IsDisabled | 0 |
Modifier | max fire beam stacks [8] |
level | 85 |
main hand weapon type | 9 |
off hand weapon type | 14 |
local extra max charges | 36 |
block while dual wielding % | 15 |
damage +% | 8 |
spell damage +% | 12 |
physical damage +% | 124 |
local minimum added physical damage | 26 |
local maximum added physical damage | 41 |
attack minimum added fire damage | 5 |
attack maximum added fire damage | 7 |
attack minimum added cold damage | 9 |
attack maximum added cold damage | 15 |
chaos damage +% | 85 |
attack speed +% | 49 |
accuracy rating +% | 60 |
base life gained on enemy death | 5 |
maximum physical damage reduction % | 90 |
base physical damage reduction rating | 615 |
base evasion rating | 1542 |
evasion rating +% | 147 |
local evasion rating +% | 15 |
base maximum life | 585 |
maximum life +% | 170 |
base maximum mana | 120 |
maximum mana +% | 16 |
mana regeneration rate per minute % | 105 |
mana regeneration rate +% | 72 |
base maximum energy shield | 72 |
maximum energy shield +% | 20 |
energy shield recharge rate per minute % | 1200 |
base resist all elements % | 19 |
resist all elements % per endurance charge | 4 |
base fire damage resistance % | 124 |
base cold damage resistance % | 144 |
base lightning damage resistance % | 135 |
base item found rarity +% | 28 |
projectiles pierce 1 additional target per 10 stat value | 55 |
arrows pierce 1 additional target per 10 stat value | 10 |
base projectile speed +% | 20 |
base movement velocity +% | 27 |
movement velocity +% per frenzy charge | 2 |
max endurance charges | 3 |
max frenzy charges | 5 |
max power charges | 3 |
base avoid stun % | 28 |
skill effect duration +% | 25 |
base cast speed +% | 6 |
base stun recovery +% | 40 |
local attribute requirements +% | -18 |
main hand base weapon attack duration ms | 800 |
main hand base maximum attack distance | 120 |
main hand quality | 20 |
local base evasion rating | 230 |
local base physical damage reduction rating | 28 |
base attack speed +% per frenzy charge | 4 |
is player | 1 |
life per level | 12 |
mana per level | 6 |
local charges added +% | 33 |
base frenzy charge duration +% | 18 |
physical damage reduction % per endurance charge | 4 |
life regeneration rate per minute % | 240 |
elemental damage +% | 20 |
maximum block % | 75 |
projectile damage +% | 114 |
base cast speed +% per frenzy charge | 4 |
max viper strike orbs | 4 |
local socketed bow gem level + | 2 |
local socketed gem level + | 1 |
max fuse arrow orbs | 5 |
critical strike chance +% | 20 |
critical strike chance +% per power charge | 50 |
accuracy rating per level | 2 |
evasion rating per level | 300 |
local accuracy rating | 63 |
base strength | 114 |
additional strength | 52 |
base intelligence | 103 |
additional intelligence | 74 |
base dexterity | 303 |
additional dexterity | 60 |
base critical strike multiplier | 150 |
avoid all elemental status % | 8 |
ignore armour movement penalties | 20 |
from armour movement speed +% | -3 |
local armour and energy shield +% | 55 |
local armour and evasion +% | 60 |
keystone acrobatics | 1 |
main hand local minimum added physical damage | 51 |
main hand local maximum added physical damage | 142 |
main hand local critical strike chance | 600 |
main hand local accuracy rating | 63 |
keystone phase acrobatics | 1 |
base number of totems allowed | 1 |
base number of traps allowed | 3 |
base number of remote mines allowed | 5 |
base maximum fire damage resistance % | 75 |
base maximum cold damage resistance % | 75 |
base maximum lightning damage resistance % | 75 |
base maximum chaos damage resistance % | 75 |
dual wield inherent attack speed +% final | 10 |
evasion and physical damage reduction rating +% | 24 |
add frenzy charge on kill % chance | 21 |
footstep effect variation | 3 |
number of equipped uniques | 2 |
life regeneration rate per minute % per frenzy charge | 30 |
blood footprints from item | 1 |
attack and cast speed +% per frenzy charge | -3 |
damage +% vs enemies on low life per frenzy charge | 6 |
map spawn two bosses | 20 |
damage over time +% | 180 |
arrow damage +50% vs pierced targets | 1 |
attack minimum added physical damage with bow | 10 |
attack maximum added physical damage with bow | 19 |
dual wield inherent physical attack damage +% final | 20 |
max rampage stacks | 1000 |
damage +% per 10 rampage stacks | 2 |
movement velocity +% per 10 rampage stacks | 1 |
minion damage +% per 10 rampage stacks | 2 |
minion movement velocity +% per 10 rampage stacks | 1 |
attack damage +% | 12 |
pvp shield damage +% final | -15 |
number of assigned keystones | 2 |
object inherent damage +% final per frenzy charge | 4 |
maximum life leech rate % per minute | 1200 |
maximum mana leech rate % per minute | 1200 |
life leech from physical attack damage permyriad | 40 |
apply poison on hit vs bleeding enemies % | 25 |
physical damage to return to melee attacker | 9 |
local recharge on crit % | 20 |
minion damage taken +% from spike traps final | -90 |
minion damage taken +% from arrow traps final | -90 |
minions have labyrinth trap degen effect +% | -90 |
minion damage taken +% from guillotine traps final | -90 |
max talisman degen stacks | 20 |
damage taken when hit +% final per fortification | -1 |
base max fortification | 20 |