IsDisabled | 1 |
Modifier | max fire beam stacks [8] |
level | 89 |
main hand weapon type | 9 |
off hand weapon type | 14 |
local extra max charges | 18 |
block while dual wielding % | 15 |
spell damage +% | 32 |
attack minimum added physical damage | 9 |
attack maximum added physical damage | 17 |
physical bow damage +% | 36 |
attack minimum added fire damage | 10 |
attack maximum added fire damage | 20 |
lightning damage +% | 27 |
attack speed +% | 76 |
local attack speed +% | 100 |
accuracy rating | 33 |
accuracy rating +% | 60 |
base critical strike multiplier + | 111 |
base life gained on enemy death | 5 |
life leech from any damage permyriad | 150 |
maximum physical damage reduction % | 90 |
base physical damage reduction rating | 323 |
base evasion rating | 1510 |
evasion rating +% | 79 |
local evasion rating +% | 291 |
evasion rating +% per frenzy charge | 4 |
base maximum life | 227 |
maximum life +% | 132 |
base maximum mana | 121 |
maximum mana +% | -27 |
mana regeneration rate per minute % | 105 |
mana regeneration rate +% | 20 |
base maximum energy shield | 96 |
maximum energy shield +% | 20 |
energy shield recharge rate per minute % | 1200 |
base resist all elements % | 18 |
resist all elements % per endurance charge | 4 |
base fire damage resistance % | 110 |
base cold damage resistance % | 108 |
base lightning damage resistance % | 120 |
base chaos damage resistance % | 2 |
base item found rarity +% | 33 |
projectiles pierce 1 additional target per 10 stat value | 100 |
number of additional projectiles | 1 |
base projectile speed +% | 131 |
base movement velocity +% | 44 |
max endurance charges | 3 |
max frenzy charges | 5 |
max power charges | 3 |
base avoid stun % | 36 |
base cast speed +% | 6 |
base stun recovery +% | 33 |
main hand base weapon attack duration ms | 667 |
main hand base maximum attack distance | 120 |
main hand quality | 20 |
weapon elemental damage +% | 29 |
base attack speed +% per frenzy charge | 4 |
is player | 1 |
life per level | 12 |
mana per level | 6 |
local recharge on crit | 1 |
base frenzy charge duration +% | 36 |
physical damage reduction % per endurance charge | 4 |
life regeneration rate per minute % | 60 |
charges gained +% | 20 |
knockback on crit with bow | 1 |
base damage taken +% | 5 |
elemental damage +% | 20 |
maximum block % | 75 |
projectile damage +% | 173 |
base cast speed +% per frenzy charge | 4 |
max viper strike orbs | 4 |
max fuse arrow orbs | 5 |
critical strike chance +% | 257 |
critical strike chance +% per power charge | 50 |
bow critical strike chance +% | 222 |
accuracy rating per level | 2 |
evasion rating per level | 300 |
base strength | 160 |
additional strength | 33 |
base intelligence | 105 |
base dexterity | 325 |
additional dexterity | 51 |
additional all attributes | 9 |
base critical strike multiplier | 150 |
bow critical strike multiplier + | 64 |
ignore armour movement penalties | 20 |
base actor scale +% | -10 |
from armour movement speed +% | -5 |
local armour and energy shield +% | 60 |
keystone acrobatics | 1 |
main hand local minimum added physical damage | 6 |
main hand local maximum added physical damage | 16 |
main hand local attack speed +% | 100 |
main hand local critical strike chance | 500 |
keystone phase acrobatics | 1 |
base number of totems allowed | 1 |
base number of traps allowed | 3 |
base number of remote mines allowed | 5 |
base maximum fire damage resistance % | 75 |
base maximum cold damage resistance % | 75 |
base maximum lightning damage resistance % | 75 |
base maximum chaos damage resistance % | 75 |
dual wield inherent attack speed +% final | 10 |
evasion and physical damage reduction rating +% | 48 |
unique quill rain damage +% final | -50 |
gain power charge per enemy you crit | 1 |
footstep effect variation | 12 |
number of equipped uniques | 5 |
additional strength and intelligence | 18 |
fire and cold damage resistance % | 13 |
map spawn two bosses | 20 |
old do not use base life leech from lightning damage permyriad | 100 |
arrow damage +50% vs pierced targets | 1 |
attack minimum added physical damage with bow | 11 |
attack maximum added physical damage with bow | 23 |
dual wield inherent physical attack damage +% final | 20 |
max rampage stacks | 1000 |
damage +% per 10 rampage stacks | 2 |
movement velocity +% per 10 rampage stacks | 1 |
attack damage +% | 12 |
pvp shield damage +% final | -15 |
number of assigned keystones | 2 |
object inherent damage +% final per frenzy charge | 4 |
number of equipped corrupted items | 2 |
base dexterity and intelligence | 20 |
maximum life leech rate % per minute | 1200 |
maximum mana leech rate % per minute | 1200 |
life leech from physical attack damage permyriad | 40 |
minion damage taken +% from spike traps final | -90 |
minions have labyrinth trap degen effect +% | -90 |
display cast word of tempest on hit % | 100 |
minion damage taken +% from guillotine traps final | -90 |
max talisman degen stacks | 20 |
max frost nova stacks | 20 |
max charged attack stacks | 50 |
gain attack and cast speed +% for 4 seconds if taken savage hit | 25 |
berserker damage +% final | 10 |
projectile damage +% max as distance travelled increases | 30 |
base body armour physical damage reduction rating | 248 |
current difficulty | 3 |
damage taken when hit +% final per fortification | -1 |
base max fortification | 20 |