeneration rate per minute219
base maximum mana75
mana regeneration rate per minute %105
mana regeneration rate +%49
base maximum energy shield31
energy shield recharge rate per minute %2000
base resist all elements %47
resist all elements % per endurance charge4
base fire damage resistance %66
base cold damage resistance %90
base lightning damage resistance %83
base item found rarity +%47
base movement velocity +%30
max endurance charges3
max frenzy charges4
max power charges3
base avoid chill %25
base avoid freeze %100
base mana cost -%19
base cast speed +%6
base stun recovery +%19
main hand base weapon attack duration ms741
off hand base weapon attack duration ms667
main hand base maximum attack distance5
off hand base maximum attack distance5
main hand quality20
off hand quality20
physical damage while dual wielding +%44
one handed melee physical damage +%40
one handed melee attack speed +%8
local base evasion rating33
base attack speed +% per frenzy charge5
is player1
life per level12
mana per level4
local charges added +%37
local recharge on crit1
physical damage reduction % per endurance charge4
life regeneration rate per minute %60
base physical damage % to convert to chaos10
melee physical damage +%8
maximum block %75
base cast speed +% per frenzy charge5
max viper strike orbs4
local socketed melee gem level +2
max fuse arrow orbs5
critical strike chance +%192
critical strike chance +% per power charge50
local critical strike chance +%44
claw critical strike chance +%60
accuracy rating per level2
evasion rating per level300
base strength144
additional strength23
base intelligence83
additional intelligence22
base dexterity253
additional dexterity51
base critical strike multiplier150
avoid all elemental status %8
critical strike chance while dual wielding +%125
ignore armour movement penalties20
from armour movement speed +%-3
local armour and evasion +%152
keystone acrobatics1
main hand local physical damage +%78
main hand local minimum added physical damage10
main hand local maximum added physical damage41
main hand local attack speed +%20
main hand local critical strike chance650
main hand local critical strike chance +%25
off hand local physical damage +%101
off hand local minimum added physical damage20
off hand local maximum added physical damage53
off hand local attack speed +%14
off hand local critical strike chance620
off hand local critical strike chance +%19
keystone phase acrobatics1
keystone projectile evasion1
base reservation +%-8
base number of totems allowed1
base number of traps allowed3
base number of remote mines allowed5
base maximum fire damage resistance %75
base maximum cold damage resistance %75
base maximum lightning damage resistance %75
base maximum chaos damage resistance %75
dual wield inherent attack speed +% final10
physical damage taken % as lightning40
local socketed aura gem level +2
extra gore2
evasion and physical damage reduction rating +%24
keystone vampirism1
local poison on hit1
main hand local poison on hit1
local stun threshold reduction +%25
main hand local stun threshold reduction +%25
melee range +2
melee damage +%12
footstep effect variation15
number of equipped uniques4
map spawn two bosses20
dual wield inherent physical attack damage +% final20
max rampage stacks1000
damage +% per 10 rampage stacks2
movement velocity +% per 10 rampage stacks1
mana leech from physical damage with claw permyriad2
minion damage +% per 10 rampage stacks2
minion movement velocity +% per 10 rampage stacks1
damage taken when hit +% final per fortification-1
base max fortification20
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